Player Matchup

Nemesis
Nemesis
D4nkstepbro3
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
NINXI3
Bellona
Level 18
God Stats
48W - 52L
1,491 SR
Queue Stats
57W - 66L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
PeguinSavage19
Sun Wukong
Level 8
God Stats
218W - 119L
1,705 SR
Queue Stats
266W - 147L
1,708 Elo+
Solo
Nu Wa
Nu Wa
missuggggly
Nu Wa
Level 64
God Stats
59W - 45L
1,555 SR
Queue Stats
322W - 340L
1,499 Elo+
Party 1
Achilles
Achilles
numb retro
Achilles
Level 16
God Stats
16W - 11L
1,527 SR
Queue Stats
20W - 19L
1,440 Elo+
Party 1
Team Averages
Level 22
1,555 SR
1,517 Elo+

VS

Team Averages
Level 13
1,469 SR
1,501 Elo+
Set
Set
BOLO_1K
Set
Level 21
God Stats
5W - 5L
1,403 SR
Queue Stats
33W - 38L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Icee_knight11
Sun Wukong
Level 4
God Stats
0W - 3L
1,200 SR
Queue Stats
2W - 4L
1,481 Elo+
Solo
Merlin
Merlin
JR7-Maximo-
Merlin
Level 23
God Stats
25W - 22L
1,507 SR
Queue Stats
31W - 35L
1,812 Elo+
Solo
Loki
Loki
Rockmanguy1482
Loki
Level 8
God Stats
3W - 1L
1,879 SR
Queue Stats
10W - 15L
1,333 Elo+
Solo
Ra
Ra
godinferno9
Ra
Level 7
God Stats
1W - 5L
1,354 SR
Queue Stats
5W - 12L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D4nkstepbro3
Nemesis
18
1 / 5 / 20
10,429
948
5,962
13,425
4,820
Bellona
NINXI3
Bellona
18
6 / 1 / 22
11,012
1,001
14,452
11,681
7,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
PeguinSavage19
Sun Wukong
19
12 / 0 / 23
12,926
1,175
17,855
7,512
4,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
13 / 2 / 19
12,789
1,163
23,772
7,503
2,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
numb retro
Achilles
19
9 / 0 / 24
12,750
1,159
17,474
13,713
18,590
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
3 / 8 / 2
10,920
993
17,385
19,935
7,697
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Icee_knight11
Sun Wukong
16
0 / 10 / 3
9,400
855
2,817
20,807
12,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
16
1 / 5 / 3
9,824
893
13,907
14,849
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 1
10,388
944
7,693
15,633
4,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 14 / 5
9,598
873
5,279
16,864
6,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
22
41
Kills
8
8
Deaths
42
108
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
3
8
2
0.5
W
Nemesis
D4nkstepbro3
Nemesis
1
5
20
2.2
L
Sun Wukong
Icee_knight11
Sun Wukong
0
10
3
0.15
L
Merlin
1
5
3
0.5
W
Bellona
NINXI3
Bellona
6
1
22
17
W
Sun Wukong
PeguinSavage19
Sun Wukong
12
0
23
23.5
L
4
5
1
0.9
L
0
14
5
0.18
W
13
2
19
11.25
W
Achilles
numb retro
Achilles
9
0
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,515
Damage
47,081
53,834
Taken
88,088
37,191
Mitigated
38,113
7,464
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
17,385
5,316
0
505
19,935
7,697
0
5,870
13,910
0
39,561
W
Nemesis
D4nkstepbro3
Nemesis
5,962
1,990
0
618
13,425
4,820
0
3,190
10,235
0
12,566
L
Sun Wukong
Icee_knight11
Sun Wukong
2,817
393
0
754
20,807
12,990
0
5,711
14,992
468
10,778
L
Merlin
13,907
903
239
1,881
14,849
5,985
0
3,378
11,316
33,099
0
W
Bellona
NINXI3
Bellona
14,452
2,372
0
111
11,681
7,014
0
5,723
5,958
0
19,683
W
Sun Wukong
PeguinSavage19
Sun Wukong
17,855
2,920
1,381
2,409
7,512
4,475
0
2,682
4,830
0
34,403
L
7,693
1,412
0
0
15,633
4,989
0
4,922
10,555
0
20,662
L
5,279
864
326
759
16,864
6,452
0
3,891
12,873
17,037
402
W
23,772
4,314
642
1,289
7,503
2,292
0
2,451
5,052
50,789
0
W
Achilles
numb retro
Achilles
17,474
5,666
0
1,014
13,713
18,590
0
5,456
8,070
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,906
Gold Earned
50,130
161
Minions Killed
144
0
Camps Cleared
6
1,170,425
Distance Traveled
956,761
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,920
993
45
4
3
184,312
0
W
Nemesis
10,429
948
11
1
0
213,244
2
L
Sun Wukong
9,400
855
8
1
3
201,458
2
L
Merlin
9,824
893
45
4
0
195,487
0
W
Bellona
11,012
1,001
21
2
0
248,148
0
W
Sun Wukong
12,926
1,175
38
3
0
250,627
0
L
Loki
10,388
944
28
3
0
234,032
0
L
Ra
9,598
873
18
2
0
141,472
2
W
Nu Wa
12,789
1,163
63
6
0
213,035
0
W
Achilles
12,750
1,159
28
3
0
245,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role