Player Matchup

Morgan Le Fay
Morgan Le Fay
KABOOM3232
Morgan Le Fay
Level 26
God Stats
1W - 5L
1,329 SR
Queue Stats
211W - 235L
1,358 Elo+
Solo
Mercury
Mercury
Mira6425
Mercury
Level 108
God Stats
8W - 10L
1,705 SR
Queue Stats
697W - 751L
1,341 Elo+
Solo
Horus
Horus
MoistPickle4192
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 113L
1,435 Elo+
Solo
Vulcan
Vulcan
MonkeyThunderX
Vulcan
Level 147
God Stats
3W - 2L
1,798 SR
Queue Stats
201W - 211L
1,493 Elo+
Solo
Hera
Hera
Neness_lta
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 156L
1,398 Elo+
Solo
Team Averages
Level 74
1,566 SR
1,405 Elo+

VS

Team Averages
Level 57
1,541 SR
1,401 Elo+
Sylvanus
Sylvanus
Absque Nomen
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,691 Elo+
Solo
King Arthur
King Arthur
El Cid TheLegnd
King Arthur
Level 29
God Stats
2W - 1L
1,513 SR
Queue Stats
30W - 38L
1,316 Elo+
Party 1
Skadi
Skadi
MysticalParsley
Skadi
Level 105
God Stats
2W - 2L
1,765 SR
Queue Stats
21W - 29L
1,155 Elo+
Party 1
Odin
Odin
Zen9735
Odin
Level 27
God Stats
1W - 1L
1,259 SR
Queue Stats
35W - 40L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
iFarrer96
Zhong Kui
Level 69
God Stats
3W - 0L
1,665 SR
Queue Stats
100W - 110L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KABOOM3232
Morgan Le Fay
20
2 / 7 / 7
12,852
584
20,934
25,553
13,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Mira6425
Mercury
18
5 / 11 / 4
12,939
588
20,109
22,073
10,265
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 5 / 11
12,393
563
5,397
28,120
39,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 5 / 8
15,805
718
43,126
21,751
12,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 8
13,301
605
22,295
20,107
9,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Absque Nomen
Sylvanus
20
5 / 3 / 25
13,749
625
6,185
22,044
30,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
El Cid TheLegnd
King Arthur
20
4 / 3 / 24
13,295
604
16,413
27,462
29,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 5 / 14
15,981
726
38,162
26,581
12,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Odin
Zen9735
Odin
20
4 / 3 / 25
13,924
633
15,044
23,062
35,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
iFarrer96
Zhong Kui
20
5 / 6 / 21
14,779
672
29,044
28,495
20,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
144
20
Kills
35
35
Deaths
20
38
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Absque Nomen
Sylvanus
5
3
25
5.83
W
King Arthur
El Cid TheLegnd
King Arthur
4
3
24
5.33
L
Morgan Le Fay
KABOOM3232
Morgan Le Fay
2
7
7
0.79
L
Mercury
Mira6425
Mercury
5
11
4
0.64
L
1
5
11
1.3
L
8
5
8
2.4
W
17
5
14
4.8
L
4
7
8
1.14
W
Odin
Zen9735
Odin
4
3
25
5.5
W
Zhong Kui
iFarrer96
Zhong Kui
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,861
Damage
104,848
117,604
Taken
127,644
85,145
Mitigated
128,894
30,795
Healing
74,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Absque Nomen
Sylvanus
6,185
1,637
21,659
8,398
22,044
30,350
551
14,315
7,359
13,814
0
W
King Arthur
El Cid TheLegnd
King Arthur
16,413
2,132
5,517
7,609
27,462
29,529
375
17,380
9,863
0
40,587
L
Morgan Le Fay
KABOOM3232
Morgan Le Fay
20,934
2,687
2,421
5,044
25,553
13,323
186
6,736
18,817
41,243
0
L
Mercury
Mira6425
Mercury
20,109
8,112
2,308
1,515
22,073
10,265
753
8,265
13,808
0
33,735
L
5,397
3,237
3,045
5,235
28,120
39,514
533
7,033
21,087
0
10,136
L
43,126
18,422
1,373
2,964
21,751
12,520
580
6,390
15,361
85,892
0
W
38,162
23,836
865
8,757
26,581
12,748
3,266
16,675
9,572
0
82,919
L
22,295
6,551
4,150
2,740
20,107
9,523
886
6,805
13,302
41,592
0
W
Odin
Zen9735
Odin
15,044
3,093
4,952
3,022
23,062
35,497
0
15,920
6,708
0
33,533
W
Zhong Kui
iFarrer96
Zhong Kui
29,044
3,598
3,405
10,630
28,495
20,770
922
20,426
7,787
73,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,290
Gold Earned
71,728
231
Minions Killed
232
0
Camps Cleared
0
1,854,678
Distance Traveled
2,016,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,749
625
10
0
0
391,226
1
W
King Arthur
13,295
604
26
1
0
482,528
0
L
Morgan Le Fay
12,852
584
42
2
0
345,296
0
L
Mercury
12,939
588
26
1
0
327,015
0
L
Horus
12,393
563
10
0
0
432,306
0
L
Vulcan
15,805
718
116
5
0
391,548
0
W
Skadi
15,981
726
71
3
0
348,134
0
L
Hera
13,301
605
37
2
0
358,513
0
W
Odin
13,924
633
27
1
0
424,380
0
W
Zhong Kui
14,779
672
98
4
0
370,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role