Player Matchup

Aphrodite
Aphrodite
Akumellia
Aphrodite
Level 8
God Stats
7W - 3L
1,661 SR
Queue Stats
15W - 6L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
Denis4994
Amaterasu
Level 18
God Stats
6W - 7L
1,425 SR
Queue Stats
192W - 154L
1,591 Elo+
Party 1
Apollo
Apollo
Glokaloka
Apollo
Level 114
God Stats
6W - 2L
1,719 SR
Queue Stats
69W - 65L
1,545 Elo+
Party 1
Scylla
Scylla
ViruZett
Scylla
Level 143
God Stats
21W - 16L
1,324 SR
Queue Stats
204W - 170L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qSol
Morgan Le Fay
Level 14
God Stats
6W - 2L
1,600 SR
Queue Stats
23W - 11L
1,550 Elo+
Party 1
Team Averages
Level 59
1,546 SR
1,543 Elo+

VS

Team Averages
Level 15
1,447 SR
1,400 Elo+
Hercules
Hercules
AlbertSrz
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,270 Elo+
Solo
Danzaburou
Danzaburou
CroqNenfants
Danzaburou
Level 21
God Stats
29W - 14L
1,451 SR
Queue Stats
73W - 70L
1,425 Elo+
Solo
Tiamat
Tiamat
Waruj
Tiamat
Level 24
God Stats
22W - 27L
1,457 SR
Queue Stats
96W - 104L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Witch95
Jormungandr
Level 15
God Stats
23W - 22L
1,415 SR
Queue Stats
44W - 72L
1,288 Elo+
Solo
Merlin
Merlin
diogoribas2111
Merlin
Level 10
God Stats
2W - 4L
1,414 SR
Queue Stats
119W - 123L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akumellia
Aphrodite
20
3 / 3 / 25
11,831
986
8,951
10,829
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Denis4994
Amaterasu
20
6 / 0 / 33
13,261
1,105
15,959
15,751
16,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Glokaloka
Apollo
20
23 / 1 / 16
15,973
1,331
32,963
10,278
4,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
ViruZett
Scylla
20
11 / 0 / 25
13,524
1,127
23,095
7,948
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
qSol
Morgan Le Fay
20
7 / 4 / 28
13,249
1,104
34,472
17,780
8,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlbertSrz
Hercules
17
0 / 9 / 4
10,318
860
9,208
30,933
40,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
CroqNenfants
Danzaburou
18
0 / 10 / 6
10,722
894
14,074
21,662
9,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Waruj
Tiamat
17
6 / 13 / 2
12,273
1,023
14,933
23,010
13,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Witch95
Jormungandr
17
1 / 6 / 5
10,906
909
6,881
23,174
27,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 12 / 2
10,769
897
12,882
23,531
9,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
27
50
Kills
8
8
Deaths
50
127
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Akumellia
Aphrodite
3
3
25
5.17
L
Hercules
AlbertSrz
Hercules
0
9
4
0.22
L
Danzaburou
CroqNenfants
Danzaburou
0
10
6
0.3
W
Amaterasu
Denis4994
Amaterasu
6
0
33
22.5
W
Apollo
Glokaloka
Apollo
23
1
16
31
W
Scylla
ViruZett
Scylla
11
0
25
23.5
L
Tiamat
Waruj
Tiamat
6
13
2
0.54
L
Jormungandr
Witch95
Jormungandr
1
6
5
0.58
L
1
12
2
0.17
W
Morgan Le Fay
qSol
Morgan Le Fay
7
4
28
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,440
Damage
57,978
62,586
Taken
122,310
40,768
Mitigated
100,735
25,848
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Akumellia
Aphrodite
8,951
1,481
10,319
6,824
10,829
8,852
0
6,026
4,577
22,086
0
L
Hercules
AlbertSrz
Hercules
9,208
3,413
0
2,494
30,933
40,411
0
12,740
18,193
0
21,164
L
Danzaburou
CroqNenfants
Danzaburou
14,074
4,434
0
2,162
21,662
9,569
0
12,667
8,995
0
37,676
W
Amaterasu
Denis4994
Amaterasu
15,959
5,755
0
3,703
15,751
16,500
0
9,247
6,196
0
23,219
W
Apollo
Glokaloka
Apollo
32,963
21,146
0
3,063
10,278
4,304
0
5,279
4,847
0
66,229
W
Scylla
ViruZett
Scylla
23,095
1,217
0
125
7,948
2,935
0
3,454
4,344
39,913
0
L
Tiamat
Waruj
Tiamat
14,933
782
0
1,648
23,010
13,052
0
15,276
7,734
30,046
0
L
Jormungandr
Witch95
Jormungandr
6,881
297
504
1,220
23,174
27,726
0
13,193
9,981
26,744
0
L
12,882
214
483
607
23,531
9,977
0
12,642
10,889
55,530
0
W
Morgan Le Fay
qSol
Morgan Le Fay
34,472
1,561
0
1,814
17,780
8,177
0
9,669
7,926
59,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,838
Gold Earned
54,988
221
Minions Killed
255
13
Camps Cleared
4
1,298,545
Distance Traveled
1,045,106
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,831
986
35
3
1
245,901
0
L
Hercules
10,318
860
27
2
0
194,672
0
L
Danzaburou
10,722
894
41
3
0
211,156
1
W
Amaterasu
13,261
1,105
18
2
0
280,970
1
W
Apollo
15,973
1,331
70
6
9
251,515
0
W
Scylla
13,524
1,127
49
4
2
277,889
0
L
Tiamat
12,273
1,023
51
4
3
216,227
1
L
Jormungandr
10,906
909
44
4
0
220,447
3
L
Merlin
10,769
897
92
8
1
202,604
0
W
Morgan Le Fay
13,249
1,104
49
4
1
242,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role