Player Matchup

Danzaburou
Danzaburou
DomiDDuck
Danzaburou
Level 14
God Stats
9W - 10L
1,144 SR
Queue Stats
28W - 24L
1,147 Elo+
Solo
Thanatos
Thanatos
Marauder80
Thanatos
Level 14
God Stats
4W - 7L
1,176 SR
Queue Stats
8W - 12L
1,072 Elo+
Party 1
Yemoja
Yemoja
NekoStarrzz
Yemoja
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
TheVoidGlitcher
Heimdallr
Level 22
God Stats
1W - 7L
1,299 SR
Queue Stats
7W - 9L
1,072 Elo+
Party 1
Mulan
Mulan
augustoutsold
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 15
1,281 SR
1,258 Elo+

VS

Team Averages
Level 19
1,479 SR
1,388 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ignikus
Mulan
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
17W - 20L
1,345 Elo+
Solo
Izanami
Izanami
JYNKURA
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hel
Hel
TwitchAxel
Hel
Level 15
God Stats
3W - 2L
1,603 SR
Queue Stats
13W - 17L
1,303 Elo+
Party 2
Ymir
Ymir
TwitchBillcat
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DomiDDuck
Danzaburou
16
1 / 6 / 2
9,512
453
8,316
16,412
7,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Marauder80
Thanatos
14
8 / 9 / 3
9,664
460
11,565
16,231
6,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
15
2 / 3 / 2
10,124
482
5,548
12,828
13,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
TheVoidGlitcher
Heimdallr
13
2 / 6 / 1
8,794
419
5,264
13,523
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 8 / 0
8,418
401
4,263
15,190
13,591
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
5 / 4 / 7
11,795
562
9,855
17,362
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Ignikus
Mulan
14
10 / 2 / 0
10,453
498
10,887
10,404
9,148
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JYNKURA
Izanami
19
5 / 5 / 6
12,329
587
13,394
14,348
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
5 / 4 / 3
11,421
544
7,870
8,933
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 13
12,436
592
10,405
10,210
11,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
16
Kills
32
32
Deaths
16
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
4
7
2.13
L
Danzaburou
DomiDDuck
Danzaburou
1
6
2
0.33
W
Mulan
Ignikus
Mulan
10
2
0
5
W
Izanami
JYNKURA
Izanami
5
5
6
1.6
L
Thanatos
Marauder80
Thanatos
8
9
3
1.06
L
Yemoja
2
3
2
1
L
Heimdallr
TheVoidGlitcher
Heimdallr
2
6
1
0.42
W
5
4
3
1.63
W
7
1
13
13.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,956
Damage
52,411
74,184
Taken
61,257
45,336
Mitigated
38,712
19,764
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,855
5,536
0
5,920
17,362
9,358
560
1,109
16,253
0
96,592
L
Danzaburou
DomiDDuck
Danzaburou
8,316
4,196
0
5,689
16,412
7,570
360
3,472
12,940
0
62,378
W
Mulan
Ignikus
Mulan
10,887
3,220
0
375
10,404
9,148
584
2,932
7,472
0
40,674
W
Izanami
JYNKURA
Izanami
13,394
10,363
0
6,195
14,348
5,272
4,796
302
14,046
0
94,150
L
Thanatos
Marauder80
Thanatos
11,565
3,674
0
7,681
16,231
6,002
130
4,623
11,608
0
37,239
L
Yemoja
5,548
2,033
2,532
602
12,828
13,510
1,886
4,444
8,051
32,760
0
L
Heimdallr
TheVoidGlitcher
Heimdallr
5,264
2,266
0
3,026
13,523
4,663
0
3,459
10,064
0
41,676
W
7,870
1,705
961
2,817
8,933
3,880
1,523
685
8,248
74,742
0
W
10,405
1,659
0
1,480
10,210
11,054
168
692
9,518
27,308
0
L
4,263
1,833
0
234
15,190
13,591
1,294
2,426
12,764
0
18,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
58,434
333
Minions Killed
585
0
Camps Cleared
0
1,690,024
Distance Traveled
1,823,879
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,795
562
143
7
0
486,568
0
L
Danzaburou
9,512
453
111
5
0
340,581
3
W
Mulan
10,453
498
67
3
0
295,093
3
W
Izanami
12,329
587
186
9
0
352,276
3
L
Thanatos
9,664
460
68
3
0
334,360
5
L
Yemoja
10,124
482
37
2
0
325,998
0
L
Heimdallr
8,794
419
71
3
0
363,814
0
W
Hel
11,421
544
158
8
0
400,047
0
W
Ymir
12,436
592
31
1
0
289,895
0
L
Mulan
8,418
401
46
2
0
325,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role