Player Matchup

Hachiman
Hachiman
Croknight009
Hachiman
Level 47
God Stats
0W - 1L
1,652 SR
Queue Stats
13W - 9L
1,457 Elo+
Solo
Bacchus
Bacchus
Master Zeuss
Bacchus
Level 147
God Stats
66W - 66L
1,511 SR
Queue Stats
385W - 475L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StillRethalli
Morgan Le Fay
Level 108
God Stats
14W - 19L
1,541 SR
Queue Stats
57W - 64L
1,407 Elo+
Solo
Team Averages
Level 101
1,568 SR
1,419 Elo+

VS

Team Averages
Level 71
1,675 SR
1,493 Elo+
Bastet
Bastet
DeKagePlayz
Bastet
Level 41
God Stats
1W - 0L
1,622 SR
Queue Stats
5W - 11L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
Peezy Teezy
Zhong Kui
Level 145
God Stats
3W - 0L
1,697 SR
Queue Stats
149W - 105L
1,601 Elo+
Party 1
Terra
Terra
SakyeFgg
Terra
Level 26
God Stats
43W - 17L
1,707 SR
Queue Stats
112W - 70L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Croknight009
Hachiman
12
2 / 8 / 1
8,358
597
8,907
11,754
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Master Zeuss
Bacchus
11
0 / 0 / 2
8,255
590
6,065
10,602
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
StillRethalli
Morgan Le Fay
12
2 / 6 / 2
9,279
663
11,610
11,469
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 1 / 5
8,771
627
3,411
8,201
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Peezy Teezy
Zhong Kui
16
9 / 2 / 4
11,382
813
17,991
19,047
18,382
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
SakyeFgg
Terra
13
4 / 2 / 7
10,298
736
8,168
16,118
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Croknight009
Hachiman
2
8
1
0.31
W
Bastet
1
1
5
3.5
L
Bacchus
Master Zeuss
Bacchus
0
0
2
1
W
Zhong Kui
Peezy Teezy
Zhong Kui
9
2
4
5.5
W
Terra
SakyeFgg
Terra
4
2
7
3.75
L
Morgan Le Fay
StillRethalli
Morgan Le Fay
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
29,570
33,825
Taken
43,366
17,459
Mitigated
35,680
4,196
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Croknight009
Hachiman
8,907
5,798
529
1,118
11,754
3,422
0
9,938
1,816
0
23,806
W
Bastet
3,411
1,941
0
728
8,201
2,775
788
4,525
3,676
0
19,819
L
Bacchus
Master Zeuss
Bacchus
6,065
550
132
1,411
10,602
10,460
0
6,512
4,090
22,446
0
W
Zhong Kui
Peezy Teezy
Zhong Kui
17,991
1,875
0
8,533
19,047
18,382
1,984
7,923
11,124
63,342
0
W
Terra
SakyeFgg
Terra
8,168
1,063
1,953
3,390
16,118
14,523
221
5,227
10,891
19,271
0
L
Morgan Le Fay
StillRethalli
Morgan Le Fay
11,610
1,058
0
1,006
11,469
3,577
0
9,709
1,760
34,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
30,451
123
Minions Killed
161
0
Camps Cleared
0
694,936
Distance Traveled
800,660
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,358
597
46
3
0
194,377
4
W
Bastet
8,771
627
46
3
0
309,055
3
L
Bacchus
8,255
590
22
2
0
286,911
0
W
Zhong Kui
11,382
813
93
7
0
247,694
1
W
Terra
10,298
736
22
2
0
243,911
0
L
Morgan Le Fay
9,279
663
55
4
0
213,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role