Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ILCENSORE
Khepri
Level 63
God Stats
6W - 8L
1,466 SR
Queue Stats
381W - 435L
1,459 Elo+
Party 1
Bellona
Bellona
Jeopard
Bellona
Level 108
God Stats
6W - 9L
1,402 SR
Queue Stats
177W - 181L
1,434 Elo+
Solo
Thanatos
Thanatos
Papuchy
Thanatos
Level 109
God Stats
3W - 3L
1,245 SR
Queue Stats
134W - 147L
1,491 Elo+
Solo
He Bo
He Bo
Pestictis
He Bo
Level 103
God Stats
24W - 10L
1,498 SR
Queue Stats
370W - 361L
1,433 Elo+
Solo
Team Averages
Level 101
1,422 SR
1,463 Elo+

VS

Team Averages
Level 72
1,504 SR
1,446 Elo+
Anubis
Anubis
Danut01
Anubis
Level 160
God Stats
16W - 15L
1,617 SR
Queue Stats
276W - 262L
1,524 Elo+
Solo
Chernobog
Chernobog
UnderCZ
Chernobog
Level 38
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 8L
1,279 Elo+
Party 3
Cthulhu
Cthulhu
Wabssnr
Cthulhu
Level 29
God Stats
3W - 5L
1,462 SR
Queue Stats
75W - 83L
1,587 Elo+
Party 2
Achilles
Achilles
fire2090
Achilles
Level 104
God Stats
11W - 13L
1,636 SR
Queue Stats
45W - 41L
1,560 Elo+
Party 2
Thanatos
Thanatos
savernon
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 1 / 4
7,756
517
8,183
7,675
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ILCENSORE
Khepri
12
1 / 0 / 8
7,897
526
2,370
7,243
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Jeopard
Bellona
16
4 / 1 / 1
9,559
637
9,325
12,183
10,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Papuchy
Thanatos
13
10 / 5 / 5
8,783
586
8,886
11,160
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
Pestictis
He Bo
15
5 / 0 / 2
8,987
599
6,936
7,565
2,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Danut01
Anubis
13
3 / 5 / 0
7,948
530
7,364
8,203
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
UnderCZ
Chernobog
10
0 / 5 / 0
6,186
412
4,024
8,279
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Wabssnr
Cthulhu
10
0 / 3 / 1
6,899
460
5,160
11,508
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
fire2090
Achilles
14
4 / 3 / 0
8,206
547
11,098
13,313
12,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
savernon
Thanatos
9
0 / 8 / 0
5,976
398
2,144
11,744
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
23
Kills
7
7
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
4
5
L
Anubis
Danut01
Anubis
3
5
0
0.6
W
Khepri
ILCENSORE
Khepri
1
0
8
5
W
Bellona
Jeopard
Bellona
4
1
1
4.5
W
Thanatos
Papuchy
Thanatos
10
5
5
2.5
W
He Bo
Pestictis
He Bo
5
0
2
6
L
Chernobog
UnderCZ
Chernobog
0
5
0
0
L
Cthulhu
Wabssnr
Cthulhu
0
3
1
0.17
L
Achilles
fire2090
Achilles
4
3
0
1.33
L
Thanatos
savernon
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
29,790
45,826
Taken
53,047
25,932
Mitigated
26,136
21,967
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,183
5,128
632
3,189
7,675
2,901
823
3,774
3,901
0
67,449
L
Anubis
Danut01
Anubis
7,364
0
0
2,738
8,203
3,296
110
6,243
1,960
45,701
0
W
Khepri
ILCENSORE
Khepri
2,370
388
383
3,731
7,243
6,024
191
2,822
4,421
14,078
0
W
Bellona
Jeopard
Bellona
9,325
3,642
0
4,567
12,183
10,590
0
0
12,183
0
60,014
W
Thanatos
Papuchy
Thanatos
8,886
3,004
0
6,341
11,160
3,601
0
2,783
8,377
0
41,358
W
He Bo
Pestictis
He Bo
6,936
417
84
3,040
7,565
2,816
501
3,403
4,162
57,348
0
L
Chernobog
UnderCZ
Chernobog
4,024
2,324
0
1,043
8,279
2,127
645
830
7,449
0
34,318
L
Cthulhu
Wabssnr
Cthulhu
5,160
441
111
550
11,508
5,307
13
1,660
9,848
19,350
0
L
Achilles
fire2090
Achilles
11,098
2,550
0
2,161
13,313
12,209
252
0
13,313
0
49,969
L
Thanatos
savernon
Thanatos
2,144
1,088
0
6,892
11,744
3,197
0
573
11,171
0
31,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
35,215
456
Minions Killed
330
0
Camps Cleared
0
1,437,110
Distance Traveled
1,250,203
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,756
517
137
9
0
293,201
5
L
Anubis
7,948
530
90
6
0
235,699
1
W
Khepri
7,897
526
11
1
0
291,827
2
W
Bellona
9,559
637
126
8
0
283,356
1
W
Thanatos
8,783
586
66
4
0
296,261
3
W
He Bo
8,987
599
116
8
0
272,465
6
L
Chernobog
6,186
412
59
4
0
234,797
1
L
Cthulhu
6,899
460
23
2
0
259,719
1
L
Achilles
8,206
547
101
7
0
281,731
2
L
Thanatos
5,976
398
57
4
0
238,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role