Player Matchup

Ratatoskr
Ratatoskr
F1Gart
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,407 Elo+
Solo
Ra
Ra
KaoruTheGod
Ra
Level 5
God Stats
1W - 5L
1,177 SR
Queue Stats
3W - 14L
1,054 Elo+
Party 1
Danzaburou
Danzaburou
Srawzen
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,120 Elo+
Party 1
Heimdallr
Heimdallr
Trap-Power0
Heimdallr
Level 8
God Stats
0W - 4L
1,149 SR
Queue Stats
11W - 22L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
tyvmdc
Sun Wukong
Level 25
God Stats
10W - 5L
1,763 SR
Queue Stats
178W - 165L
1,507 Elo+
Solo
Team Averages
Level 9
1,418 SR
1,275 Elo+

VS

Team Averages
Level 17
1,394 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bwyishis
Morgan Le Fay
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,410 Elo+
Solo
Chaac
Chaac
ChxLittleSea
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,459 Elo+
Party 2
Fenrir
Fenrir
Cthulhu1243
Fenrir
Level 20
God Stats
7W - 11L
971 SR
Queue Stats
113W - 151L
1,379 Elo+
Solo
Neith
Neith
YuuLin丶
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
F1Gart
Ratatoskr
15
1 / 6 / 3
9,348
935
3,102
15,852
5,656
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 15 / 3
9,437
944
6,438
19,852
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Srawzen
Danzaburou
15
2 / 14 / 2
10,067
1,007
14,820
24,012
10,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Trap-Power0
Heimdallr
15
2 / 10 / 3
9,427
943
16,104
21,593
8,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
tyvmdc
Sun Wukong
15
0 / 6 / 3
8,907
891
9,728
23,287
19,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
14 / 1 / 26
12,802
1,280
31,976
13,605
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Bwyishis
Morgan Le Fay
18
9 / 2 / 21
11,970
1,197
11,401
7,934
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
18 / 1 / 18
12,567
1,257
26,053
16,692
14,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
18
8 / 1 / 12
10,556
1,056
12,603
10,176
5,059
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
YuuLin丶
Neith
18
2 / 1 / 33
10,637
1,064
13,768
7,336
3,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
161
6
Kills
51
51
Deaths
6
14
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
1
26
27
W
Morgan Le Fay
Bwyishis
Morgan Le Fay
9
2
21
9.75
W
18
1
18
27
W
Fenrir
8
1
12
14
L
Ratatoskr
F1Gart
Ratatoskr
1
6
3
0.42
L
1
15
3
0.17
L
Danzaburou
Srawzen
Danzaburou
2
14
2
0.21
L
Heimdallr
Trap-Power0
Heimdallr
2
10
3
0.35
W
Neith
YuuLin丶
Neith
2
1
33
18.5
L
Sun Wukong
tyvmdc
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,192
Damage
95,801
104,596
Taken
55,743
52,679
Mitigated
31,268
5,205
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,976
13,225
0
8,669
13,605
5,091
0
2,061
11,544
59,353
0
W
Morgan Le Fay
Bwyishis
Morgan Le Fay
11,401
1,371
0
216
7,934
3,602
0
664
7,270
30,277
0
W
26,053
9,038
0
8,677
16,692
14,356
0
1,796
14,896
0
33,124
W
Fenrir
12,603
2,781
725
1,647
10,176
5,059
0
1,035
8,641
0
22,364
L
Ratatoskr
F1Gart
Ratatoskr
3,102
805
0
1,248
15,852
5,656
0
7,001
8,851
0
10,259
L
6,438
1,565
208
33
19,852
7,735
0
6,797
13,055
31,205
0
L
Danzaburou
Srawzen
Danzaburou
14,820
6,045
0
1,403
24,012
10,362
0
11,309
12,703
0
34,769
L
Heimdallr
Trap-Power0
Heimdallr
16,104
7,649
0
1,371
21,593
8,936
0
9,076
12,517
0
28,089
W
Neith
YuuLin丶
Neith
13,768
8,083
0
1,876
7,336
3,160
0
882
6,454
0
29,206
L
Sun Wukong
tyvmdc
Sun Wukong
9,728
1,429
0
942
23,287
19,990
0
9,194
14,093
0
28,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
58,532
143
Minions Killed
193
3
Camps Cleared
7
846,344
Distance Traveled
984,648
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,802
1,280
70
7
1
175,231
0
W
Morgan Le Fay
11,970
1,197
37
4
1
187,940
0
W
Chaac
12,567
1,257
18
2
2
231,986
0
W
Fenrir
10,556
1,056
35
4
1
204,217
0
L
Ratatoskr
9,348
935
17
2
0
162,962
0
L
Ra
9,437
944
53
5
2
137,780
0
L
Danzaburou
10,067
1,007
20
2
1
168,720
3
L
Heimdallr
9,427
943
16
2
0
173,255
0
W
Neith
10,637
1,064
33
3
2
185,274
1
L
Sun Wukong
8,907
891
37
4
0
203,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role