Player Matchup

He Bo
He Bo
Bronze III
sadsololaner
He Bo
Bronze III
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,500 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 48
1,238 SR
814 MMR
Nu Wa
Nu Wa
Bronze IV
luiethebarber
Nu Wa
Bronze IV
Level 48
God Stats
6W - 12L
1,238 SR
Queue Stats
91W - 130L
814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,309
1,044
5,658
3,876
1,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChronosHou YiGilgameshUllrSet

VS

Bans
AphroditeAnhurAnubisFreyaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,121
732
2,091
6,927
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,658
Damage
2,091
3,876
Taken
6,927
1,977
Mitigated
2,548
2,088
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,091
639
0
860
6,927
2,548
39
5,658
1,269
19,524
0
W
5,658
524
0
2,088
3,876
1,977
52
2,091
1,785
37,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,309
Gold Earned
5,121
79
Minions Killed
37
0
Camps Cleared
0
124,084
Distance Traveled
121,520
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,121
732
37
5
0
121,520
2
W
He Bo
7,309
1,044
79
11
0
124,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role