Player Matchup

Nemesis
Nemesis
Aqwerty_Karimgrr
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Solo
Neith
Neith
Bl4ckgh05t1
Neith
Level 29
God Stats
22W - 8L
1,695 SR
Queue Stats
114W - 131L
1,350 Elo+
Party 2
Apollo
Apollo
FATIMA__UwU
Apollo
Level 7
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Baron Samedi
Baron Samedi
K3vK1ng-2
Baron Samedi
Level 29
God Stats
8W - 7L
1,391 SR
Queue Stats
112W - 119L
1,366 Elo+
Party 2
Nike
Nike
Vansh129
Nike
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 27L
1,374 Elo+
Party 2
Team Averages
Level 18
1,465 SR
1,283 Elo+

VS

Team Averages
Level 21
1,616 SR
1,478 Elo+
Khepri
Khepri
AceSatyre9434
Khepri
Level 40
God Stats
11W - 6L
1,570 SR
Queue Stats
151W - 159L
1,396 Elo+
Party 1
Hades
Hades
MBeams
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 84L
1,455 Elo+
Solo
Neith
Neith
Spans san fr
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,627 Elo+
Party 1
Fenrir
Fenrir
WS Eben Spark
Fenrir
Level 26
God Stats
4W - 2L
1,788 SR
Queue Stats
147W - 177L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
gr3nt0s32
Gilgamesh
Level 27
God Stats
2W - 0L
1,720 SR
Queue Stats
55W - 44L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 11 / 1
5,237
327
2,305
9,700
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 5 / 3
8,484
530
10,581
10,282
3,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
8
0 / 12 / 2
5,636
352
3,367
14,057
4,269
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
K3vK1ng-2
Baron Samedi
12
2 / 6 / 2
7,551
472
8,075
10,200
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
3 / 4 / 4
8,471
529
7,018
10,070
6,202
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,907
557
3,841
8,818
6,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
MBeams
Hades
17
18 / 2 / 3
11,315
707
17,822
14,251
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
8,010
501
3,813
9,255
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 1 / 9
9,197
575
8,667
9,348
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
gr3nt0s32
Gilgamesh
16
6 / 2 / 1
9,638
602
7,267
9,857
5,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
37
38
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
0
11
1
0.05
L
5
5
3
1.3
L
Apollo
0
12
2
0.08
L
Baron Samedi
K3vK1ng-2
Baron Samedi
2
6
2
0.5
W
Hades
MBeams
Hades
18
2
3
9.75
W
1
4
4
0.75
L
Nike
3
4
4
1.25
W
7
1
9
11.5
W
Gilgamesh
gr3nt0s32
Gilgamesh
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
41,410
54,309
Taken
51,529
20,491
Mitigated
26,623
7,083
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,841
716
0
1,676
8,818
6,227
44
741
8,037
29,684
0
L
2,305
1,329
0
426
9,700
2,597
359
3,935
5,765
0
11,476
L
10,581
6,019
0
2,654
10,282
3,620
162
2,889
7,393
136
44,151
L
Apollo
3,367
2,475
0
688
14,057
4,269
392
8,318
5,739
0
13,631
L
Baron Samedi
K3vK1ng-2
Baron Samedi
8,075
1,136
434
2,274
10,200
3,803
626
2,843
7,357
32,773
0
W
Hades
MBeams
Hades
17,822
2,688
0
8,045
14,251
6,703
3,395
2,190
11,904
67,135
0
W
3,813
1,962
0
2,918
9,255
3,665
3,029
1,103
8,108
0
40,179
L
Nike
7,018
786
193
414
10,070
6,202
78
3,970
6,100
0
29,225
W
8,667
2,168
0
2,264
9,348
4,457
0
474
8,852
0
49,155
W
Gilgamesh
gr3nt0s32
Gilgamesh
7,267
2,069
32
1,394
9,857
5,571
2,912
3,271
6,317
0
55,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
47,067
219
Minions Killed
406
0
Camps Cleared
0
1,258,754
Distance Traveled
1,415,493
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,907
557
30
2
0
299,438
0
L
Nemesis
5,237
327
8
1
0
222,676
2
L
Neith
8,484
530
79
5
0
250,709
0
L
Apollo
5,636
352
20
1
0
247,441
1
L
Baron Samedi
7,551
472
63
4
0
253,003
2
W
Hades
11,315
707
120
8
0
253,049
0
W
Neith
8,010
501
76
5
0
253,267
2
L
Nike
8,471
529
49
3
0
284,925
2
W
Fenrir
9,197
575
83
5
0
318,150
0
W
Gilgamesh
9,638
602
97
6
0
291,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role