Player Matchup

Sylvanus
Sylvanus
Silver II
Dvosmislenost
Sylvanus
Silver II
Level 67
God Stats
3W - 7L
1,215 SR
Queue Stats
33W - 49L
1,091 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 67
1,215 SR
1,091 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 37
1,405 SR
1,057 MMR
Anhur
Anhur
Bronze IV
Darkfire220
Anhur
Bronze IV
Level 37
God Stats
0W - 4L
1,405 SR
Queue Stats
0W - 8L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dvosmislenost
Sylvanus
18
3 / 0 / 0
11,177
860
10,739
10,137
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AnubisCthulhuAh PuchFreyaChronos

VS

Bans
PoseidonHe BoBakasuraIzanamiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
8,853
681
5,316
14,039
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sylvanus
Dvosmislenost
Sylvanus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,739
Damage
5,316
10,137
Taken
14,039
5,615
Mitigated
5,752
4,971
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,316
2,365
0
2,379
14,039
5,752
0
9,480
4,559
0
49,433
W
Sylvanus
Dvosmislenost
Sylvanus
10,739
4,202
0
4,971
10,137
5,615
1,700
0
10,137
67,910
9,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,177
Gold Earned
8,853
137
Minions Killed
90
0
Camps Cleared
0
233,967
Distance Traveled
246,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,853
681
90
7
0
246,572
2
W
Sylvanus
11,177
860
137
11
0
233,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role