Player Matchup

Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jorgereichon
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,683 Elo+
Solo
Hercules
Hercules
TheRealSlxmShxdy
Hercules
Level 87
God Stats
9W - 9L
1,509 SR
Queue Stats
29W - 22L
1,512 Elo+
Party 1
Team Averages
Level 96
1,503 SR
1,565 Elo+

VS

Team Averages
Level 107
1,705 SR
1,550 Elo+
Merlin
Merlin
Loisoraresng
Merlin
Level 146
God Stats
1W - 3L
1,760 SR
Queue Stats
117W - 123L
1,595 Elo+
Solo
Cernunnos
Cernunnos
Lojdys
Cernunnos
Level 46
God Stats
21W - 30L
1,498 SR
Queue Stats
574W - 622L
1,477 Elo+
Solo
Sobek
Sobek
Mackiee
Sobek
Level 128
God Stats
0W - 1L
1,856 SR
Queue Stats
2W - 4L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 7
7,280
662
9,146
10,125
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
12
4 / 0 / 5
8,078
734
6,789
5,490
2,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 6
7,434
676
5,976
6,983
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 0
6,584
599
5,366
5,470
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Lojdys
Cernunnos
10
0 / 4 / 0
6,375
580
6,353
7,439
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Mackiee
Sobek
10
0 / 3 / 0
6,921
629
3,326
14,042
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
7
5.5
W
Anubis
4
0
5
6.5
L
Merlin
0
2
0
0
L
Cernunnos
Lojdys
Cernunnos
0
4
0
0
L
Sobek
Mackiee
Sobek
0
3
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
15,045
22,598
Taken
26,951
17,159
Mitigated
15,516
11,778
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,146
2,019
0
4,346
10,125
9,830
56
3,923
5,968
0
21,308
W
Anubis
6,789
82
0
3,594
5,490
2,373
967
1,650
3,588
38,604
0
L
Merlin
5,366
446
0
750
5,470
1,767
0
1,236
3,936
32,377
0
L
Cernunnos
Lojdys
Cernunnos
6,353
1,703
467
1,475
7,439
2,133
250
1,534
5,265
0
23,569
L
Sobek
Mackiee
Sobek
3,326
138
0
3,876
14,042
11,616
0
4,019
9,180
10,191
0
W
5,976
445
0
3,838
6,983
4,956
38
2,325
4,350
0
18,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
19,880
129
Minions Killed
120
0
Camps Cleared
0
623,921
Distance Traveled
608,805
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,280
662
23
2
0
224,816
5
W
Anubis
8,078
734
74
7
0
183,236
4
L
Merlin
6,584
599
65
6
0
191,549
0
L
Cernunnos
6,375
580
41
4
0
193,495
4
L
Sobek
6,921
629
14
1
0
223,761
5
W
Hercules
7,434
676
32
3
0
215,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role