Player Matchup

Ymir
Ymir
BoGaN666_NZ
Ymir
Level 26
God Stats
53W - 56L
1,477 SR
Queue Stats
69W - 84L
1,363 Elo+
Solo
Fenrir
Fenrir
EK_KaWan
Fenrir
Level 26
God Stats
2W - 1L
1,704 SR
Queue Stats
17W - 23L
1,322 Elo+
Solo
Hou Yi
Hou Yi
WAN4444
Hou Yi
Level 18
God Stats
12W - 3L
1,642 SR
Queue Stats
44W - 28L
1,455 Elo+
Solo
King Arthur
King Arthur
parism05
King Arthur
Level 26
God Stats
2W - 3L
1,286 SR
Queue Stats
47W - 69L
1,396 Elo+
Solo
Ra
Ra
shoutabill
Ra
Level 24
God Stats
2W - 3L
1,258 SR
Queue Stats
29W - 65L
1,325 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,372 Elo+

VS

Team Averages
Level 13
1,433 SR
1,388 Elo+
Bakasura
Bakasura
DeltaKhaos
Bakasura
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Laure316
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,339 Elo+
Solo
Hachiman
Hachiman
We are Oni
Hachiman
Level 16
God Stats
0W - 2L
1,312 SR
Queue Stats
34W - 39L
1,443 Elo+
Solo
Amaterasu
Amaterasu
iskandar_Ish
Amaterasu
Level 15
God Stats
5W - 5L
1,119 SR
Queue Stats
64W - 62L
1,322 Elo+
Solo
Scylla
Scylla
lopito_08
Scylla
Level 28
God Stats
2W - 4L
1,736 SR
Queue Stats
58W - 87L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,989
582
3,498
7,270
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
EK_KaWan
Fenrir
11
5 / 2 / 1
6,879
573
3,047
8,538
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
WAN4444
Hou Yi
13
4 / 1 / 2
7,368
614
4,811
3,853
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
parism05
King Arthur
9
4 / 1 / 1
6,588
549
3,186
4,559
2,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 2
7,279
607
4,838
5,556
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeltaKhaos
Bakasura
12
5 / 3 / 0
7,159
597
5,701
8,725
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Laure316
Kukulkan
10
0 / 3 / 1
5,685
474
1,399
5,726
1,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
We are Oni
Hachiman
2
0 / 1 / 0
3,922
327
152
969
129
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
iskandar_Ish
Amaterasu
8
0 / 4 / 2
5,025
419
1,022
6,707
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
lopito_08
Scylla
10
1 / 6 / 1
6,152
513
3,493
5,536
1,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
17
Kills
6
7
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Bakasura
DeltaKhaos
Bakasura
5
3
0
1.67
W
Fenrir
EK_KaWan
Fenrir
5
2
1
2.75
L
Kukulkan
Laure316
Kukulkan
0
3
1
0.17
W
Hou Yi
WAN4444
Hou Yi
4
1
2
5
L
Hachiman
We are Oni
Hachiman
0
1
0
0
L
Amaterasu
iskandar_Ish
Amaterasu
0
4
2
0.25
L
Scylla
lopito_08
Scylla
1
6
1
0.25
W
King Arthur
parism05
King Arthur
4
1
1
4.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,380
Damage
11,767
29,776
Taken
27,663
12,355
Mitigated
8,617
8,146
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,498
519
105
1,469
7,270
4,630
549
1,126
6,134
21,865
0
L
Bakasura
DeltaKhaos
Bakasura
5,701
4,132
0
1,976
8,725
2,934
0
2,278
6,447
0
32,541
W
Fenrir
EK_KaWan
Fenrir
3,047
1,176
326
1,992
8,538
2,898
126
936
7,093
0
30,949
L
Kukulkan
Laure316
Kukulkan
1,399
353
0
250
5,726
1,974
0
3,446
2,280
28,171
0
W
Hou Yi
WAN4444
Hou Yi
4,811
1,973
510
1,502
3,853
1,009
1,953
0
3,503
0
42,924
L
Hachiman
We are Oni
Hachiman
152
92
0
345
969
129
0
314
655
0
1,642
L
Amaterasu
iskandar_Ish
Amaterasu
1,022
95
0
1,700
6,707
2,395
0
1,329
5,378
0
13,616
L
Scylla
lopito_08
Scylla
3,493
869
0
299
5,536
1,185
990
969
4,567
20,622
0
W
King Arthur
parism05
King Arthur
3,186
656
38
367
4,559
2,065
378
2,441
2,094
0
19,539
W
4,838
158
90
1,747
5,556
1,753
634
389
4,777
43,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
27,943
323
Minions Killed
199
0
Camps Cleared
0
1,020,879
Distance Traveled
791,937
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,989
582
35
3
0
230,564
2
L
Bakasura
7,159
597
70
6
0
211,275
0
W
Fenrir
6,879
573
69
6
0
218,533
1
L
Kukulkan
5,685
474
63
5
0
219,214
0
W
Hou Yi
7,368
614
84
7
0
197,603
3
L
Hachiman
3,922
327
4
0
0
22,306
1
L
Amaterasu
5,025
419
22
2
0
142,976
0
L
Scylla
6,152
513
40
3
0
196,166
5
W
King Arthur
6,588
549
37
3
0
148,824
0
W
Ra
7,279
607
98
8
0
225,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role