Player Matchup

Olorun
Olorun
Ansar-Saga2
Olorun
Level 6
God Stats
2W - 1L
1,441 SR
Queue Stats
5W - 7L
1,323 Elo+
Solo
Anhur
Anhur
InTheCloudzz173
Anhur
Level 19
God Stats
7W - 1L
1,589 SR
Queue Stats
161W - 121L
1,601 Elo+
Solo
Jormungandr
Jormungandr
Lucienium
Jormungandr
Level 15
God Stats
5W - 6L
1,384 SR
Queue Stats
177W - 171L
1,268 Elo+
Solo
Izanami
Izanami
Sleepynuke
Izanami
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
xXEvoSiegeXx
Scylla
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,097 Elo+
Solo
Team Averages
Level 12
1,483 SR
1,358 Elo+

VS

Team Averages
Level 15
1,428 SR
1,409 Elo+
Bakasura
Bakasura
AMW_General-1
Bakasura
Level 12
God Stats
3W - 4L
1,543 SR
Queue Stats
26W - 37L
1,448 Elo+
Solo
Neith
Neith
HerMajesty90
Neith
Level 29
God Stats
86W - 73L
1,547 SR
Queue Stats
114W - 131L
1,402 Elo+
Solo
Merlin
Merlin
MalarTom
Merlin
Level 14
God Stats
7W - 11L
1,442 SR
Queue Stats
21W - 24L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
w1ll32ttv
Sun Wukong
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
xTeRRor_LoyNx
Thanatos
Level 14
God Stats
0W - 5L
1,106 SR
Queue Stats
5W - 10L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 8 / 19
10,569
1,057
4,650
15,210
6,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
29 / 1 / 11
16,686
1,669
49,635
10,326
4,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Lucienium
Jormungandr
20
4 / 2 / 26
12,413
1,241
6,136
12,186
14,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Sleepynuke
Izanami
18
7 / 2 / 9
11,383
1,138
12,585
9,214
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
17
2 / 6 / 10
10,185
1,019
7,850
9,124
3,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AMW_General-1
Bakasura
17
6 / 5 / 9
11,019
1,102
6,456
13,441
9,557
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 8 / 12
10,093
1,009
11,225
19,424
7,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MalarTom
Merlin
17
2 / 9 / 9
10,325
1,033
12,718
16,964
5,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
w1ll32ttv
Sun Wukong
17
3 / 12 / 11
10,310
1,031
8,926
23,328
20,065
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
xTeRRor_LoyNx
Thanatos
16
6 / 10 / 3
10,850
1,085
10,523
15,191
8,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
63
43
Kills
19
19
Deaths
44
75
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AMW_General-1
Bakasura
6
5
9
2.1
W
Olorun
1
8
19
1.31
L
2
8
12
1
W
29
1
11
34.5
W
Jormungandr
Lucienium
Jormungandr
4
2
26
8.5
L
Merlin
MalarTom
Merlin
2
9
9
0.72
W
Izanami
Sleepynuke
Izanami
7
2
9
5.75
L
Sun Wukong
w1ll32ttv
Sun Wukong
3
12
11
0.71
L
Thanatos
xTeRRor_LoyNx
Thanatos
6
10
3
0.75
W
Scylla
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,856
Damage
49,848
56,060
Taken
88,348
31,900
Mitigated
50,828
5,893
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AMW_General-1
Bakasura
6,456
3,934
209
1,875
13,441
9,557
0
4,180
9,261
0
11,657
W
Olorun
4,650
3,058
316
1,039
15,210
6,192
0
4,160
10,838
13,289
0
L
11,225
4,002
0
2,075
19,424
7,873
0
2,821
16,603
0
33,321
W
49,635
33,277
0
3,592
10,326
4,363
0
618
9,677
0
68,559
W
Jormungandr
Lucienium
Jormungandr
6,136
1,457
0
0
12,186
14,130
0
3,914
7,857
34,547
0
L
Merlin
MalarTom
Merlin
12,718
2,543
323
370
16,964
5,047
0
2,521
14,443
38,261
0
W
Izanami
Sleepynuke
Izanami
12,585
8,655
0
872
9,214
3,960
0
2,361
6,696
0
25,446
L
Sun Wukong
w1ll32ttv
Sun Wukong
8,926
2,046
0
583
23,328
20,065
0
5,886
17,442
417
16,226
L
Thanatos
xTeRRor_LoyNx
Thanatos
10,523
2,944
0
3,817
15,191
8,286
0
3,228
11,963
0
26,723
W
Scylla
7,850
1,633
0
74
9,124
3,255
0
1,951
7,058
24,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,236
Gold Earned
52,597
184
Minions Killed
150
6
Camps Cleared
3
829,974
Distance Traveled
836,748
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,019
1,102
16
2
0
208,285
0
W
Olorun
10,569
1,057
17
2
0
152,941
0
L
Neith
10,093
1,009
38
4
0
147,109
1
W
Anhur
16,686
1,669
31
3
6
182,099
0
W
Jormungandr
12,413
1,241
67
7
0
188,248
0
L
Merlin
10,325
1,033
52
5
3
174,439
0
W
Izanami
11,383
1,138
25
3
0
135,358
0
L
Sun Wukong
10,310
1,031
8
1
0
170,721
2
L
Thanatos
10,850
1,085
36
4
0
136,194
0
W
Scylla
10,185
1,019
44
4
0
171,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role