Player Matchup

Pele
Pele
GMOdarkskull
Pele
Level 20
God Stats
4W - 2L
1,814 SR
Queue Stats
47W - 46L
1,349 Elo+
Party 3
Hel
Hel
TtGoatTt_
Hel
Level 14
God Stats
8W - 11L
1,422 SR
Queue Stats
32W - 41L
1,417 Elo+
Party 3
Ao Kuang
Ao Kuang
YaBoiDezzy_YT
Ao Kuang
Level 25
God Stats
3W - 0L
1,712 SR
Queue Stats
140W - 131L
1,363 Elo+
Party 3
Medusa
Medusa
Yung_W1ll
Medusa
Level 28
God Stats
2W - 2L
1,169 SR
Queue Stats
3W - 7L
1,169 Elo+
Party 2
Gilgamesh
Gilgamesh
shooterkhy
Gilgamesh
Level 16
God Stats
10W - 10L
1,430 SR
Queue Stats
19W - 20L
1,433 Elo+
Party 2
Team Averages
Level 21
1,509 SR
1,346 Elo+

VS

Team Averages
Level 16
1,512 SR
1,459 Elo+
Scylla
Scylla
Lickmynip420
Scylla
Level 25
God Stats
29W - 18L
1,602 SR
Queue Stats
39W - 30L
1,467 Elo+
Solo
Kukulkan
Kukulkan
PlasmaGodYT
Kukulkan
Level 12
God Stats
3W - 3L
1,712 SR
Queue Stats
6W - 5L
1,580 Elo+
Party 1
Fenrir
Fenrir
RoyalSavage801
Fenrir
Level 24
God Stats
1W - 2L
1,249 SR
Queue Stats
70W - 53L
1,453 Elo+
Solo
Jormungandr
Jormungandr
aAnimeSoul
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,436 Elo+
Party 1
Olorun
Olorun
Нупь
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 21
14,408
1,029
17,466
15,441
5,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 20
14,100
1,007
14,447
16,151
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
YaBoiDezzy_YT
Ao Kuang
20
5 / 8 / 20
13,870
991
18,974
20,582
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Yung_W1ll
Medusa
20
12 / 5 / 19
15,901
1,136
26,841
21,621
8,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
shooterkhy
Gilgamesh
20
8 / 4 / 17
15,014
1,072
23,858
23,821
10,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 4 / 9
13,698
978
22,492
15,677
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
PlasmaGodYT
Kukulkan
20
2 / 11 / 13
13,606
972
22,599
23,702
19,794
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 7 / 4
15,577
1,113
15,871
19,279
9,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
aAnimeSoul
Jormungandr
20
5 / 5 / 11
14,095
1,007
17,030
26,854
29,527
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Нупь
Olorun
19
2 / 14 / 6
12,596
900
11,476
25,212
9,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
67
41
Kills
24
24
Deaths
41
97
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
4
21
4.88
L
Scylla
5
4
9
2.38
L
Kukulkan
PlasmaGodYT
Kukulkan
2
11
13
0.77
L
10
7
4
1.71
W
7
3
20
5.67
W
Ao Kuang
YaBoiDezzy_YT
Ao Kuang
5
8
20
1.88
W
Medusa
Yung_W1ll
Medusa
12
5
19
4.3
L
Jormungandr
aAnimeSoul
Jormungandr
5
5
11
2.1
W
Gilgamesh
shooterkhy
Gilgamesh
8
4
17
4.13
L
Olorun
Нупь
Olorun
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,586
Damage
89,468
97,616
Taken
110,724
39,904
Mitigated
73,548
20,899
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,466
2,764
0
542
15,441
5,998
0
8,278
6,763
0
20,941
L
Scylla
22,492
1,661
0
395
15,677
5,047
0
7,081
8,596
33,190
0
L
Kukulkan
PlasmaGodYT
Kukulkan
22,599
5,072
0
719
23,702
19,794
0
6,073
17,629
52,961
0
L
15,871
3,783
0
1,567
19,279
9,348
0
6,124
13,155
0
34,465
W
14,447
2,075
2,330
4,131
16,151
7,039
0
14,099
1,704
32,699
0
W
Ao Kuang
YaBoiDezzy_YT
Ao Kuang
18,974
6,072
0
2,474
20,582
8,122
0
16,049
4,211
39,537
3,350
W
Medusa
Yung_W1ll
Medusa
26,841
15,409
160
2,293
21,621
8,058
0
14,595
6,846
0
61,759
L
Jormungandr
aAnimeSoul
Jormungandr
17,030
6,268
0
27
26,854
29,527
0
8,538
18,316
44,081
0
W
Gilgamesh
shooterkhy
Gilgamesh
23,858
11,086
0
8,969
23,821
10,687
0
19,238
4,269
0
48,705
L
Olorun
Нупь
Olorun
11,476
8,784
222
2,777
25,212
9,832
0
4,390
20,822
39,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,293
Gold Earned
69,572
250
Minions Killed
242
5
Camps Cleared
13
1,339,474
Distance Traveled
1,250,005
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,408
1,029
15
1
2
307,977
1
L
Scylla
13,698
978
30
2
0
275,012
0
L
Kukulkan
13,606
972
62
4
0
245,939
0
L
Fenrir
15,577
1,113
28
2
10
273,646
0
W
Hel
14,100
1,007
54
4
0
282,458
0
W
Ao Kuang
13,870
991
38
3
2
228,080
2
W
Medusa
15,901
1,136
87
6
0
257,691
0
L
Jormungandr
14,095
1,007
56
4
0
253,689
2
W
Gilgamesh
15,014
1,072
56
4
1
263,268
0
L
Olorun
12,596
900
66
5
3
201,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role