Player Matchup

Sol
Sol
Crimzon Spider
Sol
Level 137
God Stats
1W - 2L
1,548 SR
Queue Stats
643W - 350L
1,702 Elo+
Party 1
Rama
Rama
JoyKrx1878
Rama
Level 45
God Stats
11W - 4L
1,674 SR
Queue Stats
480W - 168L
1,753 Elo+
Solo
Sylvanus
Sylvanus
SomeoneGorgeous
Sylvanus
Level 140
God Stats
9W - 5L
1,572 SR
Queue Stats
1,098W - 687L
1,667 Elo+
Party 1
Team Averages
Level 107
1,598 SR
1,707 Elo+

VS

Team Averages
Level 129
1,419 SR
1,690 Elo+
Ullr
Ullr
Hαppy
Ullr
Level 127
God Stats
160W - 39L
1,258 SR
Queue Stats
1,609W - 311L
1,804 Elo+
Party 2
Khepri
Khepri
Jorgereichon
Khepri
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,565 Elo+
Solo
Zeus
Zeus
X-Perfomer-X
Zeus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 15L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,273
559
3,821
13,660
5,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 0
7,920
609
9,531
11,657
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
0 / 3 / 1
7,070
544
3,118
13,321
8,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Hαppy
Ullr
15
5 / 1 / 8
9,960
766
16,036
10,023
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
11
0 / 1 / 5
8,081
622
2,468
10,792
11,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 0 / 5
10,026
771
16,147
5,305
2,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ullr
Hαppy
Ullr
5
1
8
9
W
Khepri
0
1
5
2.5
L
2
4
0
0.5
L
Sylvanus
0
3
1
0.17
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
34,651
38,638
Taken
26,120
18,158
Mitigated
18,712
11,372
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,821
372
0
3,573
13,660
5,358
0
5,789
7,871
26,250
0
W
Ullr
Hαppy
Ullr
16,036
5,262
0
339
10,023
5,166
1,499
2,639
7,384
0
53,913
W
Khepri
2,468
91
550
1,314
10,792
11,195
156
2,132
8,660
15,597
0
L
9,531
5,770
0
533
11,657
4,520
0
5,572
6,085
0
31,180
L
Sylvanus
3,118
699
1,959
5,307
13,321
8,280
0
7,254
6,067
14,735
3,260
W
16,147
905
142
1,624
5,305
2,351
800
2,004
3,301
47,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
28,067
129
Minions Killed
171
0
Camps Cleared
0
609,012
Distance Traveled
675,837
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,273
559
49
4
0
196,706
4
W
Ullr
9,960
766
90
7
0
246,731
3
W
Khepri
8,081
622
23
2
0
206,905
3
L
Rama
7,920
609
53
4
0
211,945
2
L
Sylvanus
7,070
544
27
2
0
200,361
1
W
Zeus
10,026
771
58
4
0
222,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role