Player Matchup

Heimdallr
Heimdallr
Cokkie98
Heimdallr
Level 25
God Stats
3W - 1L
1,976 SR
Queue Stats
68W - 42L
1,872 Elo+
Solo
Ra
Ra
Just Imagine726
Ra
Level 15
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
PremiumPrawn
Yemoja
Level 15
God Stats
15W - 10L
1,516 SR
Queue Stats
103W - 97L
1,287 Elo+
Party 2
Scylla
Scylla
StickLiquor
Scylla
Level 14
God Stats
4W - 2L
1,734 SR
Queue Stats
37W - 31L
1,761 Elo+
Party 2
Ravana
Ravana
arm1n1rn
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,473 Elo+
Solo
Team Averages
Level 17
1,697 SR
1,578 Elo+

VS

Team Averages
Level 28
1,482 SR
1,371 Elo+
Artemis
Artemis
Antinium
Artemis
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,245 Elo+
Party 3
Fenrir
Fenrir
Gilamesh1
Fenrir
Level 16
God Stats
5W - 0L
1,722 SR
Queue Stats
16W - 12L
1,393 Elo+
Party 3
Chaac
Chaac
LigmaAwareness69
Chaac
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 70L
1,556 Elo+
Party 1
Ullr
Ullr
MrTonyStark
Ullr
Level 29
God Stats
5W - 9L
1,381 SR
Queue Stats
6W - 10L
1,104 Elo+
Solo
Sobek
Sobek
xxxliltrap
Sobek
Level 27
God Stats
1W - 1L
1,307 SR
Queue Stats
105W - 96L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cokkie98
Heimdallr
9
2 / 1 / 1
5,212
652
5,280
3,780
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 3 / 0
3,239
405
682
1,733
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
6
1 / 4 / 2
4,703
588
1,703
7,991
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
6
0 / 6 / 0
3,683
460
674
4,657
973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
arm1n1rn
Ravana
7
0 / 2 / 0
4,303
538
1,114
4,909
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Antinium
Artemis
7
4 / 2 / 1
4,702
588
4,299
4,399
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Gilamesh1
Fenrir
7
2 / 1 / 3
4,847
606
2,196
4,230
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,503
688
2,061
2,379
918
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 0 / 2
5,887
736
4,876
3,790
995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
8
2 / 0 / 6
5,490
686
2,966
6,171
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
16
16
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Antinium
Artemis
4
2
1
2.25
L
Heimdallr
Cokkie98
Heimdallr
2
1
1
2.5
W
Fenrir
Gilamesh1
Fenrir
2
1
3
3.5
L
0
3
0
0
W
2
0
0
2
W
6
0
2
7
L
Yemoja
1
4
2
0.5
L
Scylla
0
6
0
0
L
Ravana
arm1n1rn
Ravana
0
2
0
0
W
Sobek
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,453
Damage
16,398
23,070
Taken
20,969
6,207
Mitigated
8,625
3,694
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Antinium
Artemis
4,299
3,003
0
1,389
4,399
1,127
872
449
3,946
0
13,372
L
Heimdallr
Cokkie98
Heimdallr
5,280
2,173
0
1,164
3,780
1,107
0
517
3,263
0
27,773
W
Fenrir
Gilamesh1
Fenrir
2,196
590
0
1,886
4,230
1,229
0
96
4,134
0
14,755
L
682
170
0
0
1,733
329
72
378
1,355
3,912
0
W
2,061
620
0
446
2,379
918
674
45
2,334
0
25,842
W
4,876
2,326
0
166
3,790
995
881
629
3,161
0
22,906
L
Yemoja
1,703
439
48
450
7,991
2,404
0
2,071
5,920
6,390
0
L
Scylla
674
232
0
510
4,657
973
0
0
4,657
6,087
0
L
Ravana
arm1n1rn
Ravana
1,114
159
0
1,522
4,909
1,394
0
0
4,909
0
17,936
W
Sobek
2,966
788
0
3,584
6,171
4,356
354
1,734
4,335
12,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,140
Gold Earned
26,429
122
Minions Killed
173
0
Camps Cleared
0
644,244
Distance Traveled
804,964
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,702
588
18
2
0
168,698
2
L
Heimdallr
5,212
652
51
6
0
139,072
2
W
Fenrir
4,847
606
38
5
0
151,887
2
L
Ra
3,239
405
6
1
0
76,511
1
W
Chaac
5,503
688
49
6
0
170,840
0
W
Ullr
5,887
736
48
6
0
162,192
2
L
Yemoja
4,703
588
12
2
0
148,901
1
L
Scylla
3,683
460
10
1
0
137,119
0
L
Ravana
4,303
538
43
5
0
142,641
0
W
Sobek
5,490
686
20
3
0
151,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role