Player Matchup

Danzaburou
Danzaburou
DamnThySouls
Danzaburou
Level 17
God Stats
26W - 35L
1,310 SR
Queue Stats
172W - 200L
1,302 Elo+
Party 1
Ra
Ra
DravenRF
Ra
Level 23
God Stats
4W - 4L
1,365 SR
Queue Stats
6W - 9L
1,294 Elo+
Party 2
Fenrir
Fenrir
Osito_Teddy-en4
Fenrir
Level 124
God Stats
1W - 1L
1,474 SR
Queue Stats
246W - 222L
1,510 Elo+
Solo
King Arthur
King Arthur
XXXdakataXXX
King Arthur
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 61L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
vl NoOne Iv
Cthulhu
Level 49
God Stats
7W - 6L
1,578 SR
Queue Stats
44W - 71L
1,435 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,363 Elo+

VS

Team Averages
Level 65
1,520 SR
1,444 Elo+
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Newave333
Izanami
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 139L
1,412 Elo+
Party 3
Da Ji
Da Ji
Oath_keeper0509
Da Ji
Level 119
God Stats
1W - 3L
1,686 SR
Queue Stats
554W - 553L
1,449 Elo+
Solo
Horus
Horus
Tru Airr
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 150L
1,229 Elo+
Party 3
Jormungandr
Jormungandr
restivve
Jormungandr
Level 85
God Stats
0W - 1L
1,417 SR
Queue Stats
4W - 2L
1,633 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamnThySouls
Danzaburou
7
4 / 1 / 2
4,653
665
2,044
3,305
1,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 1 / 2
4,912
702
3,315
1,722
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 2
4,975
711
2,042
5,136
1,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
XXXdakataXXX
King Arthur
9
2 / 1 / 2
5,067
724
2,093
3,420
1,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
vl NoOne Iv
Cthulhu
8
3 / 0 / 5
4,785
684
3,011
3,401
1,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 3 / 0
3,161
452
411
2,160
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Newave333
Izanami
5
0 / 3 / 1
3,408
487
1,413
3,781
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 2 / 1
4,529
647
2,515
4,712
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Tru Airr
Horus
5
1 / 3 / 0
3,603
515
426
3,006
1,059
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
restivve
Jormungandr
6
1 / 4 / 1
4,200
600
1,598
5,780
2,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Danzaburou
DamnThySouls
Danzaburou
4
1
2
5
W
4
1
2
5
L
Izanami
Newave333
Izanami
0
3
1
0.17
L
2
2
1
1.25
W
2
1
2
3
L
Horus
Tru Airr
Horus
1
3
0
0.33
W
King Arthur
XXXdakataXXX
King Arthur
2
1
2
3
L
Jormungandr
restivve
Jormungandr
1
4
1
0.38
W
Cthulhu
vl NoOne Iv
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
6,363
16,984
Taken
19,439
6,535
Mitigated
6,451
4,303
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
411
0
0
245
2,160
565
0
1,545
396
5,450
0
W
Danzaburou
DamnThySouls
Danzaburou
2,044
926
94
453
3,305
1,075
515
675
2,630
0
10,673
W
3,315
232
165
748
1,722
434
1,041
345
1,311
17,552
0
L
Izanami
Newave333
Izanami
1,413
1,018
72
916
3,781
967
0
1,730
2,045
0
8,765
L
2,515
882
0
481
4,712
1,423
0
522
4,134
0
18,688
W
2,042
768
0
946
5,136
1,318
0
185
4,951
0
19,963
L
Horus
Tru Airr
Horus
426
225
0
303
3,006
1,059
0
0
3,006
0
3,507
W
King Arthur
XXXdakataXXX
King Arthur
2,093
610
0
250
3,420
1,989
126
0
3,420
0
22,466
L
Jormungandr
restivve
Jormungandr
1,598
604
0
340
5,780
2,437
0
2,206
3,532
10,686
0
W
Cthulhu
vl NoOne Iv
Cthulhu
3,011
161
407
1,240
3,401
1,719
275
738
2,663
13,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
18,901
174
Minions Killed
95
0
Camps Cleared
0
674,367
Distance Traveled
499,450
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,161
452
10
1
0
71,899
1
W
Danzaburou
4,653
665
14
2
0
131,574
0
W
Ra
4,912
702
38
5
0
133,568
0
L
Izanami
3,408
487
12
2
0
101,590
1
L
Da Ji
4,529
647
41
6
0
116,686
0
W
Fenrir
4,975
711
44
6
0
125,340
2
L
Horus
3,603
515
6
1
0
99,857
3
W
King Arthur
5,067
724
52
7
0
139,526
0
L
Jormungandr
4,200
600
26
4
0
109,418
3
W
Cthulhu
4,785
684
26
4
0
144,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role