Player Matchup

Anubis
Anubis
IIExalted
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LavalSlashers
Tsukuyomi
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 174L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
LordJedah
Zhong Kui
Level 68
God Stats
3W - 2L
1,502 SR
Queue Stats
332W - 324L
1,601 Elo+
Solo
Ra
Ra
Mato Vileblood
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 2
Nox
Nox
WAR x UNDE4D
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,697 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,587 Elo+

VS

Team Averages
Level 118
1,624 SR
1,572 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Drag0nJ
Rama
Level 148
God Stats
5W - 3L
1,769 SR
Queue Stats
78W - 56L
1,720 Elo+
Party 1
Sylvanus
Sylvanus
Flyraxx
Sylvanus
Level 139
God Stats
1W - 2L
1,708 SR
Queue Stats
290W - 266L
1,484 Elo+
Solo
King Arthur
King Arthur
twister1234
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xForbidden Soul
Amaterasu
Level 127
God Stats
3W - 6L
1,645 SR
Queue Stats
84W - 72L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IIExalted
Anubis
17
4 / 1 / 17
9,773
814
9,300
6,419
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LavalSlashers
Tsukuyomi
18
10 / 3 / 15
10,862
905
25,034
12,904
5,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LordJedah
Zhong Kui
16
6 / 3 / 15
9,970
831
14,637
10,767
8,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 18
9,152
763
8,060
9,492
4,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 4 / 19
9,870
823
7,755
7,578
2,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 4 / 5
9,784
815
14,359
12,723
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
Drag0nJ
Rama
16
3 / 4 / 6
9,049
754
10,946
11,461
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Flyraxx
Sylvanus
12
0 / 4 / 8
7,739
645
3,981
12,659
14,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
twister1234
King Arthur
12
0 / 8 / 8
7,813
651
2,388
18,543
12,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
xForbidden Soul
Amaterasu
15
2 / 6 / 5
8,421
702
7,243
18,388
16,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
26
Kills
12
13
Deaths
26
84
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
4
5
2.38
L
Rama
Drag0nJ
Rama
3
4
6
1.5
L
Sylvanus
Flyraxx
Sylvanus
0
4
8
1
W
Anubis
IIExalted
Anubis
4
1
17
12.5
W
Tsukuyomi
LavalSlashers
Tsukuyomi
10
3
15
5.83
W
Zhong Kui
LordJedah
Zhong Kui
6
3
15
4.5
W
1
2
18
5
W
5
4
19
3.63
L
King Arthur
twister1234
King Arthur
0
8
8
0.5
L
Amaterasu
xForbidden Soul
Amaterasu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,786
Damage
38,917
47,160
Taken
73,774
24,398
Mitigated
54,663
25,253
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,359
2,283
2,360
3,016
12,723
5,826
912
7,063
5,660
0
37,916
L
Rama
Drag0nJ
Rama
10,946
8,842
560
1,644
11,461
4,982
935
8,066
3,395
0
28,266
L
Sylvanus
Flyraxx
Sylvanus
3,981
723
4,524
2,788
12,659
14,738
97
7,589
5,070
7,121
0
W
Anubis
IIExalted
Anubis
9,300
325
396
1,480
6,419
3,305
581
559
5,860
25,509
0
W
Tsukuyomi
LavalSlashers
Tsukuyomi
25,034
6,673
855
3,958
12,904
5,773
339
553
12,351
0
38,396
W
Zhong Kui
LordJedah
Zhong Kui
14,637
925
1,206
2,599
10,767
8,289
1,405
1,431
9,336
17,985
0
W
8,060
868
7,262
4,805
9,492
4,098
1,460
826
8,666
24,682
0
W
7,755
375
2,214
478
7,578
2,933
728
612
6,966
16,649
0
L
King Arthur
twister1234
King Arthur
2,388
335
0
1,666
18,543
12,390
0
10,696
7,847
0
8,762
L
Amaterasu
xForbidden Soul
Amaterasu
7,243
1,296
1,865
5,497
18,388
16,727
0
6,338
12,050
0
12,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
42,806
131
Minions Killed
104
0
Camps Cleared
0
1,134,080
Distance Traveled
903,954
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,784
815
32
3
0
202,573
0
L
Rama
9,049
754
41
3
0
176,349
1
L
Sylvanus
7,739
645
7
1
0
120,235
5
W
Anubis
9,773
814
32
3
0
208,802
1
W
Tsukuyomi
10,862
905
22
2
0
264,763
0
W
Zhong Kui
9,970
831
13
1
0
209,865
4
W
Ra
9,152
763
51
4
0
234,017
1
W
Nox
9,870
823
13
1
0
216,633
2
L
King Arthur
7,813
651
15
1
0
180,374
1
L
Amaterasu
8,421
702
9
1
0
224,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role