Player Matchup

Cernunnos
Cernunnos
GrimmReaprPT
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
jak00000
Sylvanus
Level 58
God Stats
2W - 3L
1,329 SR
Queue Stats
44W - 47L
1,385 Elo+
Party 1
Hel
Hel
macritosh
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 1
Team Averages
Level 37
1,443 SR
1,507 Elo+

VS

Team Averages
Level 79
1,549 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ChanGizz
Agni
Level 104
God Stats
3W - 0L
1,791 SR
Queue Stats
49W - 51L
1,459 Elo+
Solo
Fafnir
Fafnir
Gutibalas03
Fafnir
Level 33
God Stats
3W - 2L
1,355 SR
Queue Stats
54W - 60L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GrimmReaprPT
Cernunnos
10
1 / 1 / 0
6,982
635
6,826
6,769
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
jak00000
Sylvanus
10
0 / 3 / 1
7,154
650
4,375
13,486
13,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
6,430
585
4,434
10,160
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 6
8,645
786
11,527
7,076
3,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
13
5 / 1 / 4
8,625
784
8,696
5,416
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
12
1 / 0 / 8
8,673
788
4,827
14,228
16,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
6
6
W
Agni
5
1
4
7
L
Cernunnos
GrimmReaprPT
Cernunnos
1
1
0
1
W
Fafnir
1
0
8
5
L
Sylvanus
jak00000
Sylvanus
0
3
1
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
25,050
30,415
Taken
26,720
19,182
Mitigated
22,567
8,951
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,527
6,973
0
2,973
7,076
3,385
2,057
2,162
4,914
0
51,888
W
Agni
8,696
750
108
1,315
5,416
2,328
125
2,065
3,351
44,107
0
L
Cernunnos
GrimmReaprPT
Cernunnos
6,826
2,579
0
594
6,769
2,560
205
3,621
3,148
0
24,424
W
Fafnir
4,827
1,051
0
4,850
14,228
16,854
187
4,582
9,646
12,574
0
L
Sylvanus
jak00000
Sylvanus
4,375
671
2,611
2,807
13,486
13,069
143
5,181
8,305
15,651
0
L
4,434
0
1,392
1,547
10,160
3,553
184
4,721
5,439
15,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
25,943
98
Minions Killed
171
0
Camps Cleared
0
544,422
Distance Traveled
676,156
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,645
786
88
8
0
205,467
3
W
Agni
8,625
784
68
6
0
234,588
3
L
Cernunnos
6,982
635
47
4
0
176,129
1
W
Fafnir
8,673
788
15
1
0
236,101
2
L
Sylvanus
7,154
650
26
2
0
184,099
2
L
Hel
6,430
585
25
2
0
184,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role