Player Matchup

Tsukuyomi
Tsukuyomi
Crëps
Tsukuyomi
Level 28
God Stats
8W - 7L
1,493 SR
Queue Stats
203W - 239L
1,497 Elo+
Solo
Ra
Ra
Fleppt
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Ketopyh
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo
Ares
Ares
Mephashm
Ares
Level 30
God Stats
7W - 7L
1,626 SR
Queue Stats
123W - 138L
1,432 Elo+
Solo
Hades
Hades
Richardh78
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,288 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,429 Elo+

VS

Team Averages
Level 9
1,575 SR
1,419 Elo+
Izanami
Izanami
CzeisGamer
Izanami
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 1
Fenrir
Fenrir
Gladkoo
Fenrir
Level 6
God Stats
1W - 2L
1,571 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 1
Thanatos
Thanatos
HiiiV
Thanatos
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sholrack
Morgan Le Fay
Level 22
God Stats
8W - 8L
1,563 SR
Queue Stats
117W - 108L
1,528 Elo+
Solo
Cerberus
Cerberus
Wolferrro
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crëps
Tsukuyomi
18
10 / 1 / 7
10,794
600
9,381
13,276
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
8 / 2 / 2
10,520
584
8,844
7,134
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Ketopyh
Medusa
14
2 / 1 / 9
8,328
463
6,886
7,429
2,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
1 / 0 / 1
10,103
561
4,502
8,042
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
15
8 / 1 / 2
9,403
522
9,745
11,119
9,000
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CzeisGamer
Izanami
9
1 / 7 / 0
6,487
360
6,392
10,640
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Gladkoo
Fenrir
13
1 / 6 / 0
8,450
469
5,739
11,520
4,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
HiiiV
Thanatos
11
0 / 7 / 1
7,189
399
2,786
13,058
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Sholrack
Morgan Le Fay
16
3 / 3 / 0
10,065
559
7,815
8,438
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wolferrro
Cerberus
9
0 / 6 / 1
5,817
323
3,139
11,768
7,802
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
29
Kills
5
5
Deaths
29
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Crëps
Tsukuyomi
10
1
7
13.5
L
Izanami
CzeisGamer
Izanami
1
7
0
0.14
W
Ra
8
2
2
4.5
L
Fenrir
Gladkoo
Fenrir
1
6
0
0.17
L
Thanatos
HiiiV
Thanatos
0
7
1
0.07
W
Medusa
Ketopyh
Medusa
2
1
9
6.5
W
Ares
1
0
1
1.5
W
Hades
8
1
2
9
L
Morgan Le Fay
Sholrack
Morgan Le Fay
3
3
0
1
L
Cerberus
Wolferrro
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
25,871
47,000
Taken
55,424
26,922
Mitigated
22,484
15,586
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Crëps
Tsukuyomi
9,381
3,526
0
2,452
13,276
4,718
69
2,798
10,478
0
86,808
L
Izanami
CzeisGamer
Izanami
6,392
4,327
0
1,206
10,640
3,168
104
6,888
3,616
0
35,158
W
Ra
8,844
1,821
885
3,208
7,134
2,707
1,719
2,846
4,288
64,318
0
L
Fenrir
Gladkoo
Fenrir
5,739
2,641
0
2,266
11,520
4,252
0
3,867
7,651
0
34,380
L
Thanatos
HiiiV
Thanatos
2,786
764
0
6,932
13,058
3,925
362
4,177
8,791
0
33,799
W
Medusa
Ketopyh
Medusa
6,886
3,054
110
2,284
7,429
2,687
1,181
1,835
5,594
0
33,219
W
Ares
4,502
412
0
1,920
8,042
7,810
0
0
8,042
41,402
0
W
Hades
9,745
1,532
147
4,580
11,119
9,000
169
3,475
7,644
48,826
0
L
Morgan Le Fay
Sholrack
Morgan Le Fay
7,815
712
0
2,260
8,438
3,337
0
2,641
5,675
70,863
0
L
Cerberus
Wolferrro
Cerberus
3,139
425
0
1,221
11,768
7,802
142
5,102
6,600
14,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
38,008
519
Minions Killed
370
0
Camps Cleared
0
1,587,277
Distance Traveled
1,503,343
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,794
600
140
8
0
351,834
1
L
Izanami
6,487
360
65
4
0
296,436
2
W
Ra
10,520
584
142
8
0
342,030
2
L
Fenrir
8,450
469
76
4
0
304,049
2
L
Thanatos
7,189
399
63
4
0
293,167
1
W
Medusa
8,328
463
42
2
0
296,910
3
W
Ares
10,103
561
77
4
0
305,214
4
W
Hades
9,403
522
118
7
0
291,289
7
L
Morgan Le Fay
10,065
559
134
7
0
305,390
3
L
Cerberus
5,817
323
32
2
0
304,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role