Player Matchup

Hachiman
Hachiman
DukePanther
Hachiman
Level 50
God Stats
0W - 2L
1,723 SR
Queue Stats
94W - 85L
1,489 Elo+
Solo
Chang'e
Chang'e
G0sp0da
Chang'e
Level 128
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 1L
1,774 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoodSkele
Kumbhakarna
Level 64
God Stats
6W - 5L
1,686 SR
Queue Stats
34W - 32L
1,591 Elo+
Party 1
Fenrir
Fenrir
MrKota964
Fenrir
Level 63
God Stats
5W - 7L
1,527 SR
Queue Stats
38W - 34L
1,589 Elo+
Party 1
Hercules
Hercules
NoReason2Live
Hercules
Level 96
God Stats
24W - 12L
1,668 SR
Queue Stats
849W - 784L
1,488 Elo+
Solo
Team Averages
Level 80
1,659 SR
1,586 Elo+

VS

Team Averages
Level 106
1,511 SR
1,580 Elo+
Thanatos
Thanatos
PuddingBread
Thanatos
Level 67
God Stats
7W - 5L
1,604 SR
Queue Stats
270W - 249L
1,506 Elo+
Solo
Zeus
Zeus
ShinobiPrank
Zeus
Level 109
God Stats
1W - 0L
1,751 SR
Queue Stats
15W - 14L
1,506 Elo+
Solo
Medusa
Medusa
ShinyHero39
Medusa
Level 104
God Stats
4W - 2L
1,517 SR
Queue Stats
69W - 55L
1,575 Elo+
Solo
Serqet
Serqet
ghosterman3
Serqet
Level 148
God Stats
1W - 2L
1,184 SR
Queue Stats
175W - 156L
1,562 Elo+
Solo
Aphrodite
Aphrodite
vincn3nant
Aphrodite
Level 100
God Stats
13W - 8L
1,500 SR
Queue Stats
124W - 121L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DukePanther
Hachiman
10
2 / 4 / 1
5,825
448
4,851
8,005
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
G0sp0da
Chang'e
10
2 / 5 / 1
6,565
505
3,618
8,827
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
GoodSkele
Kumbhakarna
10
2 / 4 / 3
7,099
546
3,304
12,725
12,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MrKota964
Fenrir
4
0 / 2 / 0
4,470
344
477
2,826
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
NoReason2Live
Hercules
13
6 / 3 / 0
8,058
620
5,988
9,179
7,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PuddingBread
Thanatos
13
7 / 3 / 5
8,014
616
7,110
7,724
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 7
8,514
655
7,503
5,486
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
13
4 / 0 / 4
7,565
582
10,485
9,046
3,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
1 / 6 / 2
6,623
509
3,715
7,966
2,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
vincn3nant
Aphrodite
10
1 / 3 / 2
6,658
512
1,492
5,831
4,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
12
Kills
18
18
Deaths
13
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DukePanther
Hachiman
2
4
1
0.63
L
Chang'e
G0sp0da
Chang'e
2
5
1
0.5
L
Kumbhakarna
GoodSkele
Kumbhakarna
2
4
3
0.88
L
Fenrir
MrKota964
Fenrir
0
2
0
0
L
Hercules
NoReason2Live
Hercules
6
3
0
2
W
Thanatos
PuddingBread
Thanatos
7
3
5
3.17
W
5
1
7
8.5
W
Medusa
4
0
4
6
W
Serqet
1
6
2
0.33
W
Aphrodite
vincn3nant
Aphrodite
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
30,305
41,562
Taken
36,053
24,396
Mitigated
15,611
9,212
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DukePanther
Hachiman
4,851
2,053
0
770
8,005
2,081
0
1,577
6,428
0
29,209
L
Chang'e
G0sp0da
Chang'e
3,618
146
487
3,091
8,827
2,075
300
1,910
6,830
28,744
0
L
Kumbhakarna
GoodSkele
Kumbhakarna
3,304
146
770
1,776
12,725
12,555
0
3,316
9,409
14,888
0
L
Fenrir
MrKota964
Fenrir
477
120
0
827
2,826
599
0
1,136
1,690
0
4,607
L
Hercules
NoReason2Live
Hercules
5,988
2,137
0
1,491
9,179
7,086
52
1,056
7,597
4,101
32,741
W
Thanatos
PuddingBread
Thanatos
7,110
1,408
0
6,541
7,724
2,878
22
1,899
5,825
0
33,537
W
7,503
1,461
0
1,325
5,486
1,868
2,104
1,608
3,878
54,123
0
W
Medusa
10,485
5,070
0
1,763
9,046
3,300
2,435
1,414
7,632
0
54,019
W
Serqet
3,715
768
0
245
7,966
2,870
0
1,174
6,792
0
32,375
W
Aphrodite
vincn3nant
Aphrodite
1,492
496
2,183
1,541
5,831
4,695
454
1,620
4,211
10,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
37,374
206
Minions Killed
344
0
Camps Cleared
0
1,053,899
Distance Traveled
1,228,764
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,825
448
51
4
0
237,666
1
L
Chang'e
6,565
505
52
4
0
255,497
2
L
Kumbhakarna
7,099
546
6
0
0
268,365
1
L
Fenrir
4,470
344
15
1
0
66,109
0
L
Hercules
8,058
620
82
6
0
226,262
3
W
Thanatos
8,014
616
69
5
0
239,993
0
W
Zeus
8,514
655
106
8
0
224,609
1
W
Medusa
7,565
582
97
7
0
260,505
1
W
Serqet
6,623
509
58
4
0
249,838
0
W
Aphrodite
6,658
512
14
1
0
253,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role