Player Matchup

Guan Yu
Guan Yu
Destructor300gg
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Srro4098
Morgan Le Fay
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
arturocmps
Cthulhu
Level 17
God Stats
5W - 8L
1,373 SR
Queue Stats
48W - 46L
1,132 Elo+
Party 1
Neith
Neith
josemachaca91
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
shyalax
Artemis
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,365 Elo+

VS

Team Averages
Level 15
1,482 SR
1,428 Elo+
Ra
Ra
MeliaUK
Ra
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 78L
1,394 Elo+
Solo
Thanatos
Thanatos
Scyamore
Thanatos
Level 29
God Stats
5W - 15L
1,323 SR
Queue Stats
82W - 105L
1,283 Elo+
Solo
Bakasura
Bakasura
Solarboko
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
gtftftfttooor
Ymir
Level 12
God Stats
5W - 3L
1,761 SR
Queue Stats
19W - 15L
1,464 Elo+
Solo
Merlin
Merlin
klolos
Merlin
Level 6
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
6,985
499
2,586
6,685
3,889
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Srro4098
Morgan Le Fay
11
7 / 3 / 6
7,607
543
5,128
8,490
2,276
Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
arturocmps
Cthulhu
12
3 / 2 / 2
7,214
515
8,467
7,789
3,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
3 / 1 / 2
7,093
507
3,538
4,735
1,317
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
shyalax
Artemis
11
2 / 1 / 2
6,987
499
4,109
5,137
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,219
444
3,674
6,712
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Scyamore
Thanatos
8
3 / 3 / 0
6,080
434
3,200
7,081
2,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Solarboko
Bakasura
4
0 / 13 / 0
4,664
333
735
9,716
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 1
6,175
441
3,775
15,263
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
klolos
Merlin
10
3 / 8 / 1
6,447
461
4,918
8,041
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
7
9
Deaths
28
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
0
2
1
0.25
L
Thanatos
Scyamore
Thanatos
3
3
0
1
L
Bakasura
Solarboko
Bakasura
0
13
0
0
W
Morgan Le Fay
Srro4098
Morgan Le Fay
7
3
6
3.33
W
Cthulhu
arturocmps
Cthulhu
3
2
2
2
L
1
2
1
0.75
W
3
1
2
4
L
Merlin
klolos
Merlin
3
8
1
0.44
W
Artemis
shyalax
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
16,302
32,836
Taken
46,813
13,170
Mitigated
19,895
5,277
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,586
642
701
918
6,685
3,889
1,018
1,122
5,454
0
27,398
L
3,674
321
112
3,332
6,712
2,018
529
1,248
5,464
36,955
0
L
Thanatos
Scyamore
Thanatos
3,200
329
0
4,627
7,081
2,142
0
709
6,296
0
20,251
L
Bakasura
Solarboko
Bakasura
735
496
0
141
9,716
3,339
464
1,899
7,774
0
6,480
W
Morgan Le Fay
Srro4098
Morgan Le Fay
5,128
1,136
0
231
8,490
2,276
120
5,283
2,448
19,447
0
W
Cthulhu
arturocmps
Cthulhu
8,467
963
0
1,949
7,789
3,904
872
2,328
5,343
25,883
0
L
3,775
845
0
1,231
15,263
10,176
0
6,385
7,972
26,064
0
W
3,538
1,651
0
706
4,735
1,317
2,741
826
3,820
0
26,650
L
Merlin
klolos
Merlin
4,918
1,216
0
491
8,041
2,220
675
2,387
5,654
18,210
0
W
Artemis
shyalax
Artemis
4,109
1,328
0
772
5,137
1,784
2,141
1,922
3,187
0
27,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
29,585
239
Minions Killed
187
0
Camps Cleared
0
1,306,040
Distance Traveled
1,134,069
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,985
499
56
4
0
288,997
2
L
Ra
6,219
444
67
5
0
218,739
0
L
Thanatos
6,080
434
48
3
0
187,647
1
L
Bakasura
4,664
333
16
1
0
281,159
0
W
Morgan Le Fay
7,607
543
30
2
0
263,352
1
W
Cthulhu
7,214
515
45
3
0
257,631
0
L
Ymir
6,175
441
28
2
0
231,113
2
W
Neith
7,093
507
54
4
0
256,264
0
L
Merlin
6,447
461
28
2
0
215,411
0
W
Artemis
6,987
499
54
4
0
239,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role