Player Matchup

Ares
Ares
Kappyjam
Ares
Level 6
God Stats
2W - 2L
1,596 SR
Queue Stats
4W - 8L
1,185 Elo+
Solo
Raijin
Raijin
TtGoatTt_
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,421 Elo+
Party 2
Ra
Ra
Xiisxiinii__GuyX
Ra
Level 12
God Stats
3W - 4L
1,648 SR
Queue Stats
43W - 51L
1,329 Elo+
Solo
Set
Set
YaBoiDezzy_YT
Set
Level 25
God Stats
1W - 4L
1,385 SR
Queue Stats
140W - 131L
1,364 Elo+
Party 2
Kali
Kali
devious_binks
Kali
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 324L
1,311 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,322 Elo+

VS

Team Averages
Level 12
1,537 SR
1,334 Elo+
Scylla
Scylla
Alejrs-ars
Scylla
Level 5
God Stats
7W - 6L
1,187 SR
Queue Stats
7W - 7L
1,071 Elo+
Solo
Odin
Odin
BruuhYUMAD
Odin
Level 9
God Stats
12W - 12L
1,627 SR
Queue Stats
19W - 24L
1,457 Elo+
Solo
Artemis
Artemis
Handmoney68
Artemis
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
QUESO_Y_TOMATE
Ao Kuang
Level 28
God Stats
51W - 38L
1,531 SR
Queue Stats
250W - 248L
1,374 Elo+
Solo
King Arthur
King Arthur
RUMBLE DEATH
King Arthur
Level 16
God Stats
2W - 1L
1,841 SR
Queue Stats
18W - 19L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
0 / 3 / 15
14,102
881
5,038
25,680
40,714
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
TtGoatTt_
Raijin
20
13 / 7 / 3
15,637
977
31,863
22,889
11,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 4 / 15
14,577
911
15,262
15,861
7,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 10
14,998
937
26,951
25,779
19,728
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 11 / 10
15,089
943
23,464
31,909
15,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alejrs-ars
Scylla
20
1 / 7 / 11
13,830
864
7,695
14,807
5,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 18
15,674
980
21,545
26,376
26,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Handmoney68
Artemis
20
2 / 5 / 17
15,450
966
28,142
20,651
10,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
20
19 / 0 / 5
18,340
1,146
24,501
18,086
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
RUMBLE DEATH
King Arthur
20
7 / 11 / 12
15,611
976
30,617
35,114
25,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
24
Kills
32
32
Deaths
24
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alejrs-ars
Scylla
1
7
11
0.93
W
3
1
18
12
W
Artemis
Handmoney68
Artemis
2
5
17
2.1
L
Ares
0
3
15
2.5
W
Ao Kuang
19
0
5
21.5
W
King Arthur
RUMBLE DEATH
King Arthur
7
11
12
1.18
L
Raijin
TtGoatTt_
Raijin
13
7
3
2.07
L
1
4
15
2.13
L
6
7
10
1.57
L
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,578
Damage
112,500
122,118
Taken
115,034
94,702
Mitigated
78,743
11,171
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alejrs-ars
Scylla
7,695
3,600
0
863
14,807
5,860
0
5,668
9,139
13,061
0
W
21,545
9,979
314
4,107
26,376
26,016
0
9,779
16,597
0
45,785
W
Artemis
Handmoney68
Artemis
28,142
15,548
0
2,934
20,651
10,013
0
9,427
11,224
0
72,571
L
Ares
5,038
1,473
0
1,022
25,680
40,714
0
6,225
18,966
13,561
0
W
Ao Kuang
24,501
5,142
0
5,608
18,086
11,784
0
7,773
10,313
26,243
0
W
King Arthur
RUMBLE DEATH
King Arthur
30,617
2,371
0
8,518
35,114
25,070
0
19,594
15,520
0
84,646
L
Raijin
TtGoatTt_
Raijin
31,863
3,156
226
1,779
22,889
11,068
0
7,153
15,252
54,755
0
L
15,262
2,570
2,027
184
15,861
7,531
0
5,553
10,072
60,000
0
L
26,951
15,855
0
2,151
25,779
19,728
0
5,235
20,143
102
44,391
L
23,464
11,050
0
3,782
31,909
15,661
0
6,163
24,667
0
49,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,403
Gold Earned
78,905
277
Minions Killed
291
3
Camps Cleared
5
1,434,195
Distance Traveled
1,435,659
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,830
864
11
1
0
235,081
1
W
Odin
15,674
980
51
3
2
311,024
2
W
Artemis
15,450
966
102
6
0
260,404
0
L
Ares
14,102
881
15
1
0
270,998
0
W
Ao Kuang
18,340
1,146
8
1
3
324,288
10
W
King Arthur
15,611
976
119
7
0
304,862
1
L
Raijin
15,637
977
47
3
1
288,960
0
L
Ra
14,577
911
124
8
1
284,696
0
L
Set
14,998
937
38
2
1
293,117
2
L
Kali
15,089
943
53
3
0
296,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role