Player Matchup

Merlin
Merlin
CKkingpin
Merlin
Level 25
God Stats
5W - 2L
1,900 SR
Queue Stats
92W - 57L
1,671 Elo+
Solo
Da Ji
Da Ji
FosterMusic4501
Da Ji
Level 28
God Stats
3W - 3L
1,306 SR
Queue Stats
431W - 421L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Gamesking2010
Sylvanus
Level 28
God Stats
9W - 7L
1,806 SR
Queue Stats
44W - 48L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Mathew5855
Heimdallr
Level 29
God Stats
14W - 13L
1,740 SR
Queue Stats
232W - 229L
1,502 Elo+
Solo
Hun Batz
Hun Batz
Shrumster
Hun Batz
Level 30
God Stats
10W - 8L
1,447 SR
Queue Stats
124W - 109L
1,511 Elo+
Solo
Team Averages
Level 28
1,640 SR
1,542 Elo+

VS

Team Averages
Level 26
1,538 SR
1,617 Elo+
Tyr
Tyr
BraustinBaby
Tyr
Level 16
God Stats
7W - 4L
1,688 SR
Queue Stats
32W - 11L
1,722 Elo+
Party 1
Awilix
Awilix
RoDR14-
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,544 Elo+
Party 2
Janus
Janus
Soft8596
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 39L
1,668 Elo+
Party 1
Ares
Ares
fLoWkStyLe
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 2
Artemis
Artemis
rycbMeH
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CKkingpin
Merlin
15
3 / 1 / 1
8,921
595
6,751
6,689
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 1 / 3
7,848
523
9,848
6,868
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Gamesking2010
Sylvanus
11
1 / 0 / 13
6,831
455
2,685
5,406
4,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Mathew5855
Heimdallr
13
7 / 3 / 6
8,206
547
8,545
7,920
3,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Shrumster
Hun Batz
14
4 / 1 / 3
8,653
577
4,707
8,515
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,281
552
3,908
9,925
6,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
RoDR14-
Awilix
11
0 / 4 / 2
6,625
442
1,927
9,323
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Soft8596
Janus
14
3 / 3 / 0
8,522
568
8,442
6,371
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 2
5,337
356
1,193
10,310
7,795
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
rycbMeH
Artemis
7
0 / 11 / 2
5,406
360
2,634
9,535
2,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
5
6
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Merlin
CKkingpin
Merlin
3
1
1
3.5
W
8
1
3
9.5
W
Sylvanus
Gamesking2010
Sylvanus
1
0
13
7.5
W
Heimdallr
Mathew5855
Heimdallr
7
3
6
3.33
L
Awilix
RoDR14-
Awilix
0
4
2
0.25
W
Hun Batz
Shrumster
Hun Batz
4
1
3
5.5
L
Janus
Soft8596
Janus
3
3
0
1
L
0
5
2
0.2
L
Artemis
rycbMeH
Artemis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
18,104
35,398
Taken
45,464
16,608
Mitigated
22,281
11,900
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,908
517
0
4,760
9,925
6,688
0
4,908
5,017
0
46,748
W
Merlin
CKkingpin
Merlin
6,751
630
0
2,904
6,689
2,829
194
1,551
5,078
59,351
0
W
9,848
3,417
0
659
6,868
3,368
576
742
6,126
0
37,280
W
Sylvanus
Gamesking2010
Sylvanus
2,685
858
1,702
1,633
5,406
4,096
580
1,876
3,434
15,832
0
W
Heimdallr
Mathew5855
Heimdallr
8,545
3,857
0
1,724
7,920
3,612
1,192
2,787
4,973
0
55,334
L
Awilix
RoDR14-
Awilix
1,927
679
0
3,384
9,323
3,337
0
1,135
8,185
0
40,124
W
Hun Batz
Shrumster
Hun Batz
4,707
1,134
0
3,278
8,515
2,703
0
2,213
6,152
0
53,731
L
Janus
Soft8596
Janus
8,442
956
0
640
6,371
1,781
0
1,564
4,807
62,037
0
L
1,193
246
0
250
10,310
7,795
0
1,622
8,688
4,586
0
L
Artemis
rycbMeH
Artemis
2,634
1,199
0
0
9,535
2,680
0
207
9,325
0
13,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
34,171
424
Minions Killed
352
0
Camps Cleared
0
1,366,600
Distance Traveled
1,437,581
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,281
552
112
7
0
304,656
4
W
Merlin
8,921
595
128
9
0
266,216
2
W
Da Ji
7,848
523
70
5
0
259,860
4
W
Sylvanus
6,831
455
18
1
0
255,140
4
W
Heimdallr
8,206
547
113
8
0
270,047
0
L
Awilix
6,625
442
71
5
0
323,890
2
W
Hun Batz
8,653
577
95
6
0
315,337
0
L
Janus
8,522
568
134
9
0
325,708
1
L
Ares
5,337
356
14
1
0
228,859
1
L
Artemis
5,406
360
21
1
0
254,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role