Player Matchup

Fenrir
Fenrir
DarkFoxo
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
ilikehuman
Raijin
Level 16
God Stats
1W - 2L
1,543 SR
Queue Stats
11W - 14L
1,322 Elo+
Solo
Medusa
Medusa
ne0n123
Medusa
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 59L
1,238 Elo+
Solo
Set
Set
nezyryders
Set
Level 27
God Stats
26W - 43L
1,524 SR
Queue Stats
93W - 128L
1,301 Elo+
Solo
Baba Yaga
Baba Yaga
resi123
Baba Yaga
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Team Averages
Level 13
1,513 SR
1,372 Elo+

VS

Team Averages
Level 23
1,412 SR
1,337 Elo+
Chaac
Chaac
Fearnuttin
Chaac
Level 18
God Stats
12W - 14L
1,317 SR
Queue Stats
166W - 209L
1,298 Elo+
Solo
Neith
Neith
Raze I Nivanic
Neith
Level 41
God Stats
13W - 16L
1,241 SR
Queue Stats
119W - 164L
1,280 Elo+
Party 1
Pele
Pele
mads99
Pele
Level 13
God Stats
40W - 42L
1,409 SR
Queue Stats
50W - 66L
1,241 Elo+
Party 1
Olorun
Olorun
pm99
Olorun
Level 29
God Stats
10W - 8L
1,623 SR
Queue Stats
93W - 111L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
zain257
Gilgamesh
Level 15
God Stats
15W - 18L
1,467 SR
Queue Stats
68W - 75L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkFoxo
Fenrir
5
0 / 3 / 1
4,731
364
1,170
4,813
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Raijin
ilikehuman
Raijin
10
2 / 4 / 1
6,260
482
3,189
5,051
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ne0n123
Medusa
8
1 / 5 / 1
5,551
427
3,282
7,702
2,070
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 2
7,018
540
5,874
8,949
3,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
resi123
Baba Yaga
8
2 / 3 / 2
5,641
434
3,939
6,392
1,568
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 3 / 6
6,842
526
3,293
9,197
4,606
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 8
6,385
491
4,616
7,557
2,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
mads99
Pele
11
5 / 2 / 3
6,490
499
3,924
4,774
1,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
pm99
Olorun
12
7 / 1 / 1
7,492
576
5,585
4,411
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
zain257
Gilgamesh
12
9 / 1 / 2
7,275
560
5,763
7,630
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
22
22
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DarkFoxo
Fenrir
0
3
1
0.17
W
Chaac
1
3
6
1.33
W
0
2
8
2
L
Raijin
ilikehuman
Raijin
2
4
1
0.63
W
Pele
mads99
Pele
5
2
3
3.25
L
Medusa
ne0n123
Medusa
1
5
1
0.3
L
3
7
2
0.57
W
Olorun
pm99
Olorun
7
1
1
7.5
L
Baba Yaga
resi123
Baba Yaga
2
3
2
1
W
Gilgamesh
zain257
Gilgamesh
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,454
Damage
23,181
32,907
Taken
33,569
9,747
Mitigated
13,046
5,455
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DarkFoxo
Fenrir
1,170
799
0
1,928
4,813
1,222
0
109
4,704
0
8,897
W
Chaac
3,293
594
0
1,277
9,197
4,606
680
712
8,485
0
32,988
W
4,616
1,023
0
2,007
7,557
2,281
660
2,920
4,637
0
30,211
L
Raijin
ilikehuman
Raijin
3,189
310
0
5
5,051
1,599
192
2,146
2,905
22,381
0
W
Pele
mads99
Pele
3,924
612
0
2
4,774
1,475
758
1,283
3,491
0
19,336
L
Medusa
ne0n123
Medusa
3,282
1,133
0
1,728
7,702
2,070
340
1,354
6,348
0
25,123
L
5,874
2,689
0
191
8,949
3,288
0
1,391
7,558
0
37,019
W
Olorun
pm99
Olorun
5,585
2,615
135
1,413
4,411
1,691
369
1,980
2,431
30,724
2,550
L
Baba Yaga
resi123
Baba Yaga
3,939
550
0
1,603
6,392
1,568
363
314
6,078
14,820
0
W
Gilgamesh
zain257
Gilgamesh
5,763
1,622
0
2,540
7,630
2,993
295
233
7,397
0
24,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
34,484
195
Minions Killed
249
0
Camps Cleared
0
951,547
Distance Traveled
1,218,651
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,731
364
28
2
0
107,245
0
W
Chaac
6,842
526
61
5
0
243,223
4
W
Neith
6,385
491
56
4
0
232,333
1
L
Raijin
6,260
482
38
3
0
179,476
0
W
Pele
6,490
499
32
2
0
270,488
1
L
Medusa
5,551
427
50
4
0
209,402
0
L
Set
7,018
540
58
4
0
230,192
0
W
Olorun
7,492
576
61
5
0
217,158
2
L
Baba Yaga
5,641
434
21
2
0
225,232
0
W
Gilgamesh
7,275
560
39
3
0
255,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role