Player Matchup

Bellona
Bellona
Buffmctough
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,317 Elo+
Solo
Ymir
Ymir
KalokairinoZodio
Ymir
Level 27
God Stats
5W - 0L
1,600 SR
Queue Stats
150W - 43L
1,811 Elo+
Party 1
Ra
Ra
Kapatsifsas
Ra
Level 17
God Stats
3W - 1L
1,557 SR
Queue Stats
43W - 13L
1,803 Elo+
Party 1
Cernunnos
Cernunnos
bipolarxy
Cernunnos
Level 16
God Stats
64W - 52L
1,295 SR
Queue Stats
77W - 65L
1,358 Elo+
Solo
Izanami
Izanami
gilad1199
Izanami
Level 8
God Stats
5W - 12L
1,027 SR
Queue Stats
8W - 19L
1,164 Elo+
Solo
Team Averages
Level 17
1,396 SR
1,491 Elo+

VS

Team Averages
Level 24
1,504 SR
1,538 Elo+
Chronos
Chronos
LiFeBoNd
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,619 Elo+
Party 2
Susano
Susano
Naviwonka
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,510 Elo+
Solo
Da Ji
Da Ji
ScherPaUK
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
TomorrowV
Baron Samedi
Level 24
God Stats
3W - 3L
1,327 SR
Queue Stats
40W - 38L
1,486 Elo+
Solo
Jormungandr
Jormungandr
ЭльБатонино
Jormungandr
Level 26
God Stats
0W - 1L
1,694 SR
Queue Stats
66W - 66L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buffmctough
Bellona
20
9 / 8 / 17
15,145
1,082
19,087
26,528
16,642
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 24
15,798
1,128
21,037
29,567
31,398
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
12 / 5 / 19
16,098
1,150
33,956
12,611
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
bipolarxy
Cernunnos
20
4 / 5 / 23
14,321
1,023
21,750
19,415
7,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
gilad1199
Izanami
20
4 / 10 / 16
12,955
925
13,434
21,607
8,203
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LiFeBoNd
Chronos
20
7 / 11 / 17
14,198
1,014
17,443
23,721
8,718
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Naviwonka
Susano
20
5 / 14 / 16
13,453
961
21,841
26,215
9,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
ScherPaUK
Da Ji
20
3 / 6 / 20
13,251
947
13,016
19,254
8,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TomorrowV
Baron Samedi
20
8 / 8 / 22
15,357
1,097
26,604
22,224
20,326
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 0 / 19
15,130
1,081
24,146
24,033
30,820
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
126
39
Kills
32
32
Deaths
39
99
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
Buffmctough
Bellona
9
8
17
2.19
W
10
4
24
5.5
W
12
5
19
4.3
L
Chronos
LiFeBoNd
Chronos
7
11
17
1.41
L
Susano
Naviwonka
Susano
5
14
16
0.93
L
Da Ji
ScherPaUK
Da Ji
3
6
20
2.17
L
Baron Samedi
TomorrowV
Baron Samedi
8
8
22
2.38
W
Cernunnos
bipolarxy
Cernunnos
4
5
23
3.1
W
Izanami
gilad1199
Izanami
4
10
16
1.2
L
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,264
Damage
103,050
109,728
Taken
115,447
67,713
Mitigated
77,701
17,097
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Buffmctough
Bellona
19,087
5,425
0
1,974
26,528
16,642
0
17,974
7,491
0
36,738
W
21,037
2,950
0
500
29,567
31,398
0
17,084
11,650
35,666
0
W
33,956
2,471
7,146
2,233
12,611
4,414
0
5,746
6,402
71,369
0
L
Chronos
LiFeBoNd
Chronos
17,443
5,853
0
512
23,721
8,718
0
12,842
10,879
40,107
0
L
Susano
Naviwonka
Susano
21,841
5,214
0
70
26,215
9,336
0
13,484
12,731
0
38,380
L
Da Ji
ScherPaUK
Da Ji
13,016
3,288
0
413
19,254
8,501
0
11,091
8,163
0
23,722
L
Baron Samedi
TomorrowV
Baron Samedi
26,604
3,123
4,161
3,953
22,224
20,326
0
8,516
13,708
53,033
0
W
Cernunnos
bipolarxy
Cernunnos
21,750
10,016
0
4,316
19,415
7,056
0
12,348
6,627
0
54,620
W
Izanami
gilad1199
Izanami
13,434
9,962
0
928
21,607
8,203
0
11,772
9,365
0
29,991
L
24,146
2,520
0
2,045
24,033
30,820
0
9,060
14,973
54,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,317
Gold Earned
71,389
268
Minions Killed
255
7
Camps Cleared
5
1,275,327
Distance Traveled
1,241,637
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,145
1,082
35
3
2
254,442
1
W
Ymir
15,798
1,128
40
3
1
252,103
0
W
Ra
16,098
1,150
89
6
2
301,863
1
L
Chronos
14,198
1,014
50
4
1
238,672
0
L
Susano
13,453
961
36
3
1
234,207
0
L
Da Ji
13,251
947
36
3
1
259,273
0
L
Baron Samedi
15,357
1,097
65
5
1
215,481
9
W
Cernunnos
14,321
1,023
61
4
1
257,757
0
W
Izanami
12,955
925
43
3
1
209,162
0
L
Jormungandr
15,130
1,081
68
5
1
294,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role