Player Matchup

Set
Set
DatSkull-
Set
Level 105
God Stats
4W - 4L
1,444 SR
Queue Stats
19W - 15L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
Lost_wrld
Gilgamesh
Level 40
God Stats
2W - 1L
1,493 SR
Queue Stats
11W - 12L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
Level 18
God Stats
4W - 6L
1,464 SR
Queue Stats
5W - 9L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
UEG_Winterz
Cthulhu
Level 9
God Stats
2W - 3L
1,701 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
WAN4444
Hou Yi
Level 18
God Stats
12W - 3L
1,500 SR
Queue Stats
44W - 28L
1,443 Elo+
Solo
Team Averages
Level 38
1,521 SR
1,486 Elo+

VS

Team Averages
Level 21
1,298 SR
1,442 Elo+
Zhong Kui
Zhong Kui
Ledisi
Zhong Kui
Level 27
God Stats
14W - 13L
1,199 SR
Queue Stats
215W - 231L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
MrMans
Ao Kuang
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
60W - 51L
1,560 Elo+
Solo
Anubis
Anubis
TheGoodCorndog
Anubis
Level 17
God Stats
23W - 16L
1,633 SR
Queue Stats
252W - 281L
1,380 Elo+
Solo
Izanami
Izanami
jog_on_son_25
Izanami
Level 14
God Stats
3W - 6L
1,147 SR
Queue Stats
95W - 129L
1,348 Elo+
Solo
Artio
Artio
sem-neris
Artio
Level 16
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 4
12,095
637
10,947
12,570
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Lost_wrld
Gilgamesh
17
6 / 1 / 4
11,707
616
11,197
12,354
6,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
RaizeI-sama
Morgan Le Fay
15
5 / 3 / 7
10,508
553
11,898
9,823
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UEG_Winterz
Cthulhu
14
7 / 0 / 7
9,854
519
5,943
19,211
16,852
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
WAN4444
Hou Yi
15
10 / 1 / 6
10,611
558
14,628
10,403
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ledisi
Zhong Kui
17
5 / 7 / 2
11,038
581
12,549
17,172
20,437
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MrMans
Ao Kuang
6
0 / 6 / 1
5,734
302
38
6,408
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 1
8,384
441
9,453
15,667
7,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
1 / 5 / 2
8,284
436
5,485
12,046
3,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artio
sem-neris
Artio
6
0 / 17 / 0
5,562
293
2,185
19,572
5,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
41
Kills
8
8
Deaths
42
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
3
4
5
L
Zhong Kui
Ledisi
Zhong Kui
5
7
2
0.86
W
Gilgamesh
Lost_wrld
Gilgamesh
6
1
4
8
L
Ao Kuang
MrMans
Ao Kuang
0
6
1
0.08
W
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
5
3
7
2.83
L
2
7
1
0.36
W
Cthulhu
UEG_Winterz
Cthulhu
7
0
7
10.5
W
Hou Yi
WAN4444
Hou Yi
10
1
6
13
L
Izanami
1
5
2
0.4
L
Artio
sem-neris
Artio
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,613
Damage
29,710
64,361
Taken
70,865
37,044
Mitigated
38,018
18,295
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,947
4,847
0
4,491
12,570
7,209
2,552
4,941
7,629
0
86,634
L
Zhong Kui
Ledisi
Zhong Kui
12,549
2,454
0
4,893
17,172
20,437
0
1,232
15,940
53,986
0
W
Gilgamesh
Lost_wrld
Gilgamesh
11,197
4,551
0
778
12,354
6,312
2,436
5,416
6,938
0
74,704
L
Ao Kuang
MrMans
Ao Kuang
38
38
0
5
6,408
965
0
1,932
4,476
10,754
0
W
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
11,898
538
235
1,181
9,823
2,589
2,590
4,230
5,245
57,008
0
L
9,453
161
0
4,042
15,667
7,798
171
5,990
9,677
53,185
0
W
Cthulhu
UEG_Winterz
Cthulhu
5,943
1,377
728
5,730
19,211
16,852
1,202
6,063
13,148
34,595
0
W
Hou Yi
WAN4444
Hou Yi
14,628
7,548
473
4,679
10,403
4,082
4,724
3,575
6,828
0
68,001
L
Izanami
5,485
3,079
0
1,839
12,046
3,457
925
2,634
9,412
0
46,536
L
Artio
sem-neris
Artio
2,185
641
0
907
19,572
5,361
0
6,053
13,519
8,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
39,002
567
Minions Killed
271
0
Camps Cleared
0
1,702,445
Distance Traveled
1,268,649
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,095
637
160
8
0
334,390
3
L
Zhong Kui
11,038
581
74
4
0
277,124
2
W
Gilgamesh
11,707
616
156
8
0
326,132
1
L
Ao Kuang
5,734
302
22
1
0
135,638
0
W
Morgan Le Fay
10,508
553
88
5
0
356,278
0
L
Anubis
8,384
441
89
5
0
265,610
0
W
Cthulhu
9,854
519
70
4
0
368,359
4
W
Hou Yi
10,611
558
93
5
0
317,286
2
L
Izanami
8,284
436
79
4
0
302,064
1
L
Artio
5,562
293
7
0
0
288,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role