Player Matchup

Zeus
Zeus
BloodyDeadShot_
Zeus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,217 Elo+
Party 1
Tiamat
Tiamat
l-800-CAJONNOLAN
Tiamat
Level 43
God Stats
1W - 0L
1,260 SR
Queue Stats
32W - 39L
1,222 Elo+
Party 1
Gilgamesh
Gilgamesh
xiKiloz--
Gilgamesh
Level 113
God Stats
12W - 12L
1,527 SR
Queue Stats
137W - 124L
1,528 Elo+
Party 1
Team Averages
Level 74
1,429 SR
1,322 Elo+

VS

Team Averages
Level 70
1,361 SR
1,357 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Logonman
Fafnir
Level 104
God Stats
2W - 1L
1,238 SR
Queue Stats
88W - 92L
1,403 Elo+
Party 2
Olorun
Olorun
Skapie33
Olorun
Level 17
God Stats
0W - 1L
1,345 SR
Queue Stats
4W - 12L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,956
796
9,621
1,916
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
7,128
713
1,784
2,962
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xiKiloz--
Gilgamesh
13
7 / 0 / 5
8,834
883
12,058
9,985
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 4 / 0
6,150
615
2,467
8,512
2,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Logonman
Fafnir
10
1 / 1 / 0
6,980
698
2,822
9,363
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Skapie33
Olorun
9
0 / 8 / 1
6,153
615
1,318
11,519
3,299
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
5
0
6
8
L
Fafnir
Logonman
Fafnir
1
1
0
1
L
Olorun
Skapie33
Olorun
0
8
1
0.06
W
1
1
6
4
W
Gilgamesh
xiKiloz--
Gilgamesh
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,463
Damage
6,607
14,863
Taken
29,394
11,397
Mitigated
13,909
3,581
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,467
1,494
0
700
8,512
2,613
0
2,219
6,139
0
16,939
W
9,621
864
0
351
1,916
655
719
1,414
502
25,416
0
L
Fafnir
Logonman
Fafnir
2,822
630
0
1,840
9,363
7,997
0
2,777
6,224
13,728
0
L
Olorun
Skapie33
Olorun
1,318
674
243
2,128
11,519
3,299
0
5,579
5,626
10,323
0
W
1,784
75
0
604
2,962
2,615
222
1,004
1,958
14,806
0
W
Gilgamesh
xiKiloz--
Gilgamesh
12,058
4,009
0
2,626
9,985
8,127
457
1,722
8,263
0
36,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
19,283
108
Minions Killed
78
0
Camps Cleared
0
576,716
Distance Traveled
502,155
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,150
615
37
4
0
171,007
1
W
Zeus
7,956
796
40
4
0
171,094
0
L
Fafnir
6,980
698
24
2
0
191,479
2
L
Olorun
6,153
615
17
2
0
139,669
1
W
Tiamat
7,128
713
24
2
0
176,993
0
W
Gilgamesh
8,834
883
44
4
0
228,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role