Player Matchup

Tiamat
Tiamat
Diamond I
GoldStone Off
Tiamat
Diamond I
Level 159
God Stats
10W - 1L
1,759 SR
Queue Stats
89W - 23L
2,406 MMR
Party 1
Artio
Artio
Diamond II
VinceeS
Artio
Diamond II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 55L
2,261 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
ruliodelatess
Hou Yi
Platinum I
Level 157
God Stats
12W - 7L
1,593 SR
Queue Stats
234W - 235L
1,696 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,617 SR
2,121 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,519 SR
1,409 MMR
Sylvanus
Sylvanus
Gold V
JoshC1009
Sylvanus
Gold V
Level 100
God Stats
14W - 12L
1,526 SR
Queue Stats
107W - 152L
1,473 MMR
Solo
Kukulkan
Kukulkan
Gold IV
S_W_A_T11
Kukulkan
Gold IV
Level 148
God Stats
3W - 11L
1,529 SR
Queue Stats
21W - 31L
1,465 MMR
Solo
Bastet
Bastet
Silver IV
SuGx-LotuZ-
Bastet
Silver IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
11,039
789
18,514
11,158
9,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
VinceeS
Artio
14
4 / 2 / 10
10,838
774
7,202
17,636
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 10
10,180
727
12,234
9,575
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AthenaGilgameshFenrirSobekAchilles

VS

Bans
CthulhuCu ChulainnAnhurMedusaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JoshC1009
Sylvanus
11
0 / 3 / 2
7,786
556
6,263
16,444
14,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
S_W_A_T11
Kukulkan
13
2 / 3 / 1
8,762
626
9,610
10,409
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
10
1 / 10 / 2
8,153
582
5,634
15,618
4,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Sylvanus
JoshC1009
Sylvanus
0
3
2
0.33
L
Kukulkan
S_W_A_T11
Kukulkan
2
3
1
0.83
L
Bastet
1
10
2
0.2
W
Artio
VinceeS
Artio
4
2
10
4.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,950
Damage
21,507
38,369
Taken
42,471
36,286
Mitigated
23,308
12,656
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,514
1,966
0
5,141
11,158
9,025
896
5,329
5,829
57,577
0
L
Sylvanus
JoshC1009
Sylvanus
6,263
872
4,299
5,265
16,444
14,955
0
7,645
8,799
16,570
0
L
Kukulkan
S_W_A_T11
Kukulkan
9,610
1,069
0
2,024
10,409
3,456
0
6,610
3,799
49,692
0
L
Bastet
5,634
3,154
658
392
15,618
4,897
0
11,461
4,157
0
22,760
W
Artio
VinceeS
Artio
7,202
563
1,561
4,534
17,636
23,461
12
5,481
12,155
18,956
0
W
12,234
5,279
0
1,420
9,575
3,800
2,172
5,063
4,512
0
53,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
24,701
199
Minions Killed
151
0
Camps Cleared
0
754,912
Distance Traveled
711,766
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,039
789
85
6
0
259,254
0
L
Sylvanus
7,786
556
23
2
0
245,276
0
L
Kukulkan
8,762
626
102
7
0
220,143
4
L
Bastet
8,153
582
26
2
0
246,347
0
W
Artio
10,838
774
29
2
0
256,105
4
W
Hou Yi
10,180
727
85
6
0
239,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role