Player Matchup

Set
Set
DatSkull-
Set
Level 105
God Stats
4W - 4L
1,356 SR
Queue Stats
19W - 15L
1,560 Elo+
Party 1
Horus
Horus
Lost_wrld
Horus
Level 40
God Stats
1W - 0L
1,210 SR
Queue Stats
11W - 12L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
Level 18
God Stats
4W - 6L
1,449 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
UEG_Winterz
Cthulhu
Level 9
God Stats
2W - 3L
1,672 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 1
Chronos
Chronos
elohimzarin
Chronos
Level 28
God Stats
9W - 9L
1,463 SR
Queue Stats
193W - 218L
1,488 Elo+
Solo
Team Averages
Level 40
1,430 SR
1,431 Elo+

VS

Team Averages
Level 24
1,415 SR
1,452 Elo+
Fafnir
Fafnir
Afriendly_D
Fafnir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 224L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Ledisi
Zhong Kui
Level 27
God Stats
14W - 13L
1,305 SR
Queue Stats
215W - 231L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
TheGoodCorndog
Sun Wukong
Level 17
God Stats
3W - 10L
1,204 SR
Queue Stats
252W - 281L
1,396 Elo+
Solo
Neith
Neith
WAN4444
Neith
Level 18
God Stats
29W - 18L
1,584 SR
Queue Stats
44W - 28L
1,456 Elo+
Solo
Janus
Janus
bawlos
Janus
Level 29
God Stats
6W - 6L
1,482 SR
Queue Stats
149W - 159L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 6
10,533
620
8,704
9,415
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Lost_wrld
Horus
15
0 / 1 / 4
8,138
479
4,215
11,226
6,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
RaizeI-sama
Morgan Le Fay
15
3 / 0 / 1
8,879
522
3,070
6,890
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
UEG_Winterz
Cthulhu
12
1 / 0 / 1
7,471
439
2,647
13,479
7,748
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
elohimzarin
Chronos
14
7 / 1 / 3
8,515
501
9,302
8,219
2,378
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 1 / 0
7,828
460
5,158
9,948
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Ledisi
Zhong Kui
13
1 / 4 / 0
7,878
463
9,418
11,283
13,139
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TheGoodCorndog
Sun Wukong
10
0 / 4 / 0
6,657
392
1,808
9,877
4,185
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
WAN4444
Neith
12
0 / 4 / 1
7,047
415
8,556
9,459
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
bawlos
Janus
12
0 / 8 / 0
7,021
413
6,564
9,235
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
2
2
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
1
0
1
W
10
0
6
13
L
Zhong Kui
Ledisi
Zhong Kui
1
4
0
0.25
W
Horus
Lost_wrld
Horus
0
1
4
2
W
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
3
0
1
3.5
L
Sun Wukong
TheGoodCorndog
Sun Wukong
0
4
0
0
W
Cthulhu
UEG_Winterz
Cthulhu
1
0
1
1.5
L
Neith
WAN4444
Neith
0
4
1
0.13
L
Janus
bawlos
Janus
0
8
0
0
W
Chronos
elohimzarin
Chronos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
31,504
49,229
Taken
49,802
24,397
Mitigated
30,721
13,254
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,158
1,887
0
1,684
9,948
7,694
0
3,501
6,447
23,567
0
W
8,704
4,961
0
4,587
9,415
5,084
0
4,221
5,194
0
82,060
L
Zhong Kui
Ledisi
Zhong Kui
9,418
2,542
0
3,731
11,283
13,139
354
767
10,516
50,380
0
W
Horus
Lost_wrld
Horus
4,215
2,423
60
3,441
11,226
6,408
308
6,551
4,675
0
41,968
W
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
3,070
88
0
746
6,890
2,779
927
2,786
4,104
52,435
0
L
Sun Wukong
TheGoodCorndog
Sun Wukong
1,808
310
0
92
9,877
4,185
0
572
9,305
0
39,145
W
Cthulhu
UEG_Winterz
Cthulhu
2,647
407
263
2,617
13,479
7,748
556
4,220
9,038
29,899
0
L
Neith
WAN4444
Neith
8,556
3,952
475
3,681
9,459
2,928
0
4,692
4,767
0
49,977
L
Janus
bawlos
Janus
6,564
141
0
116
9,235
2,775
0
5,487
3,748
48,786
0
W
Chronos
elohimzarin
Chronos
9,302
1,543
0
1,540
8,219
2,378
0
3,141
5,078
38,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
36,431
470
Minions Killed
354
0
Camps Cleared
0
1,642,570
Distance Traveled
1,415,227
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,828
460
36
2
0
307,609
7
W
Set
10,533
620
136
8
0
336,249
1
L
Zhong Kui
7,878
463
86
5
0
243,042
5
W
Horus
8,138
479
88
5
0
306,677
1
W
Morgan Le Fay
8,879
522
109
6
0
317,961
5
L
Sun Wukong
6,657
392
79
5
0
285,227
0
W
Cthulhu
7,471
439
69
4
0
335,126
2
L
Neith
7,047
415
73
4
0
265,905
2
L
Janus
7,021
413
80
5
0
313,444
4
W
Chronos
8,515
501
68
4
0
346,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role