Player Matchup

Hachiman
Hachiman
INS1D
Hachiman
Level 8
God Stats
2W - 4L
1,257 SR
Queue Stats
7W - 13L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
PIPI6
Cthulhu
Level 7
God Stats
1W - 1L
1,545 SR
Queue Stats
5W - 11L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RRRKK
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Arachne
Arachne
Repcakowky
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,618 Elo+
Solo
Jormungandr
Jormungandr
fawer70
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Team Averages
Level 11
1,460 SR
1,405 Elo+

VS

Team Averages
Level 19
1,578 SR
1,409 Elo+
Sol
Sol
Amadeu7s
Sol
Level 18
God Stats
9W - 3L
1,813 SR
Queue Stats
25W - 15L
1,333 Elo+
Solo
Nu Wa
Nu Wa
DraculaKrest
Nu Wa
Level 19
God Stats
10W - 14L
1,193 SR
Queue Stats
216W - 219L
1,349 Elo+
Party 2
Apollo
Apollo
FUNDAMET
Apollo
Level 15
God Stats
17W - 17L
1,225 SR
Queue Stats
86W - 91L
1,307 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ferwulf
Tsukuyomi
Level 26
God Stats
32W - 10L
1,881 SR
Queue Stats
97W - 42L
1,738 Elo+
Solo
Kukulkan
Kukulkan
kuza1
Kukulkan
Level 17
God Stats
8W - 2L
1,779 SR
Queue Stats
56W - 52L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
INS1D
Hachiman
15
3 / 15 / 7
9,586
1,198
9,589
19,425
6,550
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PIPI6
Cthulhu
16
0 / 12 / 9
8,536
1,067
6,749
21,194
19,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
RRRKK
Tsukuyomi
15
3 / 13 / 6
9,301
1,163
7,910
19,080
6,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Repcakowky
Arachne
15
8 / 14 / 4
10,841
1,355
15,517
22,494
8,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
fawer70
Jormungandr
15
2 / 6 / 6
8,521
1,065
4,862
12,962
13,935
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 33
10,901
1,363
13,209
10,559
3,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 30
10,215
1,277
9,712
8,096
2,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
FUNDAMET
Apollo
17
6 / 5 / 23
9,638
1,205
11,375
10,086
3,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Ferwulf
Tsukuyomi
20
30 / 3 / 23
14,742
1,843
38,809
11,320
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
kuza1
Kukulkan
17
13 / 3 / 25
11,497
1,437
12,923
7,608
3,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
194
16
Kills
60
60
Deaths
16
32
Assists
134
Player
Kills
Deaths
Assists
KDA
W
6
3
33
7.5
W
5
2
30
10
W
Apollo
FUNDAMET
Apollo
6
5
23
3.5
W
Tsukuyomi
Ferwulf
Tsukuyomi
30
3
23
13.83
L
Hachiman
INS1D
Hachiman
3
15
7
0.43
L
Cthulhu
PIPI6
Cthulhu
0
12
9
0.38
L
Tsukuyomi
RRRKK
Tsukuyomi
3
13
6
0.46
L
Arachne
Repcakowky
Arachne
8
14
4
0.71
L
Jormungandr
fawer70
Jormungandr
2
6
6
0.83
W
Kukulkan
kuza1
Kukulkan
13
3
25
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,627
Damage
86,028
95,155
Taken
47,669
54,581
Mitigated
18,572
2,776
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,209
4,144
0
3,832
10,559
3,767
0
2,268
8,291
22,979
0
W
9,712
2,236
206
858
8,096
2,811
0
3,061
5,035
22,567
0
W
Apollo
FUNDAMET
Apollo
11,375
7,123
0
1,023
10,086
3,966
0
3,205
6,881
0
18,214
W
Tsukuyomi
Ferwulf
Tsukuyomi
38,809
16,304
0
1,375
11,320
4,873
0
1,247
10,073
0
69,607
L
Hachiman
INS1D
Hachiman
9,589
4,767
0
0
19,425
6,550
0
7,123
12,158
0
27,957
L
Cthulhu
PIPI6
Cthulhu
6,749
310
48
0
21,194
19,072
0
6,674
14,438
18,413
0
L
Tsukuyomi
RRRKK
Tsukuyomi
7,910
1,931
0
169
19,080
6,874
0
5,972
12,934
0
28,208
L
Arachne
Repcakowky
Arachne
15,517
11,577
0
2,559
22,494
8,150
0
9,391
12,982
0
23,827
L
Jormungandr
fawer70
Jormungandr
4,862
1,375
0
0
12,962
13,935
0
6,075
6,799
15,332
0
W
Kukulkan
kuza1
Kukulkan
12,923
2,701
0
214
7,608
3,155
0
1,830
5,778
20,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
56,993
111
Minions Killed
162
6
Camps Cleared
4
686,408
Distance Traveled
675,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,901
1,363
19
2
0
134,164
0
W
Nu Wa
10,215
1,277
25
3
1
113,216
0
W
Apollo
9,638
1,205
22
3
2
116,263
1
W
Tsukuyomi
14,742
1,843
79
10
1
185,136
0
L
Hachiman
9,586
1,198
23
3
3
138,478
0
L
Cthulhu
8,536
1,067
28
4
0
133,004
0
L
Tsukuyomi
9,301
1,163
28
4
0
139,899
0
L
Arachne
10,841
1,355
9
1
2
155,253
2
L
Jormungandr
8,521
1,065
23
3
1
119,774
0
W
Kukulkan
11,497
1,437
17
2
0
126,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role