Player Matchup

Neith
Neith
CompWya
Neith
Level 44
God Stats
23W - 12L
1,615 SR
Queue Stats
131W - 111L
1,593 Elo+
Party 3
Thanatos
Thanatos
Orbit Rezhy
Thanatos
Level 28
God Stats
8W - 7L
1,579 SR
Queue Stats
89W - 80L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
SyntheticGods
Kukulkan
Level 28
God Stats
2W - 2L
1,504 SR
Queue Stats
134W - 60L
1,715 Elo+
Solo
Gilgamesh
Gilgamesh
Yo Im Godz
Gilgamesh
Level 25
God Stats
12W - 7L
1,638 SR
Queue Stats
61W - 35L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
Yung_Mans_Drop
Kuzenbo
Level 15
God Stats
16W - 17L
1,462 SR
Queue Stats
149W - 156L
1,354 Elo+
Party 3
Team Averages
Level 28
1,560 SR
1,515 Elo+

VS

Team Averages
Level 23
1,541 SR
1,469 Elo+
Bakasura
Bakasura
EduardoEden_X7
Bakasura
Level 29
God Stats
1W - 2L
1,420 SR
Queue Stats
56W - 53L
1,561 Elo+
Solo
Ares
Ares
ExpandedMoss
Ares
Level 47
God Stats
12W - 27L
1,694 SR
Queue Stats
203W - 276L
1,371 Elo+
Party 2
Medusa
Medusa
Expandedmoss
Medusa
Level 8
God Stats
2W - 2L
1,528 SR
Queue Stats
3W - 6L
1,424 Elo+
Party 2
Tiamat
Tiamat
pillwittz
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,430 Elo+
Solo
Hercules
Hercules
zechtko187
Hercules
Level 25
God Stats
4W - 4L
1,565 SR
Queue Stats
85W - 71L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CompWya
Neith
14
3 / 2 / 6
9,174
540
3,949
8,045
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Orbit Rezhy
Thanatos
13
6 / 6 / 7
9,736
573
7,827
14,038
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SyntheticGods
Kukulkan
19
9 / 0 / 4
11,949
703
13,652
7,664
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Yo Im Godz
Gilgamesh
17
9 / 2 / 3
11,199
659
12,905
13,419
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
8,656
509
2,193
9,494
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 4 / 0
9,142
538
4,883
12,851
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 1
6,041
355
2,334
12,299
6,373
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
10
1 / 7 / 1
6,460
380
4,514
9,702
2,415
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
pillwittz
Tiamat
15
2 / 7 / 0
8,869
522
3,849
10,700
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
zechtko187
Hercules
12
2 / 6 / 2
7,854
462
4,627
14,103
13,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
29
Kills
7
10
Deaths
29
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
CompWya
Neith
3
2
6
3
L
Bakasura
2
4
0
0.5
L
0
5
1
0.1
L
Medusa
1
7
1
0.21
W
Thanatos
Orbit Rezhy
Thanatos
6
6
7
1.58
W
Kukulkan
SyntheticGods
Kukulkan
9
0
4
11
W
Gilgamesh
Yo Im Godz
Gilgamesh
9
2
3
5.25
W
2
0
3
3.5
L
Tiamat
pillwittz
Tiamat
2
7
0
0.29
L
Hercules
zechtko187
Hercules
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
20,207
52,660
Taken
59,655
24,908
Mitigated
33,146
24,306
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CompWya
Neith
3,949
960
428
3,580
8,045
3,204
2,212
1,348
6,657
0
71,140
L
Bakasura
4,883
3,662
0
2,469
12,851
6,090
0
2,775
9,926
0
72,218
L
2,334
350
401
1,114
12,299
6,373
275
3,200
9,049
20,345
0
L
Medusa
4,514
2,225
291
550
9,702
2,415
1,255
3,900
5,712
0
19,099
W
Thanatos
Orbit Rezhy
Thanatos
7,827
1,703
0
8,796
14,038
4,553
0
3,561
9,912
0
41,440
W
Kukulkan
SyntheticGods
Kukulkan
13,652
1,298
0
1,469
7,664
3,294
763
1,711
5,609
101,155
0
W
Gilgamesh
Yo Im Godz
Gilgamesh
12,905
5,176
0
6,320
13,419
6,268
971
2,545
10,620
0
67,825
W
2,193
705
0
3,713
9,494
7,589
346
2,122
7,372
14,972
0
L
Tiamat
pillwittz
Tiamat
3,849
286
0
1,696
10,700
4,730
50
3,903
6,625
41,211
0
L
Hercules
zechtko187
Hercules
4,627
1,016
0
3,765
14,103
13,538
0
1,586
12,498
0
26,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,714
Gold Earned
38,366
483
Minions Killed
341
0
Camps Cleared
0
1,665,113
Distance Traveled
1,455,495
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,174
540
92
5
0
287,460
6
L
Bakasura
9,142
538
142
8
0
380,622
0
L
Ares
6,041
355
28
2
0
256,127
0
L
Medusa
6,460
380
35
2
0
269,385
0
W
Thanatos
9,736
573
70
4
0
345,767
0
W
Kukulkan
11,949
703
188
11
0
360,408
3
W
Gilgamesh
11,199
659
119
7
0
316,105
1
W
Kuzenbo
8,656
509
14
1
0
355,373
5
L
Tiamat
8,869
522
87
5
0
288,222
0
L
Hercules
7,854
462
49
3
0
261,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role