Player Matchup

Jormungandr
Jormungandr
CelestialShaman
Jormungandr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
Gangning
Tiamat
Level 28
God Stats
35W - 22L
1,655 SR
Queue Stats
135W - 124L
1,620 Elo+
Solo
Set
Set
ehtycsRaw
Set
Level 7
God Stats
3W - 5L
1,399 SR
Queue Stats
4W - 13L
1,226 Elo+
Solo
Bellona
Bellona
hoc112
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,688 Elo+
Solo
Cupid
Cupid
微甜味玩具
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Team Averages
Level 10
1,511 SR
1,496 Elo+

VS

Team Averages
Level 15
1,457 SR
1,429 Elo+
Thanatos
Thanatos
Falahy
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Artemis
Artemis
MileenaX
Artemis
Level 29
God Stats
12W - 10L
1,481 SR
Queue Stats
93W - 99L
1,478 Elo+
Solo
Hercules
Hercules
boardonbox
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,615 Elo+
Solo
Ymir
Ymir
vM4TTv
Ymir
Level 7
God Stats
4W - 5L
1,528 SR
Queue Stats
7W - 10L
1,279 Elo+
Solo
Janus
Janus
vinnytwoshoes
Janus
Level 24
God Stats
1W - 3L
1,276 SR
Queue Stats
52W - 47L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CelestialShaman
Jormungandr
8
0 / 8 / 2
6,011
429
2,114
13,656
7,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Gangning
Tiamat
11
1 / 5 / 0
6,875
491
5,443
9,992
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 4 / 2
6,148
439
4,683
8,281
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
hoc112
Bellona
7
2 / 7 / 1
5,595
400
2,814
10,331
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 0
6,610
472
4,459
8,780
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Falahy
Thanatos
5
0 / 6 / 1
5,320
380
859
4,838
1,170
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MileenaX
Artemis
13
11 / 0 / 4
8,455
604
9,469
7,114
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
boardonbox
Hercules
15
9 / 1 / 2
9,263
662
10,174
12,879
11,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
vM4TTv
Ymir
10
1 / 2 / 10
7,044
503
5,023
8,772
6,097
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 0 / 4
9,009
644
9,906
3,665
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
30
30
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CelestialShaman
Jormungandr
0
8
2
0.13
W
Thanatos
Falahy
Thanatos
0
6
1
0.08
L
Tiamat
Gangning
Tiamat
1
5
0
0.2
W
Artemis
MileenaX
Artemis
11
0
4
13
W
Hercules
boardonbox
Hercules
9
1
2
10
L
2
4
2
0.75
L
Bellona
hoc112
Bellona
2
7
1
0.36
W
Ymir
vM4TTv
Ymir
1
2
10
3
W
9
0
4
11
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
35,431
51,040
Taken
37,268
23,083
Mitigated
21,655
5,310
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CelestialShaman
Jormungandr
2,114
1,038
0
0
13,656
7,904
0
4,720
8,795
12,445
0
W
Thanatos
Falahy
Thanatos
859
450
0
1,533
4,838
1,170
496
0
4,838
0
5,668
L
Tiamat
Gangning
Tiamat
5,443
480
95
2,492
9,992
4,206
0
4,678
5,314
34,498
0
W
Artemis
MileenaX
Artemis
9,469
5,287
0
3,916
7,114
2,259
996
1,657
5,367
0
42,078
W
Hercules
boardonbox
Hercules
10,174
4,487
0
6,328
12,879
11,111
739
1,793
10,978
0
55,048
L
4,683
2,493
0
622
8,281
3,616
0
1,147
7,134
0
30,666
L
Bellona
hoc112
Bellona
2,814
1,102
0
1,332
10,331
5,195
0
2,999
7,112
0
14,951
W
Ymir
vM4TTv
Ymir
5,023
1,549
0
1,195
8,772
6,097
0
2,281
6,419
21,197
0
W
9,906
709
0
1,077
3,665
1,018
1,042
1,337
2,030
51,282
0
L
4,459
2,916
59
710
8,780
2,162
0
1,702
7,078
0
34,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
39,091
229
Minions Killed
311
0
Camps Cleared
0
1,222,839
Distance Traveled
1,238,813
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,011
429
20
1
0
236,090
2
W
Thanatos
5,320
380
15
1
0
186,732
2
L
Tiamat
6,875
491
73
5
0
247,612
3
W
Artemis
8,455
604
46
3
0
257,442
2
W
Hercules
9,263
662
118
8
0
254,815
0
L
Set
6,148
439
53
4
0
254,484
1
L
Bellona
5,595
400
24
2
0
241,572
2
W
Ymir
7,044
503
31
2
0
236,865
0
W
Janus
9,009
644
101
7
0
302,959
0
L
Cupid
6,610
472
59
4
0
243,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role