Player Matchup

Ganesha
Ganesha
Anngeell
Ganesha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo
Raijin
Raijin
OhHiImF0X
Raijin
Level 127
God Stats
5W - 2L
1,279 SR
Queue Stats
180W - 175L
1,516 Elo+
Solo
Olorun
Olorun
ZhuC111
Olorun
Level 26
God Stats
1W - 1L
1,296 SR
Queue Stats
80W - 106L
1,402 Elo+
Solo
Kukulkan
Kukulkan
a_F75B
Kukulkan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 109L
1,534 Elo+
Party 1
Bellona
Bellona
zSaiF-22
Bellona
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 73L
1,509 Elo+
Party 1
Team Averages
Level 105
1,415 SR
1,473 Elo+

VS

Team Averages
Level 94
1,496 SR
1,501 Elo+
Loki
Loki
MAXSEILLES
Loki
Level 159
God Stats
2W - 7L
1,364 SR
Queue Stats
740W - 725L
1,558 Elo+
Solo
Bacchus
Bacchus
Miusnik
Bacchus
Level 97
God Stats
2W - 5L
1,354 SR
Queue Stats
169W - 172L
1,457 Elo+
Solo
Zeus
Zeus
Ninja Star Bomb
Zeus
Level 155
God Stats
1W - 1L
1,764 SR
Queue Stats
54W - 50L
1,489 Elo+
Solo
Eset
Eset
RicardoMillos98
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
rpg7ndr
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anngeell
Ganesha
17
0 / 1 / 26
9,341
849
5,430
12,327
15,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
OhHiImF0X
Raijin
18
12 / 3 / 13
11,245
1,022
17,755
15,191
8,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ZhuC111
Olorun
13
3 / 4 / 9
8,443
768
4,289
9,493
4,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
a_F75B
Kukulkan
17
6 / 3 / 13
10,263
933
10,341
10,972
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
zSaiF-22
Bellona
18
10 / 2 / 12
10,543
958
11,084
13,299
17,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
9,035
821
9,437
10,166
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Miusnik
Bacchus
14
2 / 6 / 6
7,993
727
11,512
17,071
13,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 7
8,529
775
22,371
8,536
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 3
8,256
751
2,984
8,531
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
rpg7ndr
Hachiman
14
3 / 7 / 1
7,937
722
5,676
10,509
3,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
31
Kills
12
13
Deaths
31
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Anngeell
Ganesha
0
1
26
13
L
4
8
3
0.69
L
Bacchus
Miusnik
Bacchus
2
6
6
0.83
L
2
4
7
1.38
W
Raijin
OhHiImF0X
Raijin
12
3
13
6.17
L
1
6
3
0.42
W
Olorun
ZhuC111
Olorun
3
4
9
1.88
W
Kukulkan
a_F75B
Kukulkan
6
3
13
4.17
L
Hachiman
rpg7ndr
Hachiman
3
7
1
0.5
W
Bellona
zSaiF-22
Bellona
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,899
Damage
51,980
61,282
Taken
54,813
51,170
Mitigated
26,851
31,638
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Anngeell
Ganesha
5,430
362
1,610
2,138
12,327
15,095
283
7,958
4,369
12,581
0
L
9,437
1,815
0
98
10,166
3,629
0
6,642
3,524
0
16,295
L
Bacchus
Miusnik
Bacchus
11,512
1,000
242
3,586
17,071
13,382
0
10,668
6,403
18,617
0
L
22,371
758
1,167
2,450
8,536
2,779
0
6,680
1,856
39,792
0
W
Raijin
OhHiImF0X
Raijin
17,755
2,256
2,029
5,032
15,191
8,795
840
7,529
7,662
38,002
0
L
2,984
632
325
628
8,531
3,409
0
6,484
2,047
8,119
0
W
Olorun
ZhuC111
Olorun
4,289
1,854
4,656
2,792
9,493
4,546
1,484
6,403
3,090
8,314
0
W
Kukulkan
a_F75B
Kukulkan
10,341
1,051
4,822
3,625
10,972
5,583
1,103
5,984
4,988
28,407
0
L
Hachiman
rpg7ndr
Hachiman
5,676
3,101
0
1,118
10,509
3,652
0
7,341
3,168
0
13,547
W
Bellona
zSaiF-22
Bellona
11,084
3,062
2,183
2,751
13,299
17,151
1,081
8,993
4,306
0
17,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
41,750
121
Minions Killed
93
0
Camps Cleared
0
1,065,957
Distance Traveled
857,951
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,341
849
0
0
0
215,486
0
L
Loki
9,035
821
7
1
0
161,892
1
L
Bacchus
7,993
727
11
1
0
171,327
1
L
Zeus
8,529
775
35
3
0
186,375
0
W
Raijin
11,245
1,022
44
4
0
178,660
1
L
Eset
8,256
751
20
2
0
154,420
0
W
Olorun
8,443
768
11
1
0
217,811
2
W
Kukulkan
10,263
933
48
4
0
212,885
3
L
Hachiman
7,937
722
20
2
0
183,937
5
W
Bellona
10,543
958
18
2
0
241,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role