Player Matchup

Nemesis
Nemesis
Bersele
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,414 Elo+
Solo
Ra
Ra
Mabes72
Ra
Level 28
God Stats
5W - 2L
1,841 SR
Queue Stats
29W - 30L
1,451 Elo+
Solo
Izanami
Izanami
Your_Abductor
Izanami
Level 16
God Stats
1W - 2L
1,280 SR
Queue Stats
8W - 7L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
gonXkillua99202
Cabrakan
Level 29
God Stats
6W - 4L
1,469 SR
Queue Stats
12W - 15L
1,502 Elo+
Party 1
Bellona
Bellona
xTorpedoFist
Bellona
Level 22
God Stats
0W - 3L
1,149 SR
Queue Stats
29W - 22L
1,497 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,476 Elo+

VS

Team Averages
Level 24
1,490 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
GeminiDreams
Morgan Le Fay
Level 14
God Stats
9W - 6L
1,977 SR
Queue Stats
40W - 41L
1,622 Elo+
Solo
Nike
Nike
JelliBelly69
Nike
Level 28
God Stats
7W - 7L
1,397 SR
Queue Stats
62W - 53L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Senor the pug
Danzaburou
Level 27
God Stats
2W - 2L
1,121 SR
Queue Stats
50W - 48L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
TheDarkinCow
Kuzenbo
Level 21
God Stats
7W - 5L
1,228 SR
Queue Stats
80W - 104L
1,367 Elo+
Solo
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 28
God Stats
2W - 1L
1,726 SR
Queue Stats
83W - 108L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bersele
Nemesis
11
2 / 5 / 3
7,250
483
5,529
12,213
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 3 / 1
7,820
521
4,324
8,071
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
10
0 / 8 / 2
6,477
432
4,023
9,758
2,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
9
0 / 7 / 1
6,162
411
5,137
10,484
6,237
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
xTorpedoFist
Bellona
13
2 / 4 / 0
7,899
527
7,361
12,476
7,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GeminiDreams
Morgan Le Fay
15
7 / 3 / 2
9,197
613
10,537
8,900
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 10
7,601
507
4,163
9,080
4,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Senor the pug
Danzaburou
13
9 / 0 / 5
8,797
586
10,629
7,268
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
TheDarkinCow
Kuzenbo
13
4 / 1 / 1
7,653
510
7,971
11,434
14,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Tuggertw0
Fenrir
13
4 / 2 / 3
7,939
529
4,460
11,228
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
27
27
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bersele
Nemesis
2
5
3
0.7
W
Morgan Le Fay
GeminiDreams
Morgan Le Fay
7
3
2
2.67
W
3
2
10
4
L
4
3
1
1.5
W
Danzaburou
Senor the pug
Danzaburou
9
0
5
11.5
W
Kuzenbo
TheDarkinCow
Kuzenbo
4
1
1
4.5
W
Fenrir
Tuggertw0
Fenrir
4
2
3
2.75
L
Izanami
0
8
2
0.13
L
Cabrakan
0
7
1
0.07
L
Bellona
xTorpedoFist
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
37,760
53,002
Taken
47,910
22,917
Mitigated
28,742
9,693
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bersele
Nemesis
5,529
2,113
0
2,169
12,213
4,233
647
4,920
7,009
0
35,594
W
Morgan Le Fay
GeminiDreams
Morgan Le Fay
10,537
778
0
1,697
8,900
3,251
0
1,485
7,319
65,399
0
W
4,163
991
0
46
9,080
4,461
1,152
4,206
4,790
0
31,300
L
4,324
753
608
2,348
8,071
2,617
0
2,932
4,983
35,664
0
W
Danzaburou
Senor the pug
Danzaburou
10,629
3,575
0
1,619
7,268
2,564
2,368
1,010
6,256
0
48,433
W
Kuzenbo
TheDarkinCow
Kuzenbo
7,971
2,097
0
2,450
11,434
14,247
497
438
10,996
32,785
0
W
Fenrir
Tuggertw0
Fenrir
4,460
1,281
0
5,199
11,228
4,219
0
1,764
9,338
0
44,013
L
Izanami
4,023
2,236
19
1,484
9,758
2,545
258
2,604
7,064
0
30,767
L
Cabrakan
5,137
741
0
1,302
10,484
6,237
58
840
9,604
26,560
2,537
L
Bellona
xTorpedoFist
Bellona
7,361
2,728
0
1,763
12,476
7,285
629
6,698
5,778
0
40,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
41,187
342
Minions Killed
395
0
Camps Cleared
0
1,378,554
Distance Traveled
1,460,374
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,250
483
57
4
0
305,072
3
W
Morgan Le Fay
9,197
613
123
8
0
287,444
3
W
Nike
7,601
507
54
4
0
296,506
0
L
Ra
7,820
521
68
5
0
303,743
3
W
Danzaburou
8,797
586
77
5
0
296,454
0
W
Kuzenbo
7,653
510
55
4
0
270,864
0
W
Fenrir
7,939
529
86
6
0
309,106
0
L
Izanami
6,477
432
68
5
0
235,846
3
L
Cabrakan
6,162
411
46
3
0
266,605
0
L
Bellona
7,899
527
103
7
0
267,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role