Player Matchup

Agni
Agni
Bhalegard
Agni
Level 23
God Stats
2W - 3L
1,590 SR
Queue Stats
90W - 101L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Cx-v5i-2
Sun Wukong
Level 26
God Stats
3W - 2L
1,774 SR
Queue Stats
61W - 63L
1,391 Elo+
Solo
Aphrodite
Aphrodite
MrBurple_
Aphrodite
Level 22
God Stats
3W - 8L
1,457 SR
Queue Stats
25W - 57L
1,279 Elo+
Party 1
Set
Set
Tjpasouf
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,744 Elo+
Solo
Jing Wei
Jing Wei
dragonsav8
Jing Wei
Level 36
God Stats
5W - 13L
1,549 SR
Queue Stats
12W - 17L
1,393 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,437 Elo+

VS

Team Averages
Level 12
1,558 SR
1,444 Elo+
Olorun
Olorun
Gamagarla
Olorun
Level 5
God Stats
2W - 2L
1,239 SR
Queue Stats
8W - 6L
1,160 Elo+
Solo
Artemis
Artemis
Happykillmor175
Artemis
Level 11
God Stats
16W - 11L
1,523 SR
Queue Stats
143W - 118L
1,439 Elo+
Solo
Da Ji
Da Ji
Rokishi9756
Da Ji
Level 4
God Stats
3W - 0L
1,738 SR
Queue Stats
3W - 0L
1,684 Elo+
Solo
Zhong Kui
Zhong Kui
Yonitan4182
Zhong Kui
Level 10
God Stats
3W - 0L
1,751 SR
Queue Stats
39W - 29L
1,591 Elo+
Solo
Loki
Loki
xMcLovin23_
Loki
Level 28
God Stats
20W - 12L
1,540 SR
Queue Stats
69W - 68L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 8 / 3
7,657
383
8,272
11,547
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Cx-v5i-2
Sun Wukong
16
5 / 7 / 1
10,553
528
11,803
18,972
8,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MrBurple_
Aphrodite
10
1 / 8 / 3
6,843
342
2,232
15,193
4,771
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 11 / 3
7,741
387
3,431
17,176
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
dragonsav8
Jing Wei
12
0 / 5 / 3
7,776
389
7,918
19,425
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gamagarla
Olorun
19
8 / 1 / 3
12,912
646
11,166
20,751
7,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
8 / 1 / 7
12,457
623
22,190
14,720
6,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 3 / 6
10,440
522
6,939
10,979
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Yonitan4182
Zhong Kui
19
12 / 1 / 5
13,118
656
15,794
16,413
11,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 4 / 4
10,923
546
5,595
11,122
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
39
39
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
1
8
3
0.31
L
Sun Wukong
Cx-v5i-2
Sun Wukong
5
7
1
0.79
W
Olorun
Gamagarla
Olorun
8
1
3
9.5
W
8
1
7
11.5
L
Aphrodite
MrBurple_
Aphrodite
1
8
3
0.31
W
6
3
6
3
L
0
11
3
0.14
W
Zhong Kui
Yonitan4182
Zhong Kui
12
1
5
14.5
L
Jing Wei
dragonsav8
Jing Wei
0
5
3
0.3
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
61,684
82,313
Taken
73,985
26,438
Mitigated
33,487
15,839
Healing
31,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,272
554
0
250
11,547
3,060
0
6,717
4,830
32,919
0
L
Sun Wukong
Cx-v5i-2
Sun Wukong
11,803
1,389
0
4,764
18,972
8,818
0
9,829
9,143
0
51,834
W
Olorun
Gamagarla
Olorun
11,166
5,184
518
11,964
20,751
7,977
5,975
5,750
14,339
121,068
0
W
22,190
12,413
0
5,633
14,720
6,071
3,844
1,873
12,757
0
89,748
L
Aphrodite
MrBurple_
Aphrodite
2,232
481
3,152
2,654
15,193
4,771
0
1,619
13,574
12,310
0
W
6,939
1,432
0
2,034
10,979
4,394
378
679
10,268
0
35,864
L
3,431
983
0
715
17,176
5,158
0
5,892
11,284
0
40,140
W
Zhong Kui
Yonitan4182
Zhong Kui
15,794
1,385
0
11,742
16,413
11,495
3,057
2,570
13,691
88,603
0
L
Jing Wei
dragonsav8
Jing Wei
7,918
5,048
173
4,131
19,425
4,631
0
3,048
16,377
0
55,298
W
5,595
975
0
0
11,122
3,550
0
2,594
8,494
0
65,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
59,850
323
Minions Killed
572
0
Camps Cleared
0
1,712,623
Distance Traveled
1,718,121
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,657
383
50
3
0
348,446
2
L
Sun Wukong
10,553
528
93
5
0
355,749
1
W
Olorun
12,912
646
166
8
0
293,332
1
W
Artemis
12,457
623
116
6
0
346,883
2
L
Aphrodite
6,843
342
28
1
0
354,067
3
W
Da Ji
10,440
522
60
3
0
388,782
3
L
Set
7,741
387
61
3
0
290,829
0
W
Zhong Kui
13,118
656
142
7
0
342,384
6
L
Jing Wei
7,776
389
91
5
0
363,532
1
W
Loki
10,923
546
88
4
0
346,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role