Player Matchup

Nemesis
Nemesis
Churl8rBol
Nemesis
Level 4
God Stats
12W - 12L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SurfwayChino
Cthulhu
Level 13
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 5L
895 Elo+
Solo
Thanatos
Thanatos
born-cymbals
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
halo fan 234
Freya
Level 25
God Stats
10W - 10L
1,361 SR
Queue Stats
35W - 47L
1,287 Elo+
Solo
Ra
Ra
vaicon522
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Team Averages
Level 10
1,428 SR
1,279 Elo+

VS

Team Averages
Level 23
1,555 SR
1,318 Elo+
Ares
Ares
ExpandedMoss
Ares
Level 47
God Stats
12W - 27L
1,500 SR
Queue Stats
203W - 276L
1,362 Elo+
Party 1
Medusa
Medusa
Expandedmoss
Medusa
Level 8
God Stats
2W - 2L
1,392 SR
Queue Stats
3W - 6L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
Level 27
God Stats
28W - 15L
1,536 SR
Queue Stats
117W - 120L
1,338 Elo+
Solo
Nemesis
Nemesis
RoalexGaming_YT
Nemesis
Level 17
God Stats
13W - 8L
1,674 SR
Queue Stats
200W - 212L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
WideGalindo13
Sun Wukong
Level 15
God Stats
39W - 39L
1,674 SR
Queue Stats
60W - 69L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Churl8rBol
Nemesis
15
1 / 7 / 0
9,169
417
3,123
17,310
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SurfwayChino
Cthulhu
14
1 / 13 / 2
8,787
399
9,168
26,138
16,582
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
born-cymbals
Thanatos
13
1 / 7 / 0
8,596
391
6,957
14,745
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 0
10,348
470
10,072
13,868
4,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 13 / 1
7,566
344
4,444
10,580
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
10,736
488
5,441
13,996
9,248
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
6 / 3 / 11
10,468
476
10,084
9,294
3,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
20
24 / 0 / 3
14,251
648
20,660
15,063
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 10
11,988
545
12,977
16,501
7,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
WideGalindo13
Sun Wukong
16
0 / 1 / 6
10,675
485
4,116
11,127
7,220
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
86
7
Kills
45
47
Deaths
8
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Churl8rBol
Nemesis
1
7
0
0.14
W
7
2
11
6.25
W
Medusa
6
3
11
3.83
W
Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
24
0
3
25.5
W
8
2
10
6.5
L
Cthulhu
SurfwayChino
Cthulhu
1
13
2
0.15
W
Sun Wukong
WideGalindo13
Sun Wukong
0
1
6
3
L
Thanatos
born-cymbals
Thanatos
1
7
0
0.14
L
4
7
0
0.57
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
53,278
82,641
Taken
65,981
36,521
Mitigated
33,679
16,081
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Churl8rBol
Nemesis
3,123
853
0
1,108
17,310
6,001
0
3,993
13,317
0
74,686
W
5,441
841
474
2,187
13,996
9,248
1,716
5,407
8,565
32,156
0
W
Medusa
10,084
5,066
504
1,818
9,294
3,289
4,326
3,997
5,282
0
37,594
W
Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
20,660
3,153
349
7,390
15,063
6,676
4,807
6,207
8,672
84,076
0
W
12,977
6,642
0
1,544
16,501
7,246
324
4,599
11,822
0
80,651
L
Cthulhu
SurfwayChino
Cthulhu
9,168
906
63
3,186
26,138
16,582
788
9,912
16,226
45,335
0
W
Sun Wukong
WideGalindo13
Sun Wukong
4,116
1,059
78
3,141
11,127
7,220
2,323
3,131
7,956
0
47,738
L
Thanatos
born-cymbals
Thanatos
6,957
983
0
7,137
14,745
5,906
1,120
3,595
11,150
0
44,110
L
10,072
4,036
0
4,542
13,868
4,858
3,334
2,722
11,146
59,059
0
L
4,444
1,050
16
29
10,580
3,174
25
5,879
4,701
12,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
58,118
354
Minions Killed
455
0
Camps Cleared
0
1,655,651
Distance Traveled
2,022,805
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,169
417
114
5
0
398,987
0
W
Ares
10,736
488
44
2
0
372,131
0
W
Medusa
10,468
476
53
2
0
414,776
0
W
Morgan Le Fay
14,251
648
144
7
0
360,675
5
W
Nemesis
11,988
545
121
6
0
448,096
2
L
Cthulhu
8,787
399
67
3
0
349,656
1
W
Sun Wukong
10,675
485
93
4
0
427,127
0
L
Thanatos
8,596
391
70
3
0
391,725
5
L
Freya
10,348
470
87
4
0
314,596
0
L
Ra
7,566
344
16
1
0
200,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role