Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gunstringer51
Anhur
Level 66
God Stats
11W - 7L
1,572 SR
Queue Stats
218W - 234L
1,411 Elo+
Solo
Bacchus
Bacchus
Huitauce
Bacchus
Level 57
God Stats
6W - 6L
1,531 SR
Queue Stats
62W - 41L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Klimatisator
Morgan Le Fay
Level 79
God Stats
5W - 4L
1,670 SR
Queue Stats
126W - 122L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
Relikmoon
Cu Chulainn
Level 146
God Stats
5W - 4L
1,430 SR
Queue Stats
225W - 219L
1,407 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,472 Elo+

VS

Team Averages
Level 111
1,399 SR
1,474 Elo+
Arachne
Arachne
EckoSan
Arachne
Level 160
God Stats
6W - 8L
1,345 SR
Queue Stats
668W - 678L
1,586 Elo+
Solo
Chiron
Chiron
MaVeTo
Chiron
Level 72
God Stats
3W - 2L
1,416 SR
Queue Stats
5W - 4L
1,480 Elo+
Solo
Kukulkan
Kukulkan
MrBllue
Kukulkan
Level 124
God Stats
1W - 2L
1,235 SR
Queue Stats
263W - 260L
1,552 Elo+
Solo
Cthulhu
Cthulhu
OGUZZ
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,408 Elo+
Solo
Ra
Ra
alvaromg2
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
8 / 3 / 6
11,143
619
7,642
15,290
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 3 / 4
10,362
576
8,795
10,432
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Huitauce
Bacchus
14
1 / 1 / 12
9,456
525
6,396
11,108
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Klimatisator
Morgan Le Fay
19
10 / 5 / 7
12,115
673
14,285
13,997
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Relikmoon
Cu Chulainn
16
1 / 2 / 6
11,166
620
9,769
14,132
10,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EckoSan
Arachne
17
11 / 7 / 1
10,745
597
14,281
17,763
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
MaVeTo
Chiron
14
1 / 6 / 2
8,134
452
6,016
11,368
3,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MrBllue
Kukulkan
15
1 / 4 / 5
9,249
514
7,099
10,281
4,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
OGUZZ
Cthulhu
12
1 / 6 / 4
7,499
417
3,386
9,961
7,057
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 2
9,329
518
6,448
12,060
8,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
27
Kills
14
14
Deaths
27
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
3
6
3.67
L
Arachne
EckoSan
Arachne
11
7
1
1.64
W
7
3
4
3
W
Bacchus
Huitauce
Bacchus
1
1
12
7
W
Morgan Le Fay
Klimatisator
Morgan Le Fay
10
5
7
2.7
L
Chiron
MaVeTo
Chiron
1
6
2
0.33
L
Kukulkan
MrBllue
Kukulkan
1
4
5
0.88
L
Cthulhu
OGUZZ
Cthulhu
1
6
4
0.5
W
Cu Chulainn
Relikmoon
Cu Chulainn
1
2
6
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
37,230
64,959
Taken
61,433
35,725
Mitigated
30,872
19,063
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,642
2,253
0
8,655
15,290
5,843
0
2,306
12,978
0
85,055
L
Arachne
EckoSan
Arachne
14,281
8,021
0
5,988
17,763
7,729
563
7,257
10,506
0
69,422
W
8,795
3,834
0
4,177
10,432
3,301
738
2,522
7,878
0
60,076
W
Bacchus
Huitauce
Bacchus
6,396
776
0
1,394
11,108
10,100
0
2,665
8,443
26,147
0
W
Morgan Le Fay
Klimatisator
Morgan Le Fay
14,285
1,825
0
1,613
13,997
5,856
484
4,085
9,876
94,138
0
L
Chiron
MaVeTo
Chiron
6,016
1,132
360
2,378
11,368
3,281
521
2,349
9,019
0
51,090
L
Kukulkan
MrBllue
Kukulkan
7,099
440
0
0
10,281
4,034
0
5,570
4,711
53,791
0
L
Cthulhu
OGUZZ
Cthulhu
3,386
626
0
0
9,961
7,057
347
3,937
6,024
28,280
0
W
Cu Chulainn
Relikmoon
Cu Chulainn
9,769
2,132
0
3,224
14,132
10,625
243
4,881
8,851
0
60,671
L
6,448
525
159
2,814
12,060
8,771
64
2,040
10,020
61,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,242
Gold Earned
44,956
566
Minions Killed
496
0
Camps Cleared
0
1,720,621
Distance Traveled
1,616,302
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,143
619
138
8
0
379,606
1
L
Arachne
10,745
597
103
6
0
365,504
3
W
Anhur
10,362
576
107
6
0
315,967
1
W
Bacchus
9,456
525
29
2
0
357,861
3
W
Morgan Le Fay
12,115
673
178
10
0
356,206
3
L
Chiron
8,134
452
84
5
0
331,292
7
L
Kukulkan
9,249
514
127
7
0
322,796
6
L
Cthulhu
7,499
417
39
2
0
326,063
1
W
Cu Chulainn
11,166
620
114
6
0
310,981
5
L
Ra
9,329
518
143
8
0
270,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role