Player Matchup

Thoth
Thoth
BinkyBall
Thoth
Level 62
God Stats
0W - 1L
1,251 SR
Queue Stats
6W - 5L
1,258 Elo+
Party 1
Hercules
Hercules
Jeff Stern
Hercules
Level 60
God Stats
2W - 4L
1,716 SR
Queue Stats
6W - 6L
1,258 Elo+
Party 1
Bacchus
Bacchus
xXUNDRGRND354Xx
Bacchus
Level 25
God Stats
6W - 3L
1,366 SR
Queue Stats
6W - 6L
1,258 Elo+
Party 1
Team Averages
Level 49
1,445 SR
1,258 Elo+

VS

Team Averages
Level 41
1,682 SR
1,749 Elo+
Tiamat
Tiamat
Tarrina_9
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
2,076 Elo+
Party 2
Hercules
Hercules
UngaBungoos
Hercules
Level 7
God Stats
7W - 21L
1,909 SR
Queue Stats
37W - 84L
1,616 Elo+
Solo
Loki
Loki
Vichula_11
Loki
Level 105
God Stats
4W - 2L
1,637 SR
Queue Stats
206W - 151L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BinkyBall
Thoth
13
2 / 8 / 5
9,637
602
11,270
14,635
5,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Jeff Stern
Hercules
14
4 / 5 / 3
10,024
627
5,472
18,062
16,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 6
9,342
584
7,281
16,468
19,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Tarrina_9
Tiamat
18
12 / 0 / 5
13,111
819
24,355
11,293
9,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
UngaBungoos
Hercules
12
1 / 4 / 7
9,949
622
4,108
13,159
9,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 11
11,486
718
13,552
14,610
9,335
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
18
18
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
BinkyBall
Thoth
2
8
5
0.56
L
Hercules
Jeff Stern
Hercules
4
5
3
1.1
W
Tiamat
Tarrina_9
Tiamat
12
0
5
14.5
W
Hercules
UngaBungoos
Hercules
1
4
7
1.13
W
5
4
11
2.63
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
42,015
49,165
Taken
39,062
41,257
Mitigated
29,072
8,592
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BinkyBall
Thoth
11,270
985
753
674
14,635
5,771
0
6,042
8,297
45,981
0
L
Hercules
Jeff Stern
Hercules
5,472
770
878
4,165
18,062
16,020
0
9,455
8,089
0
20,399
W
Tiamat
Tarrina_9
Tiamat
24,355
1,189
94
5,732
11,293
9,920
1,383
5,023
6,142
75,992
0
W
Hercules
UngaBungoos
Hercules
4,108
831
0
2,196
13,159
9,817
515
5,812
6,927
0
14,073
W
13,552
2,375
0
583
14,610
9,335
348
6,676
6,770
0
32,632
L
7,281
381
1,021
1,101
16,468
19,466
0
7,552
8,424
18,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
34,546
116
Minions Killed
165
0
Camps Cleared
0
829,631
Distance Traveled
866,008
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,637
602
72
5
0
246,006
6
L
Hercules
10,024
627
28
2
0
286,527
0
W
Tiamat
13,111
819
112
7
0
310,287
1
W
Hercules
9,949
622
20
1
0
265,465
0
W
Loki
11,486
718
33
2
0
290,256
1
L
Bacchus
9,342
584
16
1
0
297,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role