Player Matchup

Tsukuyomi
Tsukuyomi
EuphoricKeyboard
Tsukuyomi
Level 87
God Stats
3W - 3L
1,327 SR
Queue Stats
43W - 36L
1,492 Elo+
Solo
Hercules
Hercules
Zumba9
Hercules
Level 136
God Stats
2W - 2L
1,475 SR
Queue Stats
21W - 26L
1,502 Elo+
Solo
Thoth
Thoth
driеsmertens
Thoth
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 57L
1,463 Elo+
Solo
Team Averages
Level 126
1,434 SR
1,486 Elo+

VS

Team Averages
Level 64
1,509 SR
1,476 Elo+
Ra
Ra
BLANCHARD603
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 153L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LazyNinjaLink
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,459 Elo+
Solo
Loki
Loki
NeGGulan
Loki
Level 59
God Stats
7W - 12L
1,527 SR
Queue Stats
147W - 159L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
8
4 / 0 / 2
5,217
1,043
3,564
2,375
795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Zumba9
Hercules
7
2 / 1 / 5
4,716
943
2,755
4,622
2,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

7
1 / 1 / 5
4,620
924
2,382
2,288
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
3,596
719
1,041
5,199
1,350
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
4
0 / 0 / 0
3,601
720
192
1,452
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
8
1 / 3 / 1
4,116
823
2,315
4,301
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tsukuyomi
4
0
2
5
L
Cthulhu
0
0
0
0
L
Loki
1
3
1
0.5
W
Hercules
Zumba9
Hercules
2
1
5
4.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,701
Damage
3,548
9,285
Taken
10,952
3,847
Mitigated
2,986
1,403
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,041
138
167
510
5,199
1,350
0
1,276
3,621
7,935
0
W
Tsukuyomi
3,564
937
0
100
2,375
795
333
225
2,138
0
8,417
L
Cthulhu
192
0
0
523
1,452
478
0
180
1,218
2,469
0
L
Loki
2,315
386
0
650
4,301
1,158
0
528
3,592
0
7,428
W
Hercules
Zumba9
Hercules
2,755
524
0
928
4,622
2,558
72
962
3,626
0
6,184
W
2,382
91
0
375
2,288
494
602
0
2,288
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,553
Gold Earned
11,313
53
Minions Killed
24
0
Camps Cleared
0
292,496
Distance Traveled
226,697
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,596
719
5
1
0
97,062
0
W
Tsukuyomi
5,217
1,043
12
2
0
103,138
1
L
Cthulhu
3,601
720
7
1
0
27,363
0
L
Loki
4,116
823
12
2
0
102,272
2
W
Hercules
4,716
943
7
1
0
106,114
1
W
Thoth
4,620
924
34
7
0
83,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role