Player Matchup

Ymir
Ymir
Haunted Forrest
Ymir
Level 156
God Stats
20W - 24L
1,291 SR
Queue Stats
279W - 335L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
JKedney
Cthulhu
Level 125
God Stats
25W - 20L
1,560 SR
Queue Stats
229W - 264L
1,450 Elo+
Party 3
Neith
Neith
Ranewen
Neith
Level 138
God Stats
17W - 10L
1,714 SR
Queue Stats
199W - 193L
1,535 Elo+
Party 2
Izanami
Izanami
kafaya1
Izanami
Level 67
God Stats
264W - 315L
1,349 SR
Queue Stats
1,334W - 1,457L
1,400 Elo+
Solo
Freya
Freya
vilariant
Freya
Level 158
God Stats
16W - 6L
1,566 SR
Queue Stats
428W - 424L
1,550 Elo+
Party 2
Team Averages
Level 129
1,496 SR
1,474 Elo+

VS

Team Averages
Level 42
1,577 SR
1,452 Elo+
Horus
Horus
DyingSmoker
Horus
Level 39
God Stats
1W - 2L
1,578 SR
Queue Stats
15W - 15L
1,463 Elo+
Party 1
Chiron
Chiron
K1ttensausage
Chiron
Level 67
God Stats
20W - 15L
1,615 SR
Queue Stats
511W - 587L
1,422 Elo+
Solo
Hades
Hades
PiggyGundam
Hades
Level 29
God Stats
5W - 2L
1,789 SR
Queue Stats
8W - 10L
1,498 Elo+
Party 1
Thor
Thor
XockAnihalater
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,482 Elo+
Party 1
King Arthur
King Arthur
temp-904481
King Arthur
Level 47
God Stats
4W - 5L
1,405 SR
Queue Stats
5W - 8L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
7,451
573
3,941
8,662
5,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
JKedney
Cthulhu
16
1 / 0 / 0
9,116
701
4,074
8,096
4,602
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Ranewen
Neith
14
6 / 1 / 4
9,006
693
9,232
6,095
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
kafaya1
Izanami
11
3 / 4 / 4
7,243
557
4,654
8,125
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
vilariant
Freya
14
5 / 0 / 3
8,244
634
3,989
9,934
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 2
5,454
420
4,086
8,353
4,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 4 / 0
6,156
474
3,074
7,326
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
6,419
494
5,047
9,716
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 2
6,417
494
3,524
6,755
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
temp-904481
King Arthur
8
2 / 4 / 0
5,505
423
2,755
7,335
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
6
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
1
1
6
4
W
Cthulhu
JKedney
Cthulhu
1
0
0
1
L
0
4
0
0
L
0
1
0
0
W
Neith
Ranewen
Neith
6
1
4
8
L
2
2
2
1.5
W
Izanami
kafaya1
Izanami
3
4
4
1.25
L
King Arthur
temp-904481
King Arthur
2
4
0
0.5
W
Freya
vilariant
Freya
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
18,486
40,912
Taken
39,485
18,710
Mitigated
16,946
14,859
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
1,653
214
527
8,353
4,896
0
3,196
5,157
0
11,043
W
3,941
790
0
1,672
8,662
5,629
320
123
8,281
20,885
0
W
Cthulhu
JKedney
Cthulhu
4,074
925
0
3,550
8,096
4,602
0
4,940
3,156
61,468
0
L
3,074
954
0
2,561
7,326
1,414
210
372
6,954
0
32,429
L
5,047
1,473
126
5,498
9,716
4,418
0
5,029
4,687
36,721
0
W
Neith
Ranewen
Neith
9,232
3,666
0
2,275
6,095
2,300
1,473
0
6,095
0
61,294
L
3,524
824
0
1,363
6,755
2,613
0
768
5,987
0
35,678
W
Izanami
kafaya1
Izanami
4,654
3,151
0
2,749
8,125
2,001
1,206
81
7,855
0
35,780
L
King Arthur
temp-904481
King Arthur
2,755
216
0
1,706
7,335
3,605
0
2,344
4,991
0
13,610
W
Freya
vilariant
Freya
3,989
1,431
0
4,613
9,934
4,178
0
107
9,751
48,361
12,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
29,951
454
Minions Killed
257
0
Camps Cleared
0
1,191,542
Distance Traveled
1,037,934
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,454
420
15
1
0
186,120
2
W
Ymir
7,451
573
27
2
0
227,858
2
W
Cthulhu
9,116
701
151
12
0
258,196
3
L
Chiron
6,156
474
75
6
0
183,917
2
L
Hades
6,419
494
85
7
0
219,675
4
W
Neith
9,006
693
111
9
0
243,751
3
L
Thor
6,417
494
69
5
0
245,632
0
W
Izanami
7,243
557
70
5
0
207,244
3
L
King Arthur
5,505
423
13
1
0
202,590
0
W
Freya
8,244
634
95
7
0
254,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role