Player Matchup

Hel
Hel
 
Hel
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
Level 23
God Stats
55W - 49L
1,480 SR
Queue Stats
159W - 176L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Placentalover69
Ah Muzen Cab
Level 22
God Stats
5W - 6L
1,750 SR
Queue Stats
153W - 169L
1,319 Elo+
Party 2
Izanami
Izanami
TheEthicalDi
Izanami
Level 23
God Stats
43W - 26L
1,548 SR
Queue Stats
171W - 177L
1,346 Elo+
Party 2
Arachne
Arachne
Yelded
Arachne
Level 22
God Stats
21W - 18L
1,425 SR
Queue Stats
112W - 95L
1,356 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,372 Elo+

VS

Team Averages
Level 17
1,533 SR
1,384 Elo+
Da Ji
Da Ji
FatPhallus
Da Ji
Level 33
God Stats
15W - 25L
1,360 SR
Queue Stats
401W - 450L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
KY Penguin7573
Cthulhu
Level 17
God Stats
4W - 5L
1,534 SR
Queue Stats
10W - 24L
1,269 Elo+
Party 1
Anubis
Anubis
MaDmCcOy82
Anubis
Level 15
God Stats
9W - 16L
1,503 SR
Queue Stats
12W - 28L
1,419 Elo+
Party 1
Neith
Neith
Mister X 117558
Neith
Level 14
God Stats
1W - 2L
1,469 SR
Queue Stats
15W - 26L
1,258 Elo+
Solo
Aphrodite
Aphrodite
Mr Unreliable51
Aphrodite
Level 8
God Stats
3W - 1L
1,801 SR
Queue Stats
49W - 66L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 4
10,744
488
3,442
9,130
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Legit Swagguh
Morgan Le Fay
18
6 / 3 / 7
12,376
563
15,320
17,740
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Placentalover69
Ah Muzen Cab
18
2 / 3 / 8
12,027
547
12,320
14,843
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
TheEthicalDi
Izanami
18
3 / 3 / 4
12,729
579
8,623
9,464
3,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Yelded
Arachne
20
22 / 3 / 3
14,302
650
31,973
20,277
9,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
10 / 6 / 3
11,053
502
25,703
19,305
12,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 0
9,318
424
4,602
24,475
16,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anubis
MaDmCcOy82
Anubis
15
0 / 11 / 3
9,299
423
6,258
19,774
10,311
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 9 / 1
9,161
416
7,423
16,000
4,729
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Mr Unreliable51
Aphrodite
16
0 / 4 / 2
9,510
432
1,906
12,804
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
35
Kills
13
13
Deaths
38
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
4
4
L
Da Ji
10
6
3
1.92
L
1
8
0
0.13
W
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
6
3
7
3.17
L
Anubis
MaDmCcOy82
Anubis
0
11
3
0.14
L
2
9
1
0.28
L
Aphrodite
Mr Unreliable51
Aphrodite
0
4
2
0.25
W
Ah Muzen Cab
Placentalover69
Ah Muzen Cab
2
3
8
2
W
Izanami
TheEthicalDi
Izanami
3
3
4
1.67
W
Arachne
Yelded
Arachne
22
3
3
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,678
Damage
45,892
71,454
Taken
92,358
32,437
Mitigated
49,825
31,837
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,442
706
4,822
6,173
9,130
6,751
1,216
1,400
7,730
22,259
0
L
Da Ji
25,703
5,791
0
3,285
19,305
12,452
0
3,805
15,500
0
58,009
L
4,602
352
0
2,056
24,475
16,803
403
1,008
23,467
45,079
0
W
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
15,320
2,434
483
3,628
17,740
6,993
2,438
1,433
16,307
91,236
0
L
Anubis
MaDmCcOy82
Anubis
6,258
350
0
3,266
19,774
10,311
1,106
1,370
18,404
51,992
0
L
7,423
4,132
0
976
16,000
4,729
0
5,639
10,361
0
48,227
L
Aphrodite
Mr Unreliable51
Aphrodite
1,906
351
228
4,013
12,804
5,530
0
6,940
5,864
49,314
0
W
Ah Muzen Cab
Placentalover69
Ah Muzen Cab
12,320
3,987
0
6,386
14,843
5,353
4,134
4,162
10,681
0
68,409
W
Izanami
TheEthicalDi
Izanami
8,623
6,980
0
0
9,464
3,988
9,076
1,009
8,455
0
82,640
W
Arachne
Yelded
Arachne
31,973
20,779
66
10,279
20,277
9,352
689
4,762
15,515
0
103,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,178
Gold Earned
48,341
586
Minions Killed
453
0
Camps Cleared
0
2,062,173
Distance Traveled
1,687,424
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,744
488
52
2
0
457,051
5
L
Da Ji
11,053
502
65
3
0
391,137
0
L
Cthulhu
9,318
424
96
4
0
351,860
0
W
Morgan Le Fay
12,376
563
129
6
0
385,575
1
L
Anubis
9,299
423
135
6
0
297,567
0
L
Neith
9,161
416
77
4
0
282,167
2
L
Aphrodite
9,510
432
80
4
0
364,693
1
W
Ah Muzen Cab
12,027
547
117
5
0
368,207
5
W
Izanami
12,729
579
158
7
0
377,976
8
W
Arachne
14,302
650
130
6
0
473,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role