Player Matchup

Ymir
Ymir
Djalejo
Ymir
Level 20
God Stats
18W - 22L
1,415 SR
Queue Stats
39W - 36L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
GonzalOff23
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 70L
1,467 Elo+
Party 2
Scylla
Scylla
Lukitaaabb
Scylla
Level 30
God Stats
12W - 7L
1,693 SR
Queue Stats
80W - 81L
1,475 Elo+
Party 2
Fenrir
Fenrir
Ulises_kapo
Fenrir
Level 27
God Stats
8W - 5L
1,513 SR
Queue Stats
55W - 56L
1,292 Elo+
Party 1
Apollo
Apollo
santi_Yukapo
Apollo
Level 27
God Stats
1W - 3L
1,349 SR
Queue Stats
29W - 24L
1,284 Elo+
Party 1
Team Averages
Level 27
1,494 SR
1,395 Elo+

VS

Team Averages
Level 14
1,648 SR
1,515 Elo+
Guan Yu
Guan Yu
NovinhaSlayer
Guan Yu
Level 6
God Stats
3W - 0L
1,705 SR
Queue Stats
6W - 4L
1,553 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SharonEllanween
Morgan Le Fay
Level 17
God Stats
22W - 15L
1,632 SR
Queue Stats
32W - 24L
1,529 Elo+
Solo
Nemesis
Nemesis
ViktorDaAM
Nemesis
Level 4
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 4
Thanatos
Thanatos
Zupillo_YT
Thanatos
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 251L
1,421 Elo+
Party 3
Ares
Ares
god_of_gods_7u7
Ares
Level 25
God Stats
3W - 1L
1,662 SR
Queue Stats
185W - 212L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Djalejo
Ymir
20
12 / 4 / 4
18,352
574
29,970
32,032
38,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
GonzalOff23
Cthulhu
20
0 / 4 / 1
14,556
455
17,967
29,426
33,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Lukitaaabb
Scylla
20
5 / 8 / 1
14,312
447
18,697
28,305
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
4
0 / 0 / 0
7,884
246
225
1,616
345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
6
2 / 4 / 1
8,717
272
1,218
5,012
1,101
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
1 / 1 / 7
15,804
494
11,204
28,939
39,091
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
SharonEllanween
Morgan Le Fay
20
14 / 1 / 1
20,573
643
40,519
27,295
15,637
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ViktorDaAM
Nemesis
3
0 / 0 / 0
8,241
258
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Zupillo_YT
Thanatos
18
2 / 12 / 8
12,525
391
10,487
24,303
10,063
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 5 / 7
13,620
426
10,929
34,943
40,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
19
Kills
19
20
Deaths
19
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Djalejo
Ymir
12
4
4
3.5
L
Cthulhu
GonzalOff23
Cthulhu
0
4
1
0.13
L
Scylla
Lukitaaabb
Scylla
5
8
1
0.69
W
Guan Yu
1
1
7
4.5
W
Morgan Le Fay
SharonEllanween
Morgan Le Fay
14
1
1
14.5
L
Fenrir
0
0
0
0
W
Nemesis
ViktorDaAM
Nemesis
0
0
0
0
W
Thanatos
Zupillo_YT
Thanatos
2
12
8
0.5
W
2
5
7
1.1
L
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,077
Damage
73,139
96,391
Taken
115,480
82,135
Mitigated
105,180
18,954
Healing
40,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Djalejo
Ymir
29,970
6,569
0
3,424
32,032
38,407
0
16,635
15,397
92,864
0
L
Cthulhu
GonzalOff23
Cthulhu
17,967
1,984
145
9,666
29,426
33,033
807
12,606
16,820
120,449
0
L
Scylla
Lukitaaabb
Scylla
18,697
1,010
46
3,658
28,305
9,249
1,916
21,432
6,873
106,345
0
W
Guan Yu
11,204
1,406
3,240
9,076
28,939
39,091
3,623
17,639
11,300
413
98,337
W
Morgan Le Fay
SharonEllanween
Morgan Le Fay
40,519
2,201
878
13,583
27,295
15,637
7,893
11,638
15,657
186,903
0
L
Fenrir
225
45
0
853
1,616
345
0
189
1,427
0
5,109
W
Nemesis
ViktorDaAM
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Zupillo_YT
Thanatos
10,487
2,259
0
9,649
24,303
10,063
1,404
13,064
11,239
0
65,331
W
10,929
2,121
466
3,678
34,943
40,389
1,111
24,293
10,650
52,157
0
L
Apollo
1,218
917
0
1,162
5,012
1,101
396
994
4,018
0
5,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,821
Gold Earned
70,763
523
Minions Killed
657
0
Camps Cleared
0
1,807,902
Distance Traveled
2,133,371
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
18,352
574
104
3
0
511,183
0
L
Cthulhu
14,556
455
196
6
0
534,404
0
L
Scylla
14,312
447
200
6
0
467,127
0
W
Guan Yu
15,804
494
229
7
0
563,688
1
W
Morgan Le Fay
20,573
643
274
9
0
570,405
5
L
Fenrir
7,884
246
14
0
0
149,341
1
W
Nemesis
8,241
258
0
0
0
0
0
W
Thanatos
12,525
391
87
3
0
532,754
0
W
Ares
13,620
426
67
2
0
466,524
3
L
Apollo
8,717
272
9
0
0
145,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role