Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Carrynoobplz
Raijin
Level 28
God Stats
1W - 3L
1,189 SR
Queue Stats
75W - 75L
1,410 Elo+
Solo
Fenrir
Fenrir
MrJOKERhahaha
Fenrir
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
105W - 132L
1,414 Elo+
Party 1
Horus
Horus
woshinidie54188
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
yichunqiu5337
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,427 Elo+
Party 1
Team Averages
Level 21
1,438 SR
1,428 Elo+

VS

Team Averages
Level 17
1,399 SR
1,419 Elo+
Hel
Hel
 
Hel
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gangning
Ah Muzen Cab
Level 28
God Stats
15W - 11L
1,619 SR
Queue Stats
135W - 124L
1,609 Elo+
Solo
Anhur
Anhur
Jakbanna
Anhur
Level 12
God Stats
3W - 7L
1,041 SR
Queue Stats
6W - 10L
1,347 Elo+
Party 2
Xing Tian
Xing Tian
KaoBigBalls
Xing Tian
Level 8
God Stats
1W - 0L
1,294 SR
Queue Stats
3W - 7L
1,162 Elo+
Party 2
Arachne
Arachne
vinnytwoshoes
Arachne
Level 24
God Stats
4W - 3L
1,543 SR
Queue Stats
52W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 1
7,634
402
2,517
11,381
6,519
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
13
3 / 6 / 1
8,363
440
11,154
11,614
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 2
9,547
502
9,804
18,679
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 6 / 4
8,937
470
3,800
17,559
16,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
yichunqiu5337
Jing Wei
12
1 / 3 / 2
8,094
426
5,360
12,105
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 8
7,654
403
3,429
7,810
4,437
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Gangning
Ah Muzen Cab
17
12 / 1 / 2
10,880
573
21,359
10,911
4,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Jakbanna
Anhur
15
4 / 2 / 4
9,930
523
8,795
10,118
3,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
KaoBigBalls
Xing Tian
13
2 / 1 / 10
8,531
449
3,901
12,537
11,043
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
14
3 / 1 / 8
9,310
490
12,584
14,703
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
21
22
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Hel
 
Hel
0
3
8
1.33
L
Raijin
3
6
1
0.58
W
Ah Muzen Cab
Gangning
Ah Muzen Cab
12
1
2
13
W
Anhur
Jakbanna
Anhur
4
2
4
3
W
Xing Tian
KaoBigBalls
Xing Tian
2
1
10
7
L
3
4
2
1
W
Arachne
3
1
8
7
L
0
6
4
0.33
L
Jing Wei
yichunqiu5337
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
50,068
71,338
Taken
56,079
36,915
Mitigated
30,903
22,016
Healing
22,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,517
137
0
921
11,381
6,519
0
1,099
10,282
0
35,077
W
Hel
 
Hel
3,429
780
7,057
3,075
7,810
4,437
587
1,672
5,975
16,704
0
L
Raijin
11,154
355
0
2,100
11,614
3,480
449
1,784
9,830
39,239
0
W
Ah Muzen Cab
Gangning
Ah Muzen Cab
21,359
11,076
0
3,675
10,911
4,541
3,525
1,644
9,185
0
75,733
W
Anhur
Jakbanna
Anhur
8,795
3,247
0
977
10,118
3,793
3,564
1,567
8,385
0
56,939
W
Xing Tian
KaoBigBalls
Xing Tian
3,901
506
0
636
12,537
11,043
853
2,274
10,043
21,477
0
L
9,804
1,840
0
7,391
18,679
7,294
0
1,473
17,206
0
68,951
W
Arachne
12,584
7,513
0
6,908
14,703
7,089
1,210
3,106
11,337
0
64,399
L
3,800
1,865
3,511
4,905
17,559
16,059
166
2,054
15,505
0
18,541
L
Jing Wei
yichunqiu5337
Jing Wei
5,360
3,608
0
3,188
12,105
3,563
544
920
11,185
0
36,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
46,305
409
Minions Killed
362
0
Camps Cleared
0
1,752,346
Distance Traveled
1,946,979
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,634
402
80
4
0
285,134
2
W
Hel
7,654
403
29
2
0
399,248
2
L
Raijin
8,363
440
76
4
0
357,513
4
W
Ah Muzen Cab
10,880
573
115
6
0
364,079
5
W
Anhur
9,930
523
107
6
0
319,840
4
W
Xing Tian
8,531
449
29
2
0
401,159
0
L
Fenrir
9,547
502
114
6
0
359,225
2
W
Arachne
9,310
490
82
4
0
462,653
8
L
Horus
8,937
470
47
2
0
367,835
1
L
Jing Wei
8,094
426
92
5
0
382,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role