Player Matchup

King Arthur
King Arthur
GeneralNecron
King Arthur
Level 29
God Stats
9W - 6L
1,876 SR
Queue Stats
63W - 56L
1,430 Elo+
Solo
Neith
Neith
Hommyhd64
Neith
Level 23
God Stats
12W - 14L
1,627 SR
Queue Stats
53W - 50L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
PuritaniaBorgir
Sylvanus
Level 27
God Stats
10W - 12L
1,411 SR
Queue Stats
98W - 88L
1,463 Elo+
Solo
Hades
Hades
StepBroFingersMe
Hades
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
136W - 128L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToBy-v22
Tsukuyomi
Level 8
God Stats
101W - 99L
1,565 SR
Queue Stats
246W - 296L
1,597 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,532 Elo+

VS

Team Averages
Level 15
1,453 SR
1,561 Elo+
Thor
Thor
Ahoy-Kyle
Thor
Level 21
God Stats
1W - 3L
1,270 SR
Queue Stats
2W - 4L
1,634 Elo+
Solo
Anubis
Anubis
Felps7219
Anubis
Level 11
God Stats
1W - 2L
1,813 SR
Queue Stats
30W - 37L
1,377 Elo+
Solo
Nemesis
Nemesis
TAZ5353
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,674 Elo+
Solo
Ullr
Ullr
Ulrig_Stormborn
Ullr
Level 29
God Stats
0W - 5L
1,071 SR
Queue Stats
281W - 310L
1,505 Elo+
Solo
Hel
Hel
jay_beaulieu
Hel
Level 14
God Stats
3W - 4L
1,609 SR
Queue Stats
48W - 45L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeneralNecron
King Arthur
17
12 / 2 / 4
12,214
555
10,904
18,595
14,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Hommyhd64
Neith
17
12 / 2 / 3
12,286
558
12,449
13,270
5,081
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
15
1 / 0 / 16
10,896
495
3,755
8,881
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 3 / 9
13,912
632
20,400
19,076
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ToBy-v22
Tsukuyomi
16
4 / 5 / 14
11,704
532
6,576
13,129
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 17 / 4
9,213
419
9,085
19,184
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Felps7219
Anubis
8
0 / 7 / 1
6,854
312
639
7,155
2,274
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
TAZ5353
Nemesis
6
0 / 4 / 2
6,519
296
782
4,919
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 8 / 3
9,376
426
8,235
21,053
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 2
12,222
556
15,352
21,405
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
38
Kills
10
12
Deaths
40
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
2
17
4
0.24
L
Anubis
Felps7219
Anubis
0
7
1
0.07
W
King Arthur
GeneralNecron
King Arthur
12
2
4
7
W
Neith
Hommyhd64
Neith
12
2
3
6.75
W
Sylvanus
1
0
16
9
W
9
3
9
4.5
L
Nemesis
TAZ5353
Nemesis
0
4
2
0.25
W
Tsukuyomi
ToBy-v22
Tsukuyomi
4
5
14
2.2
L
2
8
3
0.44
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,084
Damage
34,093
72,951
Taken
73,716
41,275
Mitigated
23,413
34,688
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,085
2,800
0
133
19,184
5,749
308
5,284
13,900
0
29,640
L
Anubis
Felps7219
Anubis
639
183
0
0
7,155
2,274
175
3,030
4,125
20,201
0
W
King Arthur
GeneralNecron
King Arthur
10,904
877
0
6,600
18,595
14,839
568
2,879
15,716
0
54,225
W
Neith
Hommyhd64
Neith
12,449
6,455
0
3,914
13,270
5,081
6,914
3,899
9,371
0
90,244
W
Sylvanus
3,755
769
3,058
4,862
8,881
8,541
1,300
1,675
7,206
23,192
0
W
20,400
1,227
755
11,696
19,076
8,713
5,613
3,087
14,296
123,616
0
L
Nemesis
TAZ5353
Nemesis
782
530
0
85
4,919
1,141
0
899
4,020
0
8,263
W
Tsukuyomi
ToBy-v22
Tsukuyomi
6,576
2,235
0
3,803
13,129
4,101
236
4,538
8,591
0
69,185
L
8,235
3,887
0
5,264
21,053
6,005
0
6,135
14,918
0
49,963
L
15,352
58
1,887
8,151
21,405
8,244
0
8,807
12,598
103,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,012
Gold Earned
44,184
552
Minions Killed
343
0
Camps Cleared
0
1,904,330
Distance Traveled
1,325,507
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,213
419
41
2
0
342,710
1
L
Anubis
6,854
312
35
2
0
134,140
0
W
King Arthur
12,214
555
89
4
0
400,099
0
W
Neith
12,286
558
133
6
0
321,235
1
W
Sylvanus
10,896
495
20
1
0
389,131
2
W
Hades
13,912
632
212
10
0
372,961
5
L
Nemesis
6,519
296
19
1
0
126,457
0
W
Tsukuyomi
11,704
532
98
4
0
420,904
0
L
Ullr
9,376
426
70
3
0
299,144
0
L
Hel
12,222
556
178
8
0
423,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role