Player Matchup

Danzaburou
Danzaburou
HarvTv
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,633 Elo+
Party 2
Ymir
Ymir
KoolKhris
Ymir
Level 19
God Stats
3W - 4L
1,502 SR
Queue Stats
27W - 32L
1,441 Elo+
Solo
Loki
Loki
SlayinCheetah
Loki
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Team Averages
Level 28
1,501 SR
1,525 Elo+

VS

Team Averages
Level 52
1,600 SR
1,409 Elo+
Chang'e
Chang'e
CoomerWaifu69
Chang'e
Level 26
God Stats
3W - 0L
1,593 SR
Queue Stats
24W - 47L
1,339 Elo+
Party 1
Apollo
Apollo
GamingOrange106
Apollo
Level 46
God Stats
1W - 0L
1,707 SR
Queue Stats
62W - 78L
1,437 Elo+
Party 1
Serqet
Serqet
Shikkhin
Serqet
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarvTv
Danzaburou
12
0 / 10 / 4
9,616
566
3,901
14,721
4,513
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
6 / 1 / 5
12,353
727
14,159
21,971
26,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 10 / 3
12,147
715
13,981
14,750
7,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
5 / 2 / 12
11,876
699
16,815
14,918
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 9
11,871
698
9,879
11,981
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Shikkhin
Serqet
16
12 / 5 / 8
12,526
737
16,679
17,269
8,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
11
Kills
21
21
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
2
12
5.5
W
4
4
9
2.13
L
Danzaburou
HarvTv
Danzaburou
0
10
4
0.2
L
Ymir
6
1
5
8.5
W
Serqet
Shikkhin
Serqet
12
5
8
3.2
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,041
Damage
43,373
51,442
Taken
44,168
38,427
Mitigated
18,188
3,855
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
16,815
2,060
5,429
7,354
14,918
5,730
1,608
4,316
10,602
46,540
0
W
9,879
5,897
0
1,927
11,981
4,417
512
4,232
7,749
0
42,100
L
Danzaburou
HarvTv
Danzaburou
3,901
710
0
547
14,721
4,513
334
4,052
9,988
0
20,355
L
Ymir
14,159
2,349
202
2,568
21,971
26,148
0
6,771
13,047
45,170
0
W
Serqet
Shikkhin
Serqet
16,679
4,050
0
1,677
17,269
8,041
426
5,611
11,658
0
29,865
L
13,981
4,262
0
538
14,750
7,766
566
4,894
8,752
0
46,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
36,273
137
Minions Killed
151
0
Camps Cleared
0
817,323
Distance Traveled
905,417
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,876
699
66
4
0
320,017
6
W
Apollo
11,871
698
56
3
0
259,222
0
L
Danzaburou
9,616
566
41
2
0
274,328
0
L
Ymir
12,353
727
54
3
0
302,189
7
W
Serqet
12,526
737
29
2
0
326,178
4
L
Loki
12,147
715
42
2
0
240,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role