Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze IV
 
Janus
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Crazy__Robinson
Ymir
Silver IV
Level 69
God Stats
17W - 24L
1,536 SR
Queue Stats
45W - 62L
1,170 MMR
Solo
Chronos
Chronos
Silver V
Redmoon200330
Chronos
Silver V
Level 88
God Stats
11W - 11L
1,460 SR
Queue Stats
65W - 86L
540 MMR
Solo
Raijin
Raijin
Silver III
yardie876
Raijin
Silver III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,187 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,499 SR
1,180 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,522 SR
956 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
AnxiousAnxiety75
Bakasura
Silver II
Level 89
God Stats
1W - 1L
1,482 SR
Queue Stats
25W - 25L
1,241 MMR
Solo
Cerberus
Cerberus
Bronze II
BackdoorJus
Cerberus
Bronze II
Level 83
God Stats
22W - 18L
1,500 SR
Queue Stats
405W - 414L
299 MMR
Solo
Hades
Hades
Bronze II
IVARRAGNAR
Hades
Bronze II
Level 54
God Stats
89W - 78L
1,630 SR
Queue Stats
413W - 448L
239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 4 / 3
6,848
571
6,405
8,422
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
 
Janus
12
0 / 4 / 3
6,449
537
3,001
6,627
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 1
5,918
493
2,271
9,483
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
12
2 / 2 / 0
6,690
558
5,827
6,888
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
yardie876
Raijin
11
2 / 3 / 3
6,413
534
2,513
8,092
2,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Morgan Le FayGilgameshLokiChironAnubis

VS

Bans
TsukuyomiAnhurAresAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 1 / 2
7,949
662
6,009
3,379
1,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
13
4 / 0 / 2
7,800
650
8,493
7,682
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 1
6,945
579
2,714
8,153
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
BackdoorJus
Cerberus
10
2 / 2 / 2
6,606
551
2,791
8,129
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
13
3 / 2 / 1
7,665
639
6,804
8,004
5,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
15
15
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
3
1.13
L
Janus
 
Janus
0
4
3
0.38
W
Kukulkan
 
Kukulkan
4
1
2
5
W
Apollo
 
Apollo
4
0
2
5
W
2
2
1
1.25
W
Cerberus
BackdoorJus
Cerberus
2
2
2
1.5
L
0
2
1
0.25
W
Hades
3
2
1
1.75
L
Chronos
2
2
0
1
L
Raijin
yardie876
Raijin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
26,811
39,512
Taken
35,347
13,219
Mitigated
16,930
10,219
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,405
2,576
0
5,356
8,422
3,443
0
3,402
4,895
0
38,186
L
Janus
 
Janus
3,001
461
0
654
6,627
1,943
0
4,067
2,560
36,985
0
W
Kukulkan
 
Kukulkan
6,009
48
0
418
3,379
1,102
59
1,535
1,844
52,691
0
W
Apollo
 
Apollo
8,493
5,917
0
3,848
7,682
2,246
0
4,895
2,745
0
51,665
W
2,714
1,987
0
2,804
8,153
3,190
78
1,758
6,395
0
34,227
W
Cerberus
BackdoorJus
Cerberus
2,791
149
0
2,192
8,129
4,689
0
2,723
5,366
15,588
0
L
2,271
644
0
1,092
9,483
3,224
0
2,400
7,083
20,454
0
W
Hades
6,804
503
234
3,786
8,004
5,703
748
2,483
5,330
47,589
0
L
Chronos
5,827
1,274
0
2,446
6,888
1,702
0
496
6,392
49,159
0
L
Raijin
yardie876
Raijin
2,513
318
0
671
8,092
2,907
0
5,239
2,743
30,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
36,965
344
Minions Killed
406
0
Camps Cleared
0
1,157,984
Distance Traveled
1,165,842
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,848
571
64
5
0
258,475
0
L
Janus
6,449
537
89
7
0
219,504
3
W
Kukulkan
7,949
662
105
9
0
251,395
2
W
Apollo
7,800
650
100
8
0
243,305
1
W
Bakasura
6,945
579
84
7
0
265,248
3
W
Cerberus
6,606
551
10
1
0
225,875
2
L
Ymir
5,918
493
33
3
0
232,337
5
W
Hades
7,665
639
107
9
0
180,019
2
L
Chronos
6,690
558
94
8
0
222,319
3
L
Raijin
6,413
534
64
5
0
225,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role