Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BarelyEducated
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,809 Elo+
Party 2
Cthulhu
Cthulhu
Crimson_Killer01
Cthulhu
Level 121
God Stats
4W - 1L
1,661 SR
Queue Stats
51W - 31L
1,691 Elo+
Party 2
Jing Wei
Jing Wei
Eskimobruther945
Jing Wei
Level 124
God Stats
2W - 0L
1,606 SR
Queue Stats
49W - 21L
1,711 Elo+
Party 2
Kukulkan
Kukulkan
Fernie_12_
Kukulkan
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,647 Elo+
Party 2
Team Averages
Level 114
1,553 SR
1,672 Elo+

VS

Team Averages
Level 122
1,475 SR
1,561 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DyneWulf
Ganesha
Level 80
God Stats
16W - 19L
1,362 SR
Queue Stats
954W - 960L
1,567 Elo+
Party 1
Sobek
Sobek
FlubbedWharf
Sobek
Level 113
God Stats
7W - 5L
1,305 SR
Queue Stats
1,042W - 1,045L
1,567 Elo+
Party 1
Scylla
Scylla
lil-g-money9
Scylla
Level 149
God Stats
1W - 2L
1,496 SR
Queue Stats
69W - 74L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDatWavySoljax
Tsukuyomi
Level 141
God Stats
4W - 2L
1,715 SR
Queue Stats
295W - 291L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
0 / 2 / 14
10,996
733
4,607
18,119
22,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 4 / 11
11,562
771
11,334
10,127
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 12
11,841
789
12,273
19,398
18,219
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 1 / 14
11,501
767
14,455
11,504
5,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Fernie_12_
Kukulkan
18
6 / 4 / 9
11,209
747
14,423
12,342
6,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
2 / 3 / 5
10,170
678
14,660
10,104
4,564
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
DyneWulf
Ganesha
17
0 / 4 / 12
9,431
629
7,058
12,096
11,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 4 / 5
10,439
696
3,695
19,138
22,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
17
4 / 5 / 3
10,086
672
15,332
10,910
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xDatWavySoljax
Tsukuyomi
16
4 / 4 / 2
9,509
634
6,233
12,837
11,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
20
Kills
12
14
Deaths
20
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
2
14
3.5
L
Chernobog
 
Chernobog
2
3
5
1.5
W
7
4
11
3.13
W
4
3
12
3.33
L
Ganesha
DyneWulf
Ganesha
0
4
12
1.5
W
3
1
14
10
W
Kukulkan
Fernie_12_
Kukulkan
6
4
9
2.63
L
2
4
5
1.13
L
Scylla
4
5
3
1.1
L
Tsukuyomi
xDatWavySoljax
Tsukuyomi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
46,978
71,490
Taken
65,085
58,570
Mitigated
54,500
27,164
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,607
691
2,988
4,351
18,119
22,969
144
6,236
11,883
10,740
0
L
Chernobog
 
Chernobog
14,660
7,557
0
1,508
10,104
4,564
252
7,638
2,466
0
47,860
W
11,334
3,492
1,263
976
10,127
5,239
1,040
4,537
5,590
23,605
0
W
12,273
481
3,847
3,724
19,398
18,219
185
5,148
14,250
30,262
0
L
Ganesha
DyneWulf
Ganesha
7,058
232
1,234
989
12,096
11,994
0
6,453
5,643
21,165
0
W
14,455
13,129
1,659
3,032
11,504
5,896
4,147
5,642
5,862
0
35,793
W
Kukulkan
Fernie_12_
Kukulkan
14,423
1,339
3,514
1,810
12,342
6,247
540
4,522
7,820
40,259
0
L
3,695
228
1,825
4,109
19,138
22,529
65
10,044
9,094
9,131
0
L
Scylla
15,332
403
2,940
2,003
10,910
3,940
0
9,401
1,509
36,660
0
L
Tsukuyomi
xDatWavySoljax
Tsukuyomi
6,233
844
2,641
3,701
12,837
11,473
0
9,101
3,736
0
16,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
49,635
174
Minions Killed
169
0
Camps Cleared
0
1,316,177
Distance Traveled
1,305,816
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,996
733
13
1
0
266,639
0
L
Chernobog
10,170
678
86
6
0
242,647
3
W
Nu Wa
11,562
771
24
2
0
245,917
0
W
Cthulhu
11,841
789
31
2
0
259,285
3
L
Ganesha
9,431
629
0
0
0
270,525
2
W
Jing Wei
11,501
767
58
4
0
284,650
0
W
Kukulkan
11,209
747
48
3
0
259,686
0
L
Sobek
10,439
696
9
1
0
287,118
0
L
Scylla
10,086
672
45
3
0
265,414
0
L
Tsukuyomi
9,509
634
29
2
0
240,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role