Player Matchup

Hou Yi
Hou Yi
Jerkyfir
Hou Yi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Miirajane
Cthulhu
Level 48
God Stats
32W - 40L
1,463 SR
Queue Stats
424W - 528L
1,384 Elo+
Party 1
Zeus
Zeus
Ujani12345
Zeus
Level 92
God Stats
21W - 16L
1,475 SR
Queue Stats
596W - 682L
1,388 Elo+
Party 1
Team Averages
Level 72
1,479 SR
1,382 Elo+

VS

Team Averages
Level 56
1,459 SR
1,434 Elo+
Poseidon
Poseidon
BigSmokeHarold
Poseidon
Level 69
God Stats
0W - 2L
1,550 SR
Queue Stats
195W - 242L
1,482 Elo+
Party 2
Chaac
Chaac
CrusaderCrouse7
Chaac
Level 12
God Stats
57W - 67L
1,359 SR
Queue Stats
72W - 92L
1,291 Elo+
Party 2
Izanami
Izanami
luckymonkey87
Izanami
Level 86
God Stats
11W - 13L
1,469 SR
Queue Stats
523W - 594L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jerkyfir
Hou Yi
13
1 / 3 / 8
9,613
641
4,079
8,883
3,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Miirajane
Cthulhu
15
2 / 2 / 12
10,361
691
7,569
14,282
19,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 0 / 2
11,938
796
20,811
8,506
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 5 / 3
9,257
617
9,871
12,038
3,716
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 2
8,719
581
4,562
12,751
9,229
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
13
2 / 6 / 2
9,419
628
7,619
12,419
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
5
3
0.7
L
1
3
2
0.67
W
Hou Yi
Jerkyfir
Hou Yi
1
3
8
1.67
W
Cthulhu
Miirajane
Cthulhu
2
2
12
4
W
11
0
2
12
L
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
22,052
31,671
Taken
37,208
26,457
Mitigated
17,142
2,906
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
9,871
476
270
1,270
12,038
3,716
0
9,792
1,802
36,765
0
L
4,562
337
0
2,098
12,751
9,229
248
7,411
5,087
0
23,369
W
Hou Yi
Jerkyfir
Hou Yi
4,079
997
0
0
8,883
3,586
1,672
2,446
6,437
0
26,551
W
Cthulhu
Miirajane
Cthulhu
7,569
295
208
927
14,282
19,460
299
5,013
9,269
26,858
0
W
20,811
921
175
1,596
8,506
3,411
582
2,412
6,094
62,892
0
L
Izanami
7,619
4,559
0
1,304
12,419
4,197
0
10,129
1,939
0
39,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
27,395
178
Minions Killed
151
0
Camps Cleared
0
798,330
Distance Traveled
760,348
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,257
617
46
3
0
238,486
2
L
Chaac
8,719
581
37
2
0
262,693
4
W
Hou Yi
9,613
641
49
3
0
253,932
1
W
Cthulhu
10,361
691
32
2
0
268,981
2
W
Zeus
11,938
796
97
6
0
275,417
1
L
Izanami
9,419
628
68
5
0
259,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role