Player Matchup

Bakasura
Bakasura
Ahaab
Bakasura
Level 149
God Stats
0W - 1L
1,437 SR
Queue Stats
22W - 18L
1,515 Elo+
Party 1
Yemoja
Yemoja
KING4GOLDD
Yemoja
Level 128
God Stats
119W - 129L
1,556 SR
Queue Stats
1,071W - 1,111L
1,486 Elo+
Solo
Ra
Ra
Onimoosha
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
Samzart
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,508 Elo+
Party 1
Neith
Neith
Waterorb
Neith
Level 149
God Stats
8W - 4L
1,552 SR
Queue Stats
36W - 47L
1,308 Elo+
Party 1
Team Averages
Level 128
1,509 SR
1,436 Elo+

VS

Team Averages
Level 91
1,567 SR
1,453 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
NXTSkies
Chaac
Level 84
God Stats
10W - 7L
1,619 SR
Queue Stats
203W - 195L
1,523 Elo+
Party 2
Izanami
Izanami
WallEWorlds
Izanami
Level 37
God Stats
1W - 0L
1,562 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo
Aphrodite
Aphrodite
XImperialBearX
Aphrodite
Level 99
God Stats
1W - 0L
1,636 SR
Queue Stats
8W - 11L
1,402 Elo+
Solo
Awilix
Awilix
zombieShuffle0
Awilix
Level 108
God Stats
11W - 9L
1,520 SR
Queue Stats
315W - 347L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ahaab
Bakasura
19
10 / 7 / 4
13,626
973
17,040
19,806
11,092
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
KING4GOLDD
Yemoja
18
4 / 3 / 11
11,863
847
12,470
18,839
26,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 10 / 10
9,721
694
10,492
16,404
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Samzart
Guan Yu
16
0 / 3 / 7
8,915
637
1,670
21,025
26,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Waterorb
Neith
17
2 / 7 / 4
9,783
699
8,558
13,644
6,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 4 / 11
10,436
745
13,483
8,588
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
NXTSkies
Chaac
19
7 / 3 / 6
12,974
927
15,884
17,578
21,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
WallEWorlds
Izanami
20
17 / 5 / 6
15,223
1,087
32,091
17,791
6,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
XImperialBearX
Aphrodite
17
2 / 1 / 13
10,646
760
11,358
14,644
11,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 4 / 8
11,132
795
5,142
12,840
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
17
Kills
30
30
Deaths
17
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
4
11
1.88
L
Bakasura
Ahaab
Bakasura
10
7
4
1.71
L
Yemoja
KING4GOLDD
Yemoja
4
3
11
3.17
W
Chaac
NXTSkies
Chaac
7
3
6
3.33
L
1
10
10
0.6
L
Guan Yu
Samzart
Guan Yu
0
3
7
1.17
W
Izanami
WallEWorlds
Izanami
17
5
6
4
L
Neith
Waterorb
Neith
2
7
4
0.57
W
Aphrodite
XImperialBearX
Aphrodite
2
1
13
8.5
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
77,958
89,718
Taken
71,441
77,076
Mitigated
46,572
19,606
Healing
28,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,483
2,507
0
0
8,588
2,946
1,147
2,748
5,335
40,197
0
L
Bakasura
Ahaab
Bakasura
17,040
14,053
0
2,332
19,806
11,092
0
5,167
14,639
0
33,986
L
Yemoja
KING4GOLDD
Yemoja
12,470
810
968
1,140
18,839
26,021
76
5,405
13,434
28,430
0
W
Chaac
NXTSkies
Chaac
15,884
3,097
0
5,494
17,578
21,173
477
4,199
13,134
274
44,038
L
10,492
1,143
2,657
3,011
16,404
7,218
0
6,401
10,003
38,505
0
L
Guan Yu
Samzart
Guan Yu
1,670
186
2,994
3,991
21,025
26,190
0
5,801
15,224
0
13,328
W
Izanami
WallEWorlds
Izanami
32,091
25,850
0
4,309
17,791
6,550
5,737
5,804
11,047
0
67,461
L
Neith
Waterorb
Neith
8,558
3,120
732
1,781
13,644
6,555
1,330
2,413
11,231
0
39,581
W
Aphrodite
XImperialBearX
Aphrodite
11,358
1,483
7,163
10,595
14,644
11,574
231
6,971
7,158
33,340
0
W
5,142
1,714
0
681
12,840
4,329
1,088
3,885
8,173
0
31,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
60,411
264
Minions Killed
348
4
Camps Cleared
11
1,242,231
Distance Traveled
1,422,069
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,436
745
63
5
1
282,044
9
L
Bakasura
13,626
973
76
5
4
257,077
5
L
Yemoja
11,863
847
33
2
0
251,465
0
W
Chaac
12,974
927
64
5
1
290,618
1
L
Ra
9,721
694
52
4
0
230,943
0
L
Guan Yu
8,915
637
18
1
0
305,530
1
W
Izanami
15,223
1,087
94
7
5
243,288
0
L
Neith
9,783
699
85
6
0
197,216
0
W
Aphrodite
10,646
760
61
4
0
283,487
2
W
Awilix
11,132
795
66
5
4
322,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role